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2012-10-08 08:28:05 +00:00
build_files code cleanup: reduce change the size of some float vectors that were bigger then they needed to be. 2012-10-08 07:08:29 +00:00
doc patch [#32791] Spelling mistakes corrected. 2012-10-07 03:26:30 +00:00
extern correct some include dirs not being included as SYSTEM paths in cmake. 2012-10-02 03:18:48 +00:00
intern Revert fix for #31806, needs a better solution, can hang compiling some shaders. 2012-10-07 14:15:50 +00:00
release style cleanup: pep8 2012-10-08 08:28:05 +00:00
source Do not use nodeLabel() to generate new nodes' names, this is an UI func returning translated strings, which should never get into data. And it may generates dummy names in some situations (like all new Filter nodes were getting "Soften" as name (default option), better to always get "Filter" in this case!). 2012-10-08 07:40:57 +00:00
CMakeLists.txt add option to build without blenders default avi codec. 2012-10-08 02:51:42 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile added simple checker for array sizes, uses clang to parse C/C++, 2012-10-06 12:36:21 +00:00
SConstruct add option to build without blenders default avi codec. 2012-10-08 02:51:42 +00:00