cleanup: use 'coords' abbreviation for functions.

This commit is contained in:
Campbell Barton 2015-01-04 14:20:31 +11:00
parent fd9b25df75
commit c41431f1e9
6 changed files with 8 additions and 8 deletions

@ -62,7 +62,7 @@ int BKE_brush_clone_image_delete(struct Brush *brush);
/* jitter */
void BKE_brush_jitter_pos(const struct Scene *scene, struct Brush *brush,
const float pos[2], float jitterpos[2]);
void BKE_brush_randomize_texture_coordinates(struct UnifiedPaintSettings *ups, bool mask);
void BKE_brush_randomize_texture_coords(struct UnifiedPaintSettings *ups, bool mask);
/* brush curve */
void BKE_brush_curve_preset(struct Brush *b, int preset);

@ -364,7 +364,7 @@ void psys_get_pointcache_start_end(struct Scene *scene, ParticleSystem *psys, in
void psys_check_boid_data(struct ParticleSystem *psys);
void psys_get_birth_coordinates(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, float dtime, float cfra);
void psys_get_birth_coords(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, float dtime, float cfra);
void particle_system_update(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);

@ -949,7 +949,7 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2],
jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread;
}
void BKE_brush_randomize_texture_coordinates(UnifiedPaintSettings *ups, bool mask)
void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask)
{
/* we multiply with brush radius as an optimization for the brush
* texture sampling functions */

@ -1670,7 +1670,7 @@ static void get_angular_velocity_vector(short avemode, ParticleKey *state, float
}
}
void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, ParticleKey *state, float dtime, float cfra)
void psys_get_birth_coords(ParticleSimulationData *sim, ParticleData *pa, ParticleKey *state, float dtime, float cfra)
{
Object *ob = sim->ob;
ParticleSystem *psys = sim->psys;
@ -2002,7 +2002,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
psys->flag |= PSYS_OB_ANIM_RESTORE;
}
psys_get_birth_coordinates(sim, pa, &pa->state, dtime, cfra);
psys_get_birth_coords(sim, pa, &pa->state, dtime, cfra);
/* Initialize particle settings which depends on texture.
*

@ -263,7 +263,7 @@ static bool paint_brush_update(bContext *C,
}
if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_RANDOM)
BKE_brush_randomize_texture_coordinates(ups, false);
BKE_brush_randomize_texture_coords(ups, false);
else {
copy_v2_v2(ups->tex_mouse, mouse);
}
@ -271,7 +271,7 @@ static bool paint_brush_update(bContext *C,
/* take care of mask texture, if any */
if (brush->mask_mtex.tex) {
if (brush->mask_mtex.brush_map_mode == MTEX_MAP_MODE_RANDOM)
BKE_brush_randomize_texture_coordinates(ups, true);
BKE_brush_randomize_texture_coords(ups, true);
else {
copy_v2_v2(ups->mask_tex_mouse, mouse);
}

@ -891,7 +891,7 @@ static DerivedMesh *explodeMesh(ExplodeModifierData *emd,
/* get particle */
pa = pars + ed_v2;
psys_get_birth_coordinates(&sim, pa, &birth, 0, 0);
psys_get_birth_coords(&sim, pa, &birth, 0, 0);
state.time = cfra;
psys_get_particle_state(&sim, ed_v2, &state, 1);