forked from bartvdbraak/blender
UI: expose mesh conversion in apply menu
The mesh convert operator can 'freeze' a mesh (WYSIWYG, modifiers, shape keys etc). However its not very obvious that the way to perform this operation is to convert a mesh to a mesh. Expose this as 'Visual Geometry to Mesh' in the 'Apply' menu, since this is where users might expect to see it.
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@ -1533,6 +1533,7 @@ class VIEW3D_MT_object_apply(Menu):
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layout.separator()
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layout.operator("object.visual_transform_apply", text="Visual Transform", text_ctxt=i18n_contexts.default)
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layout.operator("object.convert", text="Visual Geometry to Mesh", text_ctxt=i18n_contexts.default).target = 'MESH'
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layout.operator("object.duplicates_make_real")
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