forked from bartvdbraak/blender
patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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@ -1010,6 +1010,7 @@ PyAttributeDef BL_ActionActuator::Attributes[] = {
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KX_PYATTRIBUTE_BOOL_RW("continue", BL_ActionActuator, m_end_reset),
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KX_PYATTRIBUTE_FLOAT_RW_CHECK("blendTime", 0, MAXFRAMEF, BL_ActionActuator, m_blendframe, CheckBlendTime),
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KX_PYATTRIBUTE_SHORT_RW_CHECK("type",0,100,false,BL_ActionActuator,m_playtype,CheckType),
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//KX_PYATTRIBUTE_TODO("channel"),
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{ NULL } //Sentinel
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};
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@ -249,6 +249,7 @@ PyMethodDef SCA_ILogicBrick::Methods[] = {
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PyAttributeDef SCA_ILogicBrick::Attributes[] = {
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KX_PYATTRIBUTE_RO_FUNCTION("owner", SCA_ILogicBrick, pyattr_get_owner),
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KX_PYATTRIBUTE_INT_RW("executePriority",0,100000,false,SCA_ILogicBrick,m_Execute_Ueber_Priority),
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//KX_PYATTRIBUTE_TODO("name"),
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{NULL} //Sentinel
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};
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@ -456,6 +456,9 @@ PyAttributeDef SCA_ISensor::Attributes[] = {
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KX_PYATTRIBUTE_BOOL_RW("level",SCA_ISensor,m_level),
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KX_PYATTRIBUTE_RO_FUNCTION("triggered", SCA_ISensor, pyattr_get_triggered),
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KX_PYATTRIBUTE_RO_FUNCTION("positive", SCA_ISensor, pyattr_get_positive),
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//KX_PYATTRIBUTE_TODO("links"),
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//KX_PYATTRIBUTE_TODO("posTicks"),
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//KX_PYATTRIBUTE_TODO("negTicks"),
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{ NULL } //Sentinel
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};
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@ -330,7 +330,7 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
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KX_PYATTRIBUTE_RO_FUNCTION("numButtons", SCA_JoystickSensor, pyattr_get_num_buttons),
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KX_PYATTRIBUTE_RO_FUNCTION("numHats", SCA_JoystickSensor, pyattr_get_num_hats),
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KX_PYATTRIBUTE_RO_FUNCTION("connected", SCA_JoystickSensor, pyattr_get_connected),
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//KX_PYATTRIBUTE_TODO("events"),
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{ NULL } //Sentinel
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};
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@ -771,6 +771,9 @@ PyMethodDef KX_BlenderMaterial::Methods[] =
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};
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PyAttributeDef KX_BlenderMaterial::Attributes[] = {
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//KX_PYATTRIBUTE_TODO("shader"),
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//KX_PYATTRIBUTE_TODO("materialIndex"),
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//KX_PYATTRIBUTE_TODO("blending"),
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{ NULL } //Sentinel
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};
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@ -131,5 +131,6 @@ PyMethodDef KX_ConstraintWrapper::Methods[] = {
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};
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PyAttributeDef KX_ConstraintWrapper::Attributes[] = {
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//KX_PYATTRIBUTE_TODO("constraintId"),
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{ NULL } //Sentinel
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};
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@ -248,6 +248,7 @@ PyMethodDef KX_GameActuator::Methods[] =
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PyAttributeDef KX_GameActuator::Attributes[] = {
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KX_PYATTRIBUTE_STRING_RW("file",0,100,false,KX_GameActuator,m_filename),
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//KX_PYATTRIBUTE_TODO("mode"),
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{ NULL } //Sentinel
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};
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@ -330,6 +330,17 @@ PyMethodDef KX_ObjectActuator::Methods[] = {
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};
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PyAttributeDef KX_ObjectActuator::Attributes[] = {
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//KX_PYATTRIBUTE_TODO("force"),
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//KX_PYATTRIBUTE_TODO("torque"),
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//KX_PYATTRIBUTE_TODO("dLoc"),
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//KX_PYATTRIBUTE_TODO("dRot"),
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//KX_PYATTRIBUTE_TODO("linV"),
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//KX_PYATTRIBUTE_TODO("angV"),
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//KX_PYATTRIBUTE_TODO("damping"),
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//KX_PYATTRIBUTE_TODO("forceLimitX"),
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//KX_PYATTRIBUTE_TODO("forceLimitY"),
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//KX_PYATTRIBUTE_TODO("forceLimitZ"),
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//KX_PYATTRIBUTE_TODO("pid"),
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{ NULL } //Sentinel
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};
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@ -173,6 +173,7 @@ PyMethodDef KX_ParentActuator::Methods[] = {
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PyAttributeDef KX_ParentActuator::Attributes[] = {
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KX_PYATTRIBUTE_RW_FUNCTION("object", KX_ParentActuator, pyattr_get_object, pyattr_set_object),
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//KX_PYATTRIBUTE_TODO("mode"),
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{ NULL } //Sentinel
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};
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@ -79,6 +79,7 @@ PyMethodDef KX_PolyProxy::Methods[] = {
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PyAttributeDef KX_PolyProxy::Attributes[] = {
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/* All dummy's so they come up in a dir() */
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//KX_PYATTRIBUTE_TODO("DummyProps"),
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KX_PYATTRIBUTE_DUMMY("matname"),
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KX_PYATTRIBUTE_DUMMY("texture"),
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KX_PYATTRIBUTE_DUMMY("material"),
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@ -270,6 +270,8 @@ PyMethodDef KX_SceneActuator::Methods[] =
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PyAttributeDef KX_SceneActuator::Attributes[] = {
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KX_PYATTRIBUTE_STRING_RW("scene",0,32,true,KX_SceneActuator,m_nextSceneName),
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KX_PYATTRIBUTE_RW_FUNCTION("camera",KX_SceneActuator,pyattr_get_camera,pyattr_set_camera),
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//KX_PYATTRIBUTE_TODO("useRestart"),
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//KX_PYATTRIBUTE_TODO("mode"),
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{ NULL } //Sentinel
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};
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@ -79,6 +79,7 @@ PyMethodDef KX_VertexProxy::Methods[] = {
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};
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PyAttributeDef KX_VertexProxy::Attributes[] = {
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//KX_PYATTRIBUTE_TODO("DummyProps"),
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KX_PYATTRIBUTE_DUMMY("x"),
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KX_PYATTRIBUTE_DUMMY("y"),
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