Campbell Barton
769ab3eed8
code cleanup:
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- cycles ui used 'cscene' for scene.cycles and scene.cycles_curves
- style cleanup
2013-01-15 23:17:45 +00:00
Sergey Sharybin
f687ad1c4f
Cuda binaries workaround for buildbot shall no longer be needed.
2013-01-14 17:30:41 +00:00
Sergey Sharybin
dc4636827b
Buildbot: fix for missing CUDA compute after recent changes
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Issue was caused by how CUDA devices availability done in Cycles.
Basically, if there's no WITH_CUDA_BINARIES buildtime, nvcc becomes
mandatory dependency.
Since kernels are building in separate target now, this logic broke
a bit.
Perhaps condition in util_cuda shall be changed to be a bit smarter,
but for now just work-around by enabling CUDA binaries when building
Cycles. Made it empty arch list to be sure no kernels will try to
re-compile after cudakernels target is done.
2013-01-12 19:17:50 +00:00
Sergey Sharybin
53ad8274b0
Stripping and packaging shall happen inside of chroot as well
2013-01-10 09:21:12 +00:00
Sergey Sharybin
93c82483c7
Further tweaks to buildbot
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- BF_BITNESS should be passed as a command line argument
- Made it so CUDA binaries and OSL compiled scripts would
be installed regardless WITH_BF_PYTHON (which seems to
be quite obvious)
- Disable overwrite install, so CUDA kernels installed by
it's build target will be preserved when building blender
itself.
2013-01-10 08:55:44 +00:00
Sergey Sharybin
2a43380ded
Switch linux buildbot to compile all cuda kernels in 64bit environment
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Solves memory limit issues when building sm_13 for 32bit platform.
Some further refinement of patch could be needed.
2013-01-10 08:01:19 +00:00
Sergey Sharybin
a4ba448529
Remove glibc27 from buildbot scripts
2013-01-09 13:46:59 +00:00
Sergey Sharybin
ba868f1c50
Buildbot: disable Jack for now, it doesn't work when linked statically
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No easy build configuration fix for this, need to be switched to more
like a plugin system to support jack.
2012-12-21 09:37:43 +00:00
Brecht Van Lommel
ceedd5bd35
Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi
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and brick code so that it can be uninlined.
2012-11-30 07:27:17 +00:00
Sergey Sharybin
33f451838a
For sure buildbot's release buildflags should include -DNDEBUG,
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otherwise asserts will abort execution for release builds.
2012-11-28 16:19:45 +00:00
Sergey Sharybin
fa9c12bbd1
Reverting previous buildbot commit - sm_13 still fails actually
2012-11-22 17:22:08 +00:00
Sergey Sharybin
9c24ae52ee
Buildbot: enable sm_13 for 32bit linux
2012-11-22 16:16:33 +00:00
Brecht Van Lommel
629ea82a13
Fix 33149: LLVM caused startup crash on linux systems using Mesa llvmpipe.
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Now we hide the LLVM symbols with an ld version script to avoid conflicts.
2012-11-21 22:28:15 +00:00
Brecht Van Lommel
fd7a3db8eb
Buildbot:
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* Use rsync upload for Mac slave, rather than uploading entire file. This could
be enabled for more slaves, should make more frequent builds possible.
* Split Mac into 10.6 and 10.5 builds.
2012-11-18 00:20:23 +00:00
Sergey Sharybin
2007ba687f
Enable OSL for linux 32 bit builders, it should work now
2012-11-15 19:26:11 +00:00
Sergey Sharybin
b89026a302
Correction to 32bit buildslaves
2012-11-15 13:26:32 +00:00
Sergey Sharybin
9eccf40daa
OSL Scons rules
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Initial support of OSL builds using SCons build system. Only tested on Linux now.
No changes to configuration files themselves -- for now check how it's configured
for linux buildbot (it was already horror to make all this changes and verify them,
changes to linux-config.py could easily be done later).
Currently WITH_BF_STATICOSL and WITH_BF_STATICLLVM are more like rudiments because
linking against oslexec requires special trick with --whole-archive. We woul either
need to find a way dealing with this oslexec less hackish or drop STATICOSL and
STATICLLVM flags. Will keep dropping this flags for until we have "final" build
rules for OSL.
Still can not make 32bit linux rendering with OSL -- blender simply crashes when
starting rendering. So for time being this issues are solving disabled OSL for
32bit build slaves.
2012-11-15 13:11:12 +00:00
Sergey Sharybin
3e910de184
Enable libboost_locale for buildbot rules
2012-11-12 12:10:46 +00:00
Sergey Sharybin
2f9e846e7d
Buildbot: blenderplayer configuration needs to define path to boost now
2012-11-05 15:55:59 +00:00
Sergey Sharybin
1eb1e1e09a
Switch glibc-2.7 buildbots to py3.3
2012-11-05 15:28:48 +00:00
Sergey Sharybin
7f125bbc20
Buildbot: hopefully fix for missed sound on glibc2.11 slaves
2012-10-29 18:03:32 +00:00
Sergey Sharybin
37801c86f2
Buildbot: tweaks for glibc2.11 build environment
2012-10-29 15:31:48 +00:00
Sergey Sharybin
07d9cb739a
Buildbot: keem sm_13 disabled for new buildbot too
2012-10-28 17:04:32 +00:00
Sergey Sharybin
4f8c55c67c
Buildbot: add glibc2.11 configuration files and build rules
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Builder will go online as soon as new environment is copied to buildslave machine over the internet
2012-10-28 17:03:36 +00:00
Sergey Sharybin
445bd0eb6e
Buildbot: add glibc2.11 slaves, not online yet
2012-10-28 16:58:44 +00:00
Sergey Sharybin
b980b43e66
Buildbot: copy master.cfg from builder.blender.org
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Seems this file went out of sync with actual file on the server
2012-10-28 16:40:31 +00:00
Sergey Sharybin
5b0759fc00
Temporary disable sm_13 for 32bit buildbot -- it requires more than 4GB of memory
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to compile, which for sure can not be allocated on 32bit platform
2012-10-22 18:10:15 +00:00
Campbell Barton
7614428c09
style cleanup: pep8
2012-10-08 10:03:01 +00:00
Sergey Sharybin
3e48bef023
Buildbot: OpenColorIO should be enabled for buildbot now
2012-09-15 10:29:59 +00:00
Sergey Sharybin
0a782a4550
Buildbot: package softwaregl scripts for buildbot builds
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Uses the same libs as release environment does
2012-08-02 08:57:18 +00:00
Sergey Sharybin
491babf2a7
Enable cuda sm_30 kernels for buildbot
2012-06-05 19:23:52 +00:00
Nathan Letwory
5d70a6aedf
Add MingW as "platform"
2012-04-28 08:45:55 +00:00
Nathan Letwory
09dc600839
Same mingw fix as for compile
2012-04-28 06:28:07 +00:00
Nathan Letwory
a299855e34
Changes to get mingw buildslaves going.
2012-04-27 13:18:55 +00:00
Sergey Sharybin
ed21afa2eb
Disable fancy scons output for buildbot. Should make reading build logs a bit more easier.
2012-02-26 10:47:50 +00:00
Sergey Sharybin
001299a0f6
Buildbot: WITH_BF_CYCLES_CUDA_BINARIES should be set for packing stage too.
2012-02-14 17:03:27 +00:00
Sergey Sharybin
9df1fb5076
Buildbot: another attempt to make Windows builds support CUDA
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Set BF_CYCLES_CUDA_NVCC to nvcc.exe, hopefully it's on search path at builder machine.
2012-02-14 15:59:10 +00:00
Sergey Sharybin
b89beaf990
Buildbot: enable building CUDA binaries on Windows slaves.
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Should make CUDA available for rendering in buildbot builds.
2012-02-14 15:26:20 +00:00
Sergey Sharybin
5e586fa0ca
Buildbot tweaks:
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- Enable SSE/SSe2 for 64bit builds
- Build CUDA binaries
2011-12-13 09:54:48 +00:00
Sergey Sharybin
020bafb0af
Buildbot configuration tweaks
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- Force libsamplerate linking statically
- Remove global compiler flags for sse2 and sse.
Tests of release builds didn't show big difference in time of
tracking using SAD algorithm or time of solving,
so this shouldn't introduce big slowdown.
2011-11-27 19:21:49 +00:00
Campbell Barton
6e28ac2d7b
pep8 edits and avoid naming conflicts with python builtins
2011-11-24 19:36:12 +00:00
Sergey Sharybin
6c3e4b77bf
Fix #29245 : BuilderBot can't build anymore
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Buildbot is using different settings for blender and player,
enable fftw library in rules for player now.
2011-11-14 05:52:06 +00:00
Sergey Sharybin
ce15c0c943
One library from OpenEXR is needed for oiio. Hope buildbot is working fine now.
2011-11-09 19:25:16 +00:00
Sergey Sharybin
473ebc8827
Disable libmv for blenderplayer rules used by buildbot
2011-11-09 19:04:17 +00:00
Sergey Sharybin
f09f5eec57
- Added options to link staticly against oiio/boost
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- Also changed buildbot settings so now linking should happe staticly
2011-11-09 19:02:42 +00:00
Sergey Sharybin
1ff2018842
Enable Cycles for buildbot
2011-11-09 17:18:37 +00:00
Campbell Barton
d37760bc34
cleanup scons build flags, many duplicates because because of confusion between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
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- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.
also commented intended ghost unicode/ascii usage.
2011-10-21 04:23:26 +00:00
Sergey Sharybin
fdd0d7f950
Enabling JACK for linux buildbot.
2011-10-04 17:04:35 +00:00
Joerg Mueller
07ad83a439
* Removing libsamplerate from build systems
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* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-10-02 17:09:39 +00:00
Sergey Sharybin
922dadf6ea
buildbot: point python to a symbolic link. Helps when updating libs is happening.
2011-09-21 19:10:06 +00:00