Commit Graph

86 Commits

Author SHA1 Message Date
Campbell Barton
769ab3eed8 code cleanup:
- cycles ui used 'cscene' for scene.cycles and scene.cycles_curves
- style cleanup
2013-01-15 23:17:45 +00:00
Sergey Sharybin
f687ad1c4f Cuda binaries workaround for buildbot shall no longer be needed. 2013-01-14 17:30:41 +00:00
Sergey Sharybin
dc4636827b Buildbot: fix for missing CUDA compute after recent changes
Issue was caused by how CUDA devices availability done in Cycles.
Basically, if there's no WITH_CUDA_BINARIES buildtime, nvcc becomes
mandatory dependency.

Since kernels are building in separate target now, this logic broke
a bit.

Perhaps condition in util_cuda shall be changed to be a bit smarter,
but for now just work-around by enabling CUDA binaries when building
Cycles. Made it empty arch list to be sure no kernels will try to
re-compile after cudakernels target is done.
2013-01-12 19:17:50 +00:00
Sergey Sharybin
53ad8274b0 Stripping and packaging shall happen inside of chroot as well 2013-01-10 09:21:12 +00:00
Sergey Sharybin
93c82483c7 Further tweaks to buildbot
- BF_BITNESS should be passed as a command line argument
- Made it so CUDA binaries and OSL compiled scripts would
  be installed regardless WITH_BF_PYTHON (which seems to
  be quite obvious)
- Disable overwrite install, so CUDA kernels installed by
  it's build target will be preserved when building blender
  itself.
2013-01-10 08:55:44 +00:00
Sergey Sharybin
2a43380ded Switch linux buildbot to compile all cuda kernels in 64bit environment
Solves memory limit issues when building sm_13 for 32bit platform.

Some further refinement of patch could be needed.
2013-01-10 08:01:19 +00:00
Sergey Sharybin
a4ba448529 Remove glibc27 from buildbot scripts 2013-01-09 13:46:59 +00:00
Sergey Sharybin
ba868f1c50 Buildbot: disable Jack for now, it doesn't work when linked statically
No easy build configuration fix for this, need to be switched to more
like a plugin system to support jack.
2012-12-21 09:37:43 +00:00
Brecht Van Lommel
ceedd5bd35 Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi
and brick code so that it can be uninlined.
2012-11-30 07:27:17 +00:00
Sergey Sharybin
33f451838a For sure buildbot's release buildflags should include -DNDEBUG,
otherwise asserts will abort execution for release builds.
2012-11-28 16:19:45 +00:00
Sergey Sharybin
fa9c12bbd1 Reverting previous buildbot commit - sm_13 still fails actually 2012-11-22 17:22:08 +00:00
Sergey Sharybin
9c24ae52ee Buildbot: enable sm_13 for 32bit linux 2012-11-22 16:16:33 +00:00
Brecht Van Lommel
629ea82a13 Fix 33149: LLVM caused startup crash on linux systems using Mesa llvmpipe.
Now we hide the LLVM symbols with an ld version script to avoid conflicts.
2012-11-21 22:28:15 +00:00
Brecht Van Lommel
fd7a3db8eb Buildbot:
* Use rsync upload for Mac slave, rather than uploading entire file. This could
  be enabled for more slaves, should make more frequent builds possible.
* Split Mac into 10.6 and 10.5 builds.
2012-11-18 00:20:23 +00:00
Sergey Sharybin
2007ba687f Enable OSL for linux 32 bit builders, it should work now 2012-11-15 19:26:11 +00:00
Sergey Sharybin
b89026a302 Correction to 32bit buildslaves 2012-11-15 13:26:32 +00:00
Sergey Sharybin
9eccf40daa OSL Scons rules
Initial support of OSL builds using SCons build system. Only tested on Linux now.
No changes to configuration files themselves -- for now check how it's configured
for linux buildbot (it was already horror to make all this changes and verify them,
changes to linux-config.py could easily be done later).

Currently WITH_BF_STATICOSL and WITH_BF_STATICLLVM are more like rudiments because
linking against oslexec requires special trick with --whole-archive. We woul either
need to find a way dealing with this oslexec less hackish or drop STATICOSL and 
STATICLLVM flags. Will keep dropping this flags for until we have "final" build
rules for OSL.

Still can not make 32bit linux rendering with OSL -- blender simply crashes when
starting rendering. So for time being this issues are solving disabled OSL for
32bit build slaves.
2012-11-15 13:11:12 +00:00
Sergey Sharybin
3e910de184 Enable libboost_locale for buildbot rules 2012-11-12 12:10:46 +00:00
Sergey Sharybin
2f9e846e7d Buildbot: blenderplayer configuration needs to define path to boost now 2012-11-05 15:55:59 +00:00
Sergey Sharybin
1eb1e1e09a Switch glibc-2.7 buildbots to py3.3 2012-11-05 15:28:48 +00:00
Sergey Sharybin
7f125bbc20 Buildbot: hopefully fix for missed sound on glibc2.11 slaves 2012-10-29 18:03:32 +00:00
Sergey Sharybin
37801c86f2 Buildbot: tweaks for glibc2.11 build environment 2012-10-29 15:31:48 +00:00
Sergey Sharybin
07d9cb739a Buildbot: keem sm_13 disabled for new buildbot too 2012-10-28 17:04:32 +00:00
Sergey Sharybin
4f8c55c67c Buildbot: add glibc2.11 configuration files and build rules
Builder will go online as soon as new environment is copied to buildslave machine over the internet
2012-10-28 17:03:36 +00:00
Sergey Sharybin
445bd0eb6e Buildbot: add glibc2.11 slaves, not online yet 2012-10-28 16:58:44 +00:00
Sergey Sharybin
b980b43e66 Buildbot: copy master.cfg from builder.blender.org
Seems this file went out of sync with actual file on the server
2012-10-28 16:40:31 +00:00
Sergey Sharybin
5b0759fc00 Temporary disable sm_13 for 32bit buildbot -- it requires more than 4GB of memory
to compile, which for sure can not be allocated on 32bit platform
2012-10-22 18:10:15 +00:00
Campbell Barton
7614428c09 style cleanup: pep8 2012-10-08 10:03:01 +00:00
Sergey Sharybin
3e48bef023 Buildbot: OpenColorIO should be enabled for buildbot now 2012-09-15 10:29:59 +00:00
Sergey Sharybin
0a782a4550 Buildbot: package softwaregl scripts for buildbot builds
Uses the same libs as release environment does
2012-08-02 08:57:18 +00:00
Sergey Sharybin
491babf2a7 Enable cuda sm_30 kernels for buildbot 2012-06-05 19:23:52 +00:00
Nathan Letwory
5d70a6aedf Add MingW as "platform" 2012-04-28 08:45:55 +00:00
Nathan Letwory
09dc600839 Same mingw fix as for compile 2012-04-28 06:28:07 +00:00
Nathan Letwory
a299855e34 Changes to get mingw buildslaves going. 2012-04-27 13:18:55 +00:00
Sergey Sharybin
ed21afa2eb Disable fancy scons output for buildbot. Should make reading build logs a bit more easier. 2012-02-26 10:47:50 +00:00
Sergey Sharybin
001299a0f6 Buildbot: WITH_BF_CYCLES_CUDA_BINARIES should be set for packing stage too. 2012-02-14 17:03:27 +00:00
Sergey Sharybin
9df1fb5076 Buildbot: another attempt to make Windows builds support CUDA
Set BF_CYCLES_CUDA_NVCC to nvcc.exe, hopefully it's on search path at builder machine.
2012-02-14 15:59:10 +00:00
Sergey Sharybin
b89beaf990 Buildbot: enable building CUDA binaries on Windows slaves.
Should make CUDA available for rendering in buildbot builds.
2012-02-14 15:26:20 +00:00
Sergey Sharybin
5e586fa0ca Buildbot tweaks:
- Enable SSE/SSe2 for 64bit builds
- Build CUDA binaries
2011-12-13 09:54:48 +00:00
Sergey Sharybin
020bafb0af Buildbot configuration tweaks
- Force libsamplerate linking statically
- Remove global compiler flags for sse2 and sse.
  Tests of release builds didn't show big difference in time of
  tracking using SAD algorithm or time of solving,
  so this shouldn't introduce big slowdown.
2011-11-27 19:21:49 +00:00
Campbell Barton
6e28ac2d7b pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
Sergey Sharybin
6c3e4b77bf Fix #29245: BuilderBot can't build anymore
Buildbot is using different settings for blender and player,
enable fftw library in rules for player now.
2011-11-14 05:52:06 +00:00
Sergey Sharybin
ce15c0c943 One library from OpenEXR is needed for oiio. Hope buildbot is working fine now. 2011-11-09 19:25:16 +00:00
Sergey Sharybin
473ebc8827 Disable libmv for blenderplayer rules used by buildbot 2011-11-09 19:04:17 +00:00
Sergey Sharybin
f09f5eec57 - Added options to link staticly against oiio/boost
- Also changed buildbot settings so now linking should happe staticly
2011-11-09 19:02:42 +00:00
Sergey Sharybin
1ff2018842 Enable Cycles for buildbot 2011-11-09 17:18:37 +00:00
Campbell Barton
d37760bc34 cleanup scons build flags, many duplicates because because of confusion between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.

also commented intended ghost unicode/ascii usage.
2011-10-21 04:23:26 +00:00
Sergey Sharybin
fdd0d7f950 Enabling JACK for linux buildbot. 2011-10-04 17:04:35 +00:00
Joerg Mueller
07ad83a439 * Removing libsamplerate from build systems
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-10-02 17:09:39 +00:00
Sergey Sharybin
922dadf6ea buildbot: point python to a symbolic link. Helps when updating libs is happening. 2011-09-21 19:10:06 +00:00