This script will install all packages from the repositories and will compile
missing in repositories libraries.
It is supposed to replace pre-compiled libraries from our svn.
Tested script on Fedora 14 and 17, Ubuntu 10.04 and 12.10. All the dependencies
and manually built libraries seems to be fine. However, it's really annoying to
build blender in virtual machine to ensure there's no linking errors, i would
hope community will help testing and making needed tweaks to the script :)
To use the script, simple run it from your user name. It'll run installation
commands from a sudo, so you would likely be requested to type a password.
I've made tweaks to CMake FindLibs, so it should find OIIO, OCIO and python
libraries compiled by this script. Boost and FFmpeg would need to be specified
manually.
SCons currently would require manual paths specifications as well. Perhaps we
could make SCons smarter in the future.
All the parameters you need to pass to CMake/SCons would be printed when script
finishes to run.
Pretty much sure it's not production-ready script, but we need to start testing
at some point :)
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)!
Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ).
Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
The blender.config file used for local #defines in qtcreator projects is rewritten on every project update. To avoid losing user settings these can now be written to an optional blender_custom.config file, which is then merged into the main blender.config on updates.
Warns if an array is passed to a function where the array is declared larger, eg float[2] argument is passed function defined as float[3], (or a greater size).
Existing free static checkers dont do this from what I can tell.
This adds cmake code for LLVM on linux and updates the cmake code used for OSX.
LLVM is linked like other external libraries now, by using the setup_liblinks and setup_libdirs macros instead of the PLATFORM_LINKFLAGS variable.
The use of llvm-config for getting a list of libraries can also be simplified quite a bit.
Caching the LLVM_DIRECTORY and LLVM_VERSION strings could be nicer though.
This commit integrates support of OpenColorIO library into build systems.
It also contains C-API for OpenColorIO library which could be used by Blender.
CMake has got find rules familiar to OpenImageIO's one which makes it easier
for build system to find needed libraries and includes. Scons only could use
explicitly defined paths to libraries and includes.
C-API would be compiled and Blender would be linked against C-API and OpenColorIO
but it wouldn't affect on Blender behavior at all.
OpenColorIO could be disabled by setting up WITH_OCIO to Off in CMake and
setting WITH_BF_OCIO in Scons.
made some changes to startup.c
- change default player to internal since its working now.
- added new screen for full screen 3d viewport (nice for demo's and navigating)
- disable cursor depth option (was enabled by default because of re-used flag)
Carve proved it's a way to go, so the time have came to get rid of old
boolean operation module which isn't used anymore.
Still kept BOP interface but move it to BSP module. At some point it
could be cleaned up further (like perhaps removed extra abstraction
level or so) but would be nice to combine such a refactor with making
BSP aware of NGons.
Tested on linux using both cmake and scons, possible regressions on
windows/osx. Would check windoes build just after commit.