Should resolve compilation error on some platforms when using linux and
compilation error of libmv on FreeBSB.
It was a regression caused by not applied changes on config_linux.h
and some changes made to utilities.cc were also occasionally missed.
- edgebisect bmesh operator used uninialized beauty field.
- BLI_join_dirfile could read from before the string bounds when passed an empty dir string.
- pransform could use an uninitialized projected coordinate (unlikely but possible)
- RNA_property_path_from_ID_check would compare against an uninitialized pointer when the path wasn't found.
also have bmesh walker use BM_edge_other_vert() utility function.
This version of libmv includes new gflags and glog libraries which makes
it possible to compile libmv with clang compiler.
Also remove code from CMakeLists which was disabling libmv if using clang.
Tested on linux with gcc-4.6 and clang-3.0, windows cmake+msvc and scons+mingw.
Could be some issues with other platforms/build system which shall be simple to resolve.
- moved mesh conversion functions into their own file.
bmesh py api:
- can now create a new empty bmesh without first creating mesh data.
- added function to copy bmesh data back to a mesh.
- bmesh.from_mesh() can now get a mesh which isnt in editmode.
World Context:
* Made world id block wider
* Don't show texture user when Cycles engine is used
Other:
* Change Dopesheet > DopeSheet in User Preferences Theme section for consistency.
* Hide Modifier and Contraint Panel header, this gives a bit space.
As it's the only panel in these context tabs it does not make sense to close them anyways.
This is called when adding a multiries modifier. BMesh MDisps have
only one loop's displacements rather than a full face's, so don't
multiply by number of corners here.
- BM_mesh_normals_update was looping over all faces to find the largest one, this is no longer needed.
- calculating a face normal was looping over every faces corners twice, now only once - using the loops directly (not an iterator).
- face vert locations were being copied an array, now use directly.
- calculating the normals would copy a float vector for the next point in the face, which was never used (only current and previous used).
- was copying vectors to compute the normal, now just assign the float pointers.
These changes originated in r35321, which transfered MDisps to a
different memory allocator; this is no long used, however, so
post-merge it was just making an identical copy.