Commit Graph

56198 Commits

Author SHA1 Message Date
Sergey Sharybin
383bd34111 Fix T42021: OSL doesn't work when there are non-ascii chars in the path
Quite annoying, the same thing we do from the blender side, But as a positive
side we can get rid of some utf8/utf16 conversions.

Hopefully it all work fine now, at leats works on mu russki windoze laptop.
2014-10-14 14:56:21 +02:00
Jens Verwiebe
e0cacb808c OSX: refinement for last fullscreen condition commit 2014-10-14 13:17:14 +02:00
Jens Verwiebe
424c050a6f OSX: only use lionstylefullscreen when seperate spaces are used, todo: use respondsToSelector to simplify the whole detection 2014-10-14 12:48:16 +02:00
Antony Riakiotakis
f23cf22125 Pie menus:
* Only use last key for pies if it hasn't been released already
* Confirm threshold is now measured as distance after regular threshold.
zero disables.
* Only display the confirm threshold if there's a valid direction (mouse
is after threshold).
* Calculate confirm threshold taking recentering into account
2014-10-14 12:08:44 +02:00
Lukas Tönne
20c233f3af Yet another tweak to stretch volume variation.
Make sure the 1.0 value is not affected by smoothing, and min/max limits
never go above or below 1.0 respectively. This was a request by
animators since not modifying the mesh in its rest pose is regarded as
crucial.
2014-10-14 11:51:36 +02:00
Sergey Sharybin
3620e3e331 Fix for previous commit which changed submodules
Never ever stash submodules for commit, it also real helps checking the
commits before you do push.
2014-10-14 11:14:59 +02:00
Lukas Tönne
0297763afa Tweak for smoothing limits in stretch-constraint volume preservation.
Uses a arctan instead of sine function now, which has the advantage of
not overestimating the bulging.
2014-10-14 11:03:13 +02:00
Lukas Tönne
c08e7e1dc0 Fix T42209: Changing Node Editor header color also changes wire color
The nodes wire was using 'TH_HEADER' flag to get its color and thus would be in sync with the header. Now make it so it uses its 'own' flag (actually 'TH_SYNTAX_R', the only TH_SYNTAX_* which wasn't yet used by the nodes).
Also expose the setting to the user so it can be themified.

This fixes T42209

Reviewers: lukastoenne

Reviewed By: lukastoenne

Maniphest Tasks: T42209

Differential Revision: https://developer.blender.org/D827
2014-10-14 10:17:06 +02:00
Bastien Montagne
cd2295f93e BLI_bitmap: add a macro to set/clear the whole bitmap at once. 2014-10-14 09:40:35 +02:00
Sergey Sharybin
79aa9feee8 Update submodules to point to 2.72 tag 2014-10-14 09:05:48 +02:00
Jason Wilkins
4d4da31ee5 in GHOST_ContextWGL.cpp, in functions that use goto, converted declarations to C89 style to prevent jumping over constructors 2014-10-13 19:20:01 -05:00
Antony Riakiotakis
d665095e0d Filter out pie spawn button events.
The reason being, with the current system of quick selection, it's
possible to spawn an operator after confirmation, especially for cases
with modifier buttons.
2014-10-13 20:09:37 +02:00
Lukas Tönne
f9cbb908a3 Integrated limits for volume preservation in stretch-to constraints.
Currently the volume variation feature in stretch constraints is
unlimited. This has to be compensated by riggers by adding scale limit
constraints, but these are unaware of the stretch orientation and can
lead to flipping. Also the stretch calculation itself is not working
properly and can lead to collapsing volume.

The patch fixes this with several modifications:
- Interpret the volume variation factor as exponent, which works better
  with large values for artistic purposes.
- Add integrated limits to the volume "bulge" factor, so secondary
  constraints for compensation become unnecessary
- Add a smoothness factor to make limits less visible.

Eventually a generic volume preservation constraint would be nicer,
because multiple constraints currently implement volume variation of
their own. This feature could actually work very nicely independent from
other constraint features.

Differential Revision: https://developer.blender.org/D826
2014-10-13 19:58:53 +02:00
Antony Riakiotakis
af346f9918 Some corrections to the pie spawning code to account for nested pies. 2014-10-13 19:55:19 +02:00
Campbell Barton
02175027f2 Fix T42206: RenderLayers popup crashed when clicked while rendering 2014-10-13 18:15:55 +02:00
Tamito Kajiyama
f4a260fb3c Fix T42198: Linked lines only work with linked objects.
The reported issue was caused by a backward incompatibility due to careless
code changes made when per-material Freestyle line colors were introduced
in rB7915d7277ac8c605f016f30f943080556244fb59.  In 2.71 line style
Material color/alpha/thickness modifiers was retrieving alpha transparency
from Material.alpha, whereas in 2.72 Material.line_color[3] was referenced.

The present fix reverts the aforementioned code changes.

This issue is a regression from 2.71, so the fix is appropriate for inclusion in
the 2.72a release.
2014-10-14 01:14:33 +09:00
Sergey Sharybin
bdc41ca756 Code cleanup: Move output arguments to the end of the list 2014-10-13 18:06:18 +02:00
Sergey Sharybin
bcee57e74e Roto: Improve spline sliding vs. curvature detection
If the mouse is closer to the spline than to it's center do a
spline curvature correction operator instead.
2014-10-13 17:59:03 +02:00
Sergey Sharybin
99a386da9e Code cleanup: Prevent possible int->float conversion 2014-10-13 17:52:14 +02:00
Sergey Sharybin
fa021e3a44 Code cleanup: Use new SQUARE() macro to get squared distance threshold 2014-10-13 17:48:10 +02:00
Campbell Barton
cf38b933f3 Fix T42005: Reset py-handlers could crash
Wasn't acquiring the GIL.
2014-10-13 17:45:40 +02:00
Campbell Barton
e72d8b4711 Mesh Inset: select internal faces by default 2014-10-13 17:02:21 +02:00
Campbell Barton
8e1ae537dd Fix T42205: MovieClip ignores grid color 2014-10-13 16:27:01 +02:00
Campbell Barton
9231150577 Cleanup: redundant cast 2014-10-13 15:51:31 +02:00
Campbell Barton
4f90c880a9 Error in last commit 2014-10-13 15:41:19 +02:00
Campbell Barton
a4258d40a1 BLI_utildefines: add SQUARE macro
also minor cleanup
2014-10-13 15:36:13 +02:00
Thomas Dinges
cc03689962 Fix embarrassing typo... 2014-10-13 15:26:00 +02:00
Antony Riakiotakis
9fcc1a32df Pie menus: Confirm threshold
This commit adds a confirm threshold property to pie menus.

Basically, this will confirm the pie menu automatically when
the distance from the center of the pie exceeds that threshold without
a need to release the pie button.

The confirm threshold will only work if it is larger than the pie
threshold.

The confirmation actually occur when the mouse stops moving, to
allow multiple pie menus to be better linked together, (see below)

This functionality also facilitates the ability for chained pie menus by
dragging. Basically, a pie menu item can be a call_menu_pie operator and
the new pie menu will still use the original pie menu release event for
confirmation. This should allow for quick, gesture based navigation in
pie menu hierarchies (going back in the hierarchy is still not supported
though)

There will be a demonstration pie in the official add-on soon
2014-10-13 14:35:41 +02:00
Bastien Montagne
116439ed91 Mesh calc smooth group: several fixes.
* Consider non-manifold edges as sharp, as in split normals handling.
* Consider edges from sharp polys as sharp!!!
* Fix returned number of groups (was off-by-one for non-bitflags grouping, could also
  be wrong in case of id overflow).

Note about using sharp polys too to define groups: Only current use of this function
(Obj exporter) does not need that, because it does its own check for sharp faces.
However, we might reuse that func in other places in future (e.g. in custom split
normals area), so better to get a consistent behavior!
2014-10-13 14:03:39 +02:00
Antony Riakiotakis
4eadc3801a Minor typo fix, reported by Sebastian Koenig on irc. Thanks! 2014-10-13 12:28:10 +02:00
Thomas Dinges
858bf1adea Cycles: Add CUDA support for sm_32 (Tegra K1, Jetson TK1).
Fix T42174.
2014-10-12 18:17:00 +02:00
Daniel Genrich
9d078f2916 Bugfix: "Hide" button in modifiers panel did only hide smoke domain, not the smoke.
Reported by nudelZ
2014-10-12 16:36:35 +02:00
Thomas Dinges
744aaa955f Cleanup: Typo fix for Blackbody variable, had different naming in the comments and also in OSL. 2014-10-12 14:18:30 +02:00
Pablo Vazquez
ee5936cf6b Minor alignment for triangles on number slider widget 2014-10-12 01:01:59 +02:00
Campbell Barton
545308fd10 Sculpt: update dystopia debug verify 2014-10-11 17:57:46 +02:00
Benoit Bolsee
04814476c0 Fix another crash with Navigation mesh.
Navigation mesh object need to access the current scene at
creation time. This can be at scene start or when an object
is instantiated from an inactive layer. The method of getting
the scene differs in these cases. This fix handles both.
2014-10-11 12:17:31 +02:00
Campbell Barton
0a738280e1 Cleanup 2014-10-11 11:44:28 +02:00
Campbell Barton
abd38c00f1 Cycles: set hit values in-order 2014-10-11 11:17:08 +02:00
Jason Wilkins
815919b1fb fixed printf format warning that occurred with 64-bit targets 2014-10-10 23:21:44 -05:00
Jason Wilkins
dd897de061 check for missing Windows error code headers (was missing from Mingw64) 2014-10-10 23:21:44 -05:00
Bastien Montagne
f7957e2f7e Cleanup: tabs in empty lines. 2014-10-10 18:45:11 +02:00
Bastien Montagne
32bc1eb677 Cleanup (no functional changes):
* int -> bool where possible
* Use const where possible
* Get rid of magic numbers
* Add/tweak a few UI tips
* A few other misc changes.
2014-10-10 18:45:11 +02:00
Bastien Montagne
b100bdca25 Fix T41950: Parent-Child Menu behaves weird
Issue was, parenting with operator, then unparenting would keep the inverse parent matrix.
So if you then parented again through the mere Object field of Object buttons, you'd still
use previous inver parent matrix, giving some weird behavior from user PoV.

This commit simply makes sure inverse parent matrix is always reset to indentity when clearing
parents.
2014-10-10 18:45:11 +02:00
Sergey Sharybin
504370cafb Code cleanup: Fix silly duplication of typecheck and swap macro 2014-10-10 21:13:19 +06:00
Antony Riakiotakis
65e1600cf3 Change interaction of pie menus slightly.
In drag style pie menus clicking is ignored now. This is done because
if we want to ensure that pie menus will not respawn, we had to not
destroy and keep the pie menu invisble while the button is pressed.

This opened a can of worms where pie items that would spawn popups could
steal the focus from the invisible pies and then the former pies would
be stuck in an invisible state, stealing all input unless user did a
right click to cancel the pie.

Invisible state is still kept for cancelling and strictly for that only.

This still allows nested layouts but only in click style, while hold
style is used for faster interaction. As a plus, it should also be
possible to tweak slider properties now, though menu will close after
that.
2014-10-10 17:02:47 +02:00
Sergey Sharybin
067f70cff7 Code cleanup: tabs vs. spaces (tm) commit 2014-10-10 20:17:56 +06:00
Bastien Montagne
0f1c3958da Fix typo breaking compilation with rather strict flags (does not like implicit double to float conversion). 2014-10-10 15:11:23 +02:00
Bastien Montagne
91d2485c52 Fix T42163: Outliner: recursive visibility toggle: autokeyframe only works for ancestor, not children
Ancestor's autokeyframing is handled through UI/buttons code, but children completely
skipped this, so we have to do it explicitely here...
2014-10-10 15:09:03 +02:00
Sergey Sharybin
5711025765 Cycles: Use a bit better approach for erfinv()
Also reduce number of branching and multiplications a bit by inlining the branches.

This gives an unmeasurable speedup, which is in case of BMW is about 2% here.
2014-10-10 13:40:09 +02:00
Jens Verwiebe
fd6537a53a OSX: as an prerequisite to make Dalai's upcoming "area_fullsceen" work,
make sure the window states are correct in the lion_fs animation phase.
This also assures the CTX_wm_window(C) is okay.
2014-10-10 12:58:52 +02:00