Brecht Van Lommel
470b39608a
Fix #27803 : editing texture did not update compositing nodes using that texture.
2011-08-15 12:07:52 +00:00
Brecht Van Lommel
270ed82c7b
Fix #28202 : deactivating keymap items not saving properly.
2011-08-15 10:03:17 +00:00
Campbell Barton
551e8bc72c
py api - optional sep argument for bpy_extra.io_utils.unique_name() since for some formats '.' is an invalid char.
2011-08-15 04:58:19 +00:00
Campbell Barton
e4f2234fff
workaround [ #28250 ] Append dialogue will ask to create new directory inside a .blend
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directory button isnt library aware, for now disable it when a libraries loaded.
2011-08-15 04:11:55 +00:00
Campbell Barton
2c8e1e633c
comment unused lines.
2011-08-15 03:41:31 +00:00
Campbell Barton
02b24e655b
fix for bug where changing movie filepaths would reset the strip length.
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also fixed possible & unlikely buffer overflow.
2011-08-14 14:43:11 +00:00
Campbell Barton
181104261d
patch [ #28247 ] Fix for: [ #28236 ] Separate By Materials fails when some materials "available" to the mesh are unassigned
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from Alex Fraser (z0r)
2011-08-14 12:02:01 +00:00
Campbell Barton
cad6ed9bc6
fix for fix r39388, this added checkboxes to buttons which are not supposed to have them.
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now only add checkboxes when the background is not emboss - which works for menus but will work in more general cases too.
2011-08-14 11:38:17 +00:00
Campbell Barton
540f0c64b5
add in asserts for when array/non array RNA funcions are used incorrectly, would have made previous fix a lot easier to find.
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also remove unused argument from RNA_property_array_check.
2011-08-14 10:28:18 +00:00
Campbell Barton
62fdee3d8a
fix [ #28245 ] Checkboxes in menu items fail for boolean arrays.
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2 bugs with displaying boolean arrays.
2011-08-14 10:17:41 +00:00
Sergey Sharybin
8490d646b7
Fixing bug with editing keymaps when filter is enabled.
2011-08-14 09:12:43 +00:00
Campbell Barton
2187f6772c
patch [ #28246 ] Fix for [ #28240 ]: selecting more than one object in the outliner with "shift left mouse" doesn't work anymore
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from Alex Fraser (z0r)
2011-08-14 08:39:13 +00:00
Campbell Barton
0b23d378fb
fix [ #28225 ] Solidify Modifier creates wrong results when vertex group is attached
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infact this is not really a bug, irrespective zero vertex group weights gave overlapping geometry which isn't useful, add an option to set the thickness factor for zero weighted verts.
2011-08-14 06:43:58 +00:00
Dalai Felinto
5e968e36c5
bugfix:[ #25603 ] bad shadows in stereo mode - patch by Juha Maki-Kanto
2011-08-14 04:37:53 +00:00
Campbell Barton
fc128c970b
- recently restored sequencer change data operator didnt reset the offsets after a hard cut, causing the new data to be trimmed.
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- add change data operator to strip panel next to image file properties since editing every image manually isnt really usable.
- added new sequencer operator "Clear Offsets" (Alt+O), useful to reset the start/end frames around the strip data.
2011-08-14 03:59:22 +00:00
Thomas Dinges
65d9d2e3e0
2.6 UI Files:
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* Code cleanup in the space_*.py files.
* Removed layout.column() statement in _MT_ panels, they are useless.
* Only define variables at the beginning of a function!
2011-08-13 17:52:13 +00:00
Campbell Barton
c83417b2e2
running bpy.ops.render.render('INVOKE_DEFAULT') would crash blender.
2011-08-13 14:24:53 +00:00
Thomas Dinges
7866b63292
2.6 Release Cycle begin:
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*BLENDER_VERSION_CYCLE set to alpha
Idea is to set it to alpha for the first 3 weeks (B-Con1)
Beta for B-Con 2 and 3
RC for B-Con 4
Release for B-Con 5
2011-08-13 13:45:03 +00:00
Campbell Barton
7c7fac2174
index_to_framebuffer (used for mesh selection) was being called 3x times per call to WM_set_framebuffer_index_color(), because of the cpack define.
2011-08-13 09:22:14 +00:00
Brecht Van Lommel
a7dd264940
Nodes: make node set active function usable outside of node editor, and in doing
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so fix a missing updating when activating a node with multiple node editors open.
2011-08-12 18:27:48 +00:00
Brecht Van Lommel
0cb606a9bc
Code cleanup: fix wrong doxygen file name.
2011-08-12 18:24:17 +00:00
Brecht Van Lommel
a7de5fc191
Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly macro.
2011-08-12 18:17:28 +00:00
Brecht Van Lommel
ceb9dfbdac
Code cleanup: remove seam drawing in face select mode, was left over from when
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seams were edited there, now only needed in edit mode.
2011-08-12 18:13:55 +00:00
Brecht Van Lommel
c265a686d8
Modifiers: add callback to loop over each texture assigned to a modifier.
2011-08-12 18:11:22 +00:00
Brecht Van Lommel
e4bdb6e95a
Code cleanup: replace some manual setting of ob->recalc with DAG_id_tag_update,
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is now just as fast anyway with delayed flush.
2011-08-12 18:06:05 +00:00
Campbell Barton
b374ab919a
import common classes from bpy.types, saves ~1000 python getattrs on startup.
2011-08-12 06:57:00 +00:00
Campbell Barton
8fd246cb70
add bpy.types as a module for convenient imports, eg:
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from bpy.types import Menu
2011-08-12 06:31:39 +00:00
Campbell Barton
ada88c8d8e
sequencer todo: change sequence added back (C key)
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split up into operators
- change effect input
- change effect type
- change file data
Change plugin is not ported back yet.
2011-08-12 06:08:22 +00:00
Campbell Barton
347f4fac74
add WM_FILESEL_FILES to WM_operator_properties_filesel, sequencer was doing this on its own.
2011-08-12 03:53:26 +00:00
Campbell Barton
a03b52af81
soft limits for add object rotation value, without cont. grab it would get to very large numbers with a small drag.
2011-08-12 03:18:04 +00:00
Campbell Barton
b1c04d379f
un-inline GHash functions r26206, these are quite large functions to inline and increase binary size by 30kb, (tested on stripped, cmake release build).
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Ran some speed tests and difference was close to the noise level, but inlining gives only ~2 - 3% speedup with build modifier which uses ghash a lot.
2011-08-12 02:23:06 +00:00
Nathan Letwory
3359b7d7b7
use correct libdir for buildbot win64.
2011-08-11 16:43:36 +00:00
Sergey Sharybin
c9216e390c
Commiting patch from jensverwiebe for NDOF support on OSX
2011-08-11 15:59:19 +00:00
Sergey Sharybin
944cdf04dd
Fix for crash when using undo during sketching session.
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Currently, grease pencil conflicts with such operators
as undo and set object mode which makes behavior totally
unpredictable and crash for some cases.
The only way to solve this proper is to ger rid of pointers
to data which can chage stored in operator custom data.
2011-08-11 13:40:47 +00:00
Brecht Van Lommel
9c9cd71a86
Fix #28180 : crash running wm.keyconfigs.user.keymaps.new("My Keymap").
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There isn't much point in doing this at the moment, but shouldn't crash.
2011-08-11 11:56:02 +00:00
Mitchell Stokes
165e6dbc07
Adding a readonly length_squared property to mathutils.Vector. This is simply vector.dot(vector), so nothing new is really added, but it's nice for writing more intent revealing code. In other words:
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if vec.dot(vec) > some_distance*some_distance:
do_something()
might not be quite as obvious looking as:
if vec.length_squared > some_distance*some_distance:
do_something()
As to why you'd want to use length_squared over length is that length uses a square root, which isn't always necessary for simple distance checks (e.g., closest object, checks like the ones above, ect).
2011-08-11 09:40:14 +00:00
Campbell Barton
99caa9470e
fix [ #28213 ] Imperial unit for 0.001 inches inconsistently displayed as mils and thous
2011-08-11 08:24:56 +00:00
Guillermo S. Romero
80acfdc7a0
SVN maintenance.
2011-08-11 06:40:04 +00:00
Campbell Barton
a7663cc377
use ghash for operator and menu types, was doing string lookup in the operator list (containing over 1000 items) for each button draw.
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gives small speedup for UI drawing and overall startup time.
2011-08-11 06:06:17 +00:00
Campbell Barton
0fac849d44
ifdef'd outliner code which is spesific to gsoc pepper with '// GSOC_PEPPER' so its obvious. this will keep merging pepper changes from conflicting and can be removed when its finally merged.
2011-08-11 05:50:05 +00:00
Campbell Barton
e97617e3fb
merge outliner refactor so we dont have to keep outliner.c locked in trunk.
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this wont build because of changes spesific to pepper, fix coming next.
svn merge source/blender/editors/space_outliner -r36830:38987 https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-pepper/source/blender/editors/space_outliner
2011-08-11 05:46:18 +00:00
Campbell Barton
07e8bfd2f2
unlocking outliner.c and removing... (merging refactor from pepper but looks like this will take a few steps)
2011-08-11 05:43:20 +00:00
Campbell Barton
50277c48ba
fix for regression for shape key UI, values are now editable again in the list, double checked this works for mesh/curve and lattice types.
2011-08-10 20:12:27 +00:00
Campbell Barton
11aa9ff223
error in own recent commit. set subversion to 0
2011-08-10 16:05:20 +00:00
Thomas Dinges
e8471be5f2
2.59 Splash screen by tomket7. Congratulations!
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Chosen by the jury Ben Simonds, Reynante Martinez and Hjalti Hjálmarsson.
2011-08-10 16:03:45 +00:00
Campbell Barton
45d99da8a2
Version bump for 2.59
2011-08-10 16:02:02 +00:00
Campbell Barton
cff2caa8a7
fix [ #28206 ] Motion Paths shown in 3DView even when Only Render option is enabled
2011-08-10 15:53:46 +00:00
Nathan Letwory
3758f125fc
Fix for incorrect parameter amount.
2011-08-10 09:30:45 +00:00
Campbell Barton
036077ebc6
fix for error in template
2011-08-10 09:16:35 +00:00
Campbell Barton
958c468b07
fix [ #28203 ] Misplaced string in bone constraints
2011-08-10 07:49:18 +00:00