* Warning flags I had dutifully copied from sirdudes yet unpublished
make rewrite turned out to be the Paranoia flags, causing the flood
of warnings. Using better flags instead (like current Makefile level 1).
All developers on Linux that use SCons for building - (new) code you write is
supposed to be *entirely* warning-free from now on (Ton said so!)
* when WITH_BF_STATICOPENGL=1 on Linux Blender will be statically linked
against GL libraries. NOTE: I used values that worked on my machine -
platform managers and people who have better knowledge about this, please
modify config/linux2-config.py accordingly.
propagates to related options:
In (platform)-config.py
BF_PYTHON_VERSION = '2.4'
BF_PYTHON_INC = '/usr/include/python${BF_PYTHON_VERSION}'
In user-config.py
BF_PYTHON_VERSION = '2.3'
This will now have BF_PYTHON_INC evaluate actually to
'/usr/include/python2.3' and not to '/usr/include/python2.4' as with
the old way. Reported by Chris Want.
Todo: also use in other platform configurations.
* This commit is all of the rewrite work done on the SCons system. For
documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
contains valuable information, along with what still needs to be done.
- linux, os x and windows compile now.
- files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
- NOTE: Jean-Luc P will commit sometime during the weekend proper
appit() for OS X. For now, copy the resulting binary to an
existing .app bundle.
- features:
- cleaner structure for better maintenance
- cleaner output during compile
- better handling of build options
- general overall speed increase
- see the wiki for more info
Cygwin, FreeBSD and Solaris systems still need work. For these systems:
1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
2) set the proper defaults for your platform
3) mail me at jesterking at letwory dot net with you configuration. if
you need any modifications to the system, do send a patch, too.
I'll be giving first-aid today and tomorrow, after that it'll be all
regular development work :)
/Nathan