Mike Erwin
5c2e4318b5
Windows ndof now uses blender view coordinates
2011-06-27 21:52:33 +00:00
Mike Erwin
798f59fe68
Mac ndof using blender view coordinates + small but important typo fixed
2011-06-27 20:44:23 +00:00
Mike Erwin
0f8a1ed8af
removed unneeded cleanup code on Linux
2011-06-27 20:18:04 +00:00
Mike Erwin
edd5980436
now using blender view coordinates for ndof input -- core and Linux in place
2011-06-27 20:12:10 +00:00
Mike Erwin
b8e8f8064d
NDOF zoom for orbit modes (trackball/turntable) in 3D view
2011-06-25 18:53:06 +00:00
Mike Erwin
e61063f042
NDOF pan/zoom/fit working in image/uv editor
2011-06-25 18:51:29 +00:00
Mike Erwin
651df035f7
baby steps toward an NDOF popup menu
2011-06-25 18:50:03 +00:00
Mike Erwin
ec48695de1
suppressed annoying log in Mac NDOF system
2011-06-25 18:48:53 +00:00
Mike Erwin
4030f82aad
ndof trackball works... somehow
2011-06-20 21:34:23 +00:00
Nathan Letwory
0faeffb8a5
Compile fix. Note that var introduction must happen at start of code block.
2011-06-20 13:04:11 +00:00
Mike Erwin
015b0ea00a
small fix to turntable mode, first attempt at trackball code, ndof now respects view locking and updates 'User Persp' etc.
2011-06-20 01:54:49 +00:00
Mike Erwin
85051eff69
disabled debug logging now that a workaround is in place (Win32 ndof buttons)
2011-06-18 20:32:14 +00:00
Mike Erwin
e46e2d9d54
resolved collision among WM event types, ndof no longer encroaches on keyboard turf
2011-06-18 20:30:09 +00:00
Mike Erwin
412da91a47
SpacePilotPro has 31 buttons, not 29 -- '+' and '-' work again
2011-06-18 19:40:30 +00:00
Mike Erwin
598c54f0e9
ndof device detection on Windows, safer button handling
2011-06-18 16:50:54 +00:00
Mike Erwin
ebc2f7064d
tiny fix for Linux
2011-06-17 22:45:33 +00:00
Mike Erwin
56e312a88e
filled out USB product IDs for all 3Dconnexion devices
2011-06-17 22:19:16 +00:00
Mike Erwin
d53801e8f6
updated Mac code to work with latest 3Dx beta driver -- all buttons work now
2011-06-17 21:04:23 +00:00
Mike Erwin
e7591d177b
finished Mac NDOF device detection, moved core device ID to base NDOFManager, clarified info/error messages
2011-06-17 19:48:26 +00:00
Mike Erwin
b13e12a7bb
NDOF device detection on Mac -- phase 1
2011-06-17 16:10:06 +00:00
Mike Erwin
18b5dac5ca
Standard views (front, top, etc.) work from buttons on SpaceExplorer and SpacePilotPro. Linux can now determine which NDOF device is plugged in.
2011-06-16 19:45:38 +00:00
Mike Erwin
d7ef491845
cleaned up event logging, added HID -> function table for SpacePilot PRO
2011-06-15 20:56:42 +00:00
Mike Erwin
d5cafb808f
fixed typos, renamed the HID -> function lookup tables
2011-06-15 19:57:10 +00:00
Mike Erwin
060e2b295b
mapping HID button codes -> functions, for SpaceNavigator and SpaceExplorer
2011-06-15 19:45:00 +00:00
Mike Erwin
04584806cc
handle up to 32 buttons (up from 16), for SpacePilot PRO
2011-06-15 16:05:10 +00:00
Mike Erwin
6aa7777144
removed temporary debug logging
2011-06-15 02:40:25 +00:00
Mike Erwin
450f176a8f
split Win32 NDOF manager into 2 files to fix Mac scons build
2011-06-11 02:26:28 +00:00
Mike Erwin
6c7daf58be
one small change -- SpaceNav works on Windows
2011-06-11 00:58:49 +00:00
Mike Erwin
7b124242e7
SpaceNav works on Linux
2011-06-11 00:25:48 +00:00
Mike Erwin
30fb5710b6
Made WinXP or later required, SpaceNav (almost) working on Windows
2011-06-10 01:34:53 +00:00
Mike Erwin
e75ff53452
migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blender
2011-06-08 21:18:03 +00:00
Mike Erwin
e2e0bc2c44
clean branch for spacenav/ndof/3D mouse integration
2011-06-06 20:53:58 +00:00
Brecht Van Lommel
9088b69f7a
UI: fix render properties panel order, it didn't match order in startup.blend,
...
so was different when opening a new property editor.
2011-06-06 20:04:58 +00:00
Brecht Van Lommel
841c988179
UI: rename mesh Settings panel to Texture Space, since it only contains
...
settings related to that. Also close by default.
2011-06-06 19:44:28 +00:00
Sergey Sharybin
13dbae76e6
One more debug line was deleted from multires bakers.
...
Now it would work really fast.
2011-06-06 19:33:38 +00:00
Sergey Sharybin
fff0592738
Fix for new baker and float images. Also removed code used for debugging.
2011-06-06 19:06:44 +00:00
Ton Roosendaal
5fca1aa323
2.5 todo:
...
User setting "DPI" now works for outliner too.
(todo: color picker, brush menu, nodes, fileselect path buttons, view2d sliders, ...)
2011-06-06 18:04:57 +00:00
Campbell Barton
8cee328546
Support for update callbacks in python defined RNA properties as discussed last meeting.
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This means script authors can perform actions using these callbacks rather then on drawing which puts blender in a readonly state.
Simple example:
import bpy
def up_func(self, context):
print("test")
bpy.types.Scene.testprop = bpy.props.FloatProperty(update=up_func)
bpy.context.scene.testprop = 11
# prints -> test
2011-06-06 17:50:20 +00:00
Campbell Barton
0c1298f972
avoid cd'ing with the makefile stub
2011-06-06 16:00:32 +00:00
Brecht Van Lommel
4d254f23ca
Keymaps: fix keymap items created in python being added with the python
...
operator names instead of the internal names. This wasn't really noticeable,
expect that it broke automatically looking up shortcuts for display in menus.
2011-06-06 13:35:43 +00:00
Thomas Dinges
111b0bf698
2.5 Text Editor:
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* Added back Red Alert for "Resolve External conflicts" warning.
2011-06-06 12:52:26 +00:00
Campbell Barton
fc6dcdf17f
bug [ #27582 ] Screen Editing > Split and Join area don't work.
...
added 'INTERNAL' operator flag so operators which are only meant to be called by other operators or internal use are not displayed to the user.
Currently only use this flag for the operator search toolbox, is ignored in debug mode.
2011-06-06 11:56:54 +00:00
Sergey Sharybin
a43309e8d4
Added cancel callbacks to modal operators which allocates memory
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in invoke callback. This prevents unfreed memory blocks when quiting
Bledner with modal operator running.
2011-06-06 11:04:54 +00:00
Campbell Barton
4d0026f7b9
fix for 2D paint being off by 1 pixel on x/y axis, most obvious when zoomed in.
2011-06-06 10:08:27 +00:00
Campbell Barton
6a1e74418c
use the same stippled drawing for colorband background as alpha color swatches, with low DPI would look squashed, also use the same colors for both.
2011-06-06 09:12:03 +00:00
Campbell Barton
2f5c7623b0
fix/workaround [ #27559 ] Color picker fails with a very small brush
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fade out small brushes so the brush wont interfere with the color directly under the cursor.
2011-06-06 08:43:17 +00:00
Campbell Barton
7b9eabb6f2
fix from nico_ga on IRC, building on MSVC with jack but not ffmpeg.
2011-06-06 08:40:47 +00:00
Campbell Barton
e8bc3fe0e3
object-mode lattice bounds were not taken into account when calculating min/max.
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effected view-selected, center-origin & local view.
2011-06-06 07:29:57 +00:00
Campbell Barton
e55833a094
fix [ #27572 ] Mirror Shapekey and Mirror vertex Group not working for Lattice.
2011-06-06 06:40:09 +00:00
Campbell Barton
dd4f0f0b9d
Resolve 2 theme issues
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[#27056 ] default active and selected colors need to be visually different
[#27584 ] Please change sharpness/seam color
2011-06-06 03:53:22 +00:00