Commit Graph

30133 Commits

Author SHA1 Message Date
Mike Erwin
5c2e4318b5 Windows ndof now uses blender view coordinates 2011-06-27 21:52:33 +00:00
Mike Erwin
798f59fe68 Mac ndof using blender view coordinates + small but important typo fixed 2011-06-27 20:44:23 +00:00
Mike Erwin
0f8a1ed8af removed unneeded cleanup code on Linux 2011-06-27 20:18:04 +00:00
Mike Erwin
edd5980436 now using blender view coordinates for ndof input -- core and Linux in place 2011-06-27 20:12:10 +00:00
Mike Erwin
b8e8f8064d NDOF zoom for orbit modes (trackball/turntable) in 3D view 2011-06-25 18:53:06 +00:00
Mike Erwin
e61063f042 NDOF pan/zoom/fit working in image/uv editor 2011-06-25 18:51:29 +00:00
Mike Erwin
651df035f7 baby steps toward an NDOF popup menu 2011-06-25 18:50:03 +00:00
Mike Erwin
ec48695de1 suppressed annoying log in Mac NDOF system 2011-06-25 18:48:53 +00:00
Mike Erwin
4030f82aad ndof trackball works... somehow 2011-06-20 21:34:23 +00:00
Nathan Letwory
0faeffb8a5 Compile fix. Note that var introduction must happen at start of code block. 2011-06-20 13:04:11 +00:00
Mike Erwin
015b0ea00a small fix to turntable mode, first attempt at trackball code, ndof now respects view locking and updates 'User Persp' etc. 2011-06-20 01:54:49 +00:00
Mike Erwin
85051eff69 disabled debug logging now that a workaround is in place (Win32 ndof buttons) 2011-06-18 20:32:14 +00:00
Mike Erwin
e46e2d9d54 resolved collision among WM event types, ndof no longer encroaches on keyboard turf 2011-06-18 20:30:09 +00:00
Mike Erwin
412da91a47 SpacePilotPro has 31 buttons, not 29 -- '+' and '-' work again 2011-06-18 19:40:30 +00:00
Mike Erwin
598c54f0e9 ndof device detection on Windows, safer button handling 2011-06-18 16:50:54 +00:00
Mike Erwin
ebc2f7064d tiny fix for Linux 2011-06-17 22:45:33 +00:00
Mike Erwin
56e312a88e filled out USB product IDs for all 3Dconnexion devices 2011-06-17 22:19:16 +00:00
Mike Erwin
d53801e8f6 updated Mac code to work with latest 3Dx beta driver -- all buttons work now 2011-06-17 21:04:23 +00:00
Mike Erwin
e7591d177b finished Mac NDOF device detection, moved core device ID to base NDOFManager, clarified info/error messages 2011-06-17 19:48:26 +00:00
Mike Erwin
b13e12a7bb NDOF device detection on Mac -- phase 1 2011-06-17 16:10:06 +00:00
Mike Erwin
18b5dac5ca Standard views (front, top, etc.) work from buttons on SpaceExplorer and SpacePilotPro. Linux can now determine which NDOF device is plugged in. 2011-06-16 19:45:38 +00:00
Mike Erwin
d7ef491845 cleaned up event logging, added HID -> function table for SpacePilot PRO 2011-06-15 20:56:42 +00:00
Mike Erwin
d5cafb808f fixed typos, renamed the HID -> function lookup tables 2011-06-15 19:57:10 +00:00
Mike Erwin
060e2b295b mapping HID button codes -> functions, for SpaceNavigator and SpaceExplorer 2011-06-15 19:45:00 +00:00
Mike Erwin
04584806cc handle up to 32 buttons (up from 16), for SpacePilot PRO 2011-06-15 16:05:10 +00:00
Mike Erwin
6aa7777144 removed temporary debug logging 2011-06-15 02:40:25 +00:00
Mike Erwin
450f176a8f split Win32 NDOF manager into 2 files to fix Mac scons build 2011-06-11 02:26:28 +00:00
Mike Erwin
6c7daf58be one small change -- SpaceNav works on Windows 2011-06-11 00:58:49 +00:00
Mike Erwin
7b124242e7 SpaceNav works on Linux 2011-06-11 00:25:48 +00:00
Mike Erwin
30fb5710b6 Made WinXP or later required, SpaceNav (almost) working on Windows 2011-06-10 01:34:53 +00:00
Mike Erwin
e75ff53452 migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blender 2011-06-08 21:18:03 +00:00
Mike Erwin
e2e0bc2c44 clean branch for spacenav/ndof/3D mouse integration 2011-06-06 20:53:58 +00:00
Brecht Van Lommel
9088b69f7a UI: fix render properties panel order, it didn't match order in startup.blend,
so was different when opening a new property editor.
2011-06-06 20:04:58 +00:00
Brecht Van Lommel
841c988179 UI: rename mesh Settings panel to Texture Space, since it only contains
settings related to that. Also close by default.
2011-06-06 19:44:28 +00:00
Sergey Sharybin
13dbae76e6 One more debug line was deleted from multires bakers.
Now it would work really fast.
2011-06-06 19:33:38 +00:00
Sergey Sharybin
fff0592738 Fix for new baker and float images. Also removed code used for debugging. 2011-06-06 19:06:44 +00:00
Ton Roosendaal
5fca1aa323 2.5 todo:
User setting "DPI" now works for outliner too.
(todo: color picker, brush menu, nodes, fileselect path buttons, view2d sliders, ...)
2011-06-06 18:04:57 +00:00
Campbell Barton
8cee328546 Support for update callbacks in python defined RNA properties as discussed last meeting.
This means script authors can perform actions using these callbacks rather then on drawing which puts blender in a readonly state.

Simple example:

import bpy
def up_func(self, context):
    print("test")

bpy.types.Scene.testprop = bpy.props.FloatProperty(update=up_func)
bpy.context.scene.testprop = 11

# prints -> test
2011-06-06 17:50:20 +00:00
Campbell Barton
0c1298f972 avoid cd'ing with the makefile stub 2011-06-06 16:00:32 +00:00
Brecht Van Lommel
4d254f23ca Keymaps: fix keymap items created in python being added with the python
operator names instead of the internal names. This wasn't really noticeable,
expect that it broke automatically looking up shortcuts for display in menus.
2011-06-06 13:35:43 +00:00
Thomas Dinges
111b0bf698 2.5 Text Editor:
* Added back Red Alert for "Resolve External conflicts" warning.
2011-06-06 12:52:26 +00:00
Campbell Barton
fc6dcdf17f bug [#27582] Screen Editing > Split and Join area don't work.
added 'INTERNAL' operator flag so operators which are only meant to be called by other operators or internal use are not displayed to the user.

Currently only use this flag for the operator search toolbox, is ignored in debug mode.
2011-06-06 11:56:54 +00:00
Sergey Sharybin
a43309e8d4 Added cancel callbacks to modal operators which allocates memory
in invoke callback. This prevents unfreed memory blocks when quiting
Bledner with modal operator running.
2011-06-06 11:04:54 +00:00
Campbell Barton
4d0026f7b9 fix for 2D paint being off by 1 pixel on x/y axis, most obvious when zoomed in. 2011-06-06 10:08:27 +00:00
Campbell Barton
6a1e74418c use the same stippled drawing for colorband background as alpha color swatches, with low DPI would look squashed, also use the same colors for both. 2011-06-06 09:12:03 +00:00
Campbell Barton
2f5c7623b0 fix/workaround [#27559] Color picker fails with a very small brush
fade out small brushes so the brush wont interfere with the color directly under the cursor.
2011-06-06 08:43:17 +00:00
Campbell Barton
7b9eabb6f2 fix from nico_ga on IRC, building on MSVC with jack but not ffmpeg. 2011-06-06 08:40:47 +00:00
Campbell Barton
e8bc3fe0e3 object-mode lattice bounds were not taken into account when calculating min/max.
effected view-selected, center-origin & local view.
2011-06-06 07:29:57 +00:00
Campbell Barton
e55833a094 fix [#27572] Mirror Shapekey and Mirror vertex Group not working for Lattice. 2011-06-06 06:40:09 +00:00
Campbell Barton
dd4f0f0b9d Resolve 2 theme issues
[#27056] default active and selected colors need to be visually different
[#27584] Please change sharpness/seam color
2011-06-06 03:53:22 +00:00