Commit Graph

12 Commits

Author SHA1 Message Date
Campbell Barton
caab05ec8c rna UI api rename...
note: this aims to follow pep8 however I chose to use 'prop/props' rather then 'property/properties' because it would make function names too long.

itemR() --> prop()
items_enumR() --> props_enum()
item_menu_enumR() --> prop_menu_enum()
item_pointerR() --> prop_pointer()
itemO() --> operator()
item_enumO() --> operator_enum()
items_enumO() --> operator_enums()
item_menu_enumO() --> operator_menu_enum()
item_booleanO() --> operator_boolean()
item_intO() --> operator_int()
item_floatO() --> operator_float()
item_stringO() --> operator_string()
itemL() --> label()
itemM() --> menu()
itemS() --> separator()

batch script used http://www.pasteall.org/9345
2009-11-23 00:27:30 +00:00
Campbell Barton
da2db4bc58 patch from Ronan Bignaux
use python3 print()
2009-11-21 17:41:09 +00:00
Campbell Barton
e61c90e416 operators were copying the properties from the rna operator into the class instance.
however this meant the invoke function could not modify properties for exec to use (unless it called exec directly after)
since the popup for eg would re-instance the python class each time.

now use the operator properties directly through rna without an automatic copy.

now an operator attribute is accessed like this...
self.path --> self.properties.path
2009-11-19 17:12:08 +00:00
Campbell Barton
273a7ab9c5 remove GPL headers from templates, am happy for them to be public domain 2009-11-18 14:25:36 +00:00
Campbell Barton
4e61f8a836 pep8 whitespace commit
bpy/rna api (no functionality change, just move getting the srna py base into a function)
2009-11-07 22:07:46 +00:00
Campbell Barton
3fa8959bb5 - move WM operators out of bpy_ops.py into their own file
- fix operator template
2009-11-04 20:21:08 +00:00
Campbell Barton
dd130350d5 make python operator instances subclasses of the wmOperator when called.
was subclassing the operator's type before.

Removes the need for passing self.__operator__, can pass self directly.
2009-11-02 08:32:00 +00:00
Martin Poirier
9ea292290b Correct GPL license header for all python scripts 2009-11-01 15:21:20 +00:00
Campbell Barton
f9b19d54b5 tabs to spaces, remove trailing white space. (apart of pep8)
didnt do "release/scripts/io" since some exporters cant be auto converted
2009-10-31 19:31:45 +00:00
Campbell Barton
e4881eef52 define operator properties in the class, similar to django fields
# Before
[
	bpy.props.StringProperty(attr="path", name="File Path", description="File path used for exporting the PLY file", maxlen= 1024, default= ""),
	bpy.props.BoolProperty(attr="use_modifiers", name="Apply Modifiers", description="Apply Modifiers to the exported mesh", default= True),
	bpy.props.BoolProperty(attr="use_normals", name="Export Normals", description="Export Normals for smooth and hard shaded faces", default= True),
	bpy.props.BoolProperty(attr="use_uvs", name="Export UVs", description="Exort the active UV layer", default= True),
	bpy.props.BoolProperty(attr="use_colors", name="Export Vertex Colors", description="Exort the active vertex color layer", default= True)
]

# After
path = StringProperty(attr="", name="File Path", description="File path used for exporting the PLY file", maxlen= 1024, default= "")
use_modifiers = BoolProperty(attr="", name="Apply Modifiers", description="Apply Modifiers to the exported mesh", default= True)
use_normals = BoolProperty(attr="", name="Export Normals", description="Export Normals for smooth and hard shaded faces", default= True)
use_uvs = BoolProperty(attr="", name="Export UVs", description="Exort the active UV layer", default= True)
use_colors = BoolProperty(attr="", name="Export Vertex Colors", description="Exort the active vertex color layer", default= True)
2009-10-31 16:40:14 +00:00
Campbell Barton
ea265fc697 change blender python interface for classes not to ise __idname__ rather bl_idname since __somename__ is for pythons internal use.
replacements...
"__idname__" -> "bl_idname"
"__props__" -> "bl_props"
"__label__" -> "bl_label"
"__register__" -> "bl_register"
"__undo__" -> "bl_undo"
"__space_type__" -> "bl_space_type"
"__default_closed__" -> "bl_default_closed"
"__region_type__" -> "bl_region_type"
"__context__" -> "bl_context"
"__show_header__" -> "bl_show_header"
"__URL__" -> "_url"
2009-10-31 13:31:23 +00:00
Campbell Barton
6f1e9a843e Script templates, including game logic scripts from 2.4x and new operator template.
Files copied into scripts/templates will automatically appear in the menu.

the operator template is a bit rough but a start.
2009-10-29 11:26:44 +00:00