Simon Clitherow
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671235b69b
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Finalised support for compiling BULLET on linux.
Bullet is now off by default on all platforms until we get an OK
from Erwin. To enable it, change USE_PHYSICS to 'bullet' in your
config.opts.
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2005-08-02 18:54:11 +00:00 |
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Erwin Coumans
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49499c49be
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updated vc7 projectfiles so they work with bullet
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2005-07-31 14:40:51 +00:00 |
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Erwin Coumans
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ed997ca8d2
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more physics work, tuning parameters, hooking up friction etc.
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2005-07-30 18:10:53 +00:00 |
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Erwin Coumans
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dad6ef9045
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added physics-debugging
didn't check every single file, so might have broken some gameengine stuff, will fix it this weekend!
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2005-07-29 18:14:41 +00:00 |
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Erwin Coumans
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411123b250
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- added debug line drawing in gameengine (handy for debugging physics problems)
- added #ifdef for a visual studio 8 crashing problems
- added scaling and tolerances to triangle meshes
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2005-07-27 09:30:53 +00:00 |
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Erwin Coumans
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feb4f51103
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Added Bullet library.
Only windows projectfiles for now.
Will ask Hans to get unix makefiles done.
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2005-07-16 09:58:01 +00:00 |
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