Commit Graph

480 Commits

Author SHA1 Message Date
Campbell Barton
8a9650e620 disable recent attempt to static link mingw DLL's causes errors for some users.
also remove break statement, mistake on last commit.
2012-01-05 10:05:24 +00:00
Campbell Barton
b5ce2b028a link mingw libstdc++ and libgcc libs statically so users dont need mingw installed to use mingw builds 2012-01-05 07:52:03 +00:00
Alexander Kuznetsov
28e658a386 Openexr path change for scons (win) 2011-12-31 17:15:47 +00:00
Campbell Barton
ba8d1b940f option to build without remesh modifier for cmake and scons 2011-12-31 03:34:44 +00:00
Alexander Kuznetsov
4b9457dd4a Patch is partially made by Pelle Johnsen. Thanks!
This patch enables search for specific libraries for vc2010 using "set_lib_path" macro
If *x* library or path exists in lib/win___/vc2010/*x* , vc2010 will use it. If not, compiler will use standard libraries.
It can be easily extended to gcc.

The function is enabled for:
openCollada
openExr
Python
openImageIO

The different libraries are needed for different compilers because C++ was used. There is no standard for lib's C++ structure/functions' names.

Actual libs will follow
2011-12-30 22:10:48 +00:00
Joshua Leung
fc74eea7a4 Mingw - use truly relative instead of absolute-relative paths for Boost and OIIO
That is, instead of '#../lib/windows/lib_name/include', we're now using BF_LIBNAME + '/include'. This makes it possible to have a single lib folder shared between several local working trees again.
2011-12-29 02:57:41 +00:00
Sergey Sharybin
a0e62e77d7 Update build files to use new OpenAL libraries 2011-12-27 09:37:19 +00:00
Sergey Sharybin
7bc43f3693 Added WITH_BF_LIBMV to command line options 2011-12-26 14:52:21 +00:00
Thomas Dinges
b66c87231a * Changes for static win32 png libs. 2011-12-19 19:46:07 +00:00
Thomas Dinges
0ebb1a3f9f * Fix for moving mingw png libs. 2011-12-19 14:46:17 +00:00
Thomas Dinges
8f0e9c7c09 MinGW png libs
* Moved to gcc/png in the libs dir.
2011-12-18 23:23:09 +00:00
Sergey Sharybin
5e586fa0ca Buildbot tweaks:
- Enable SSE/SSe2 for 64bit builds
- Build CUDA binaries
2011-12-13 09:54:48 +00:00
Jens Verwiebe
94bc2b0cff OSX: proper scons config and linking weak for jackOSX and errorhandling 2011-12-12 22:17:02 +00:00
Thomas Dinges
7c630aac80 Scons/CUDA
* Added missing bitness info to the nvcc_flags. 
This makes sure that the nvcc compiler builds the correct cubins.
2011-12-08 19:16:43 +00:00
Thomas Dinges
b7649ea757 Cycles / CUDA Kernel compile:
* Added option "WITH_BF_CYCLES_CUDA_THREADED_COMPILE" for the people who have much RAM (8 or more) and can compile several kernels at the same time. If enabled, it uses the general BF_NUMJOBS flag.
* The option is off per default.
2011-12-06 16:00:57 +00:00
Campbell Barton
4b73f587ee attempt to fix defione for qtcreator project file and cycles define. 2011-12-06 04:53:16 +00:00
Thomas Dinges
12326ac6c5 CUDA
* Added CUDA Binaries to Windows scons config files, disabled by default. 
Also the path to nvcc is commented out, best to set this in the user config, as it varies on each system probably.
2011-12-04 10:45:25 +00:00
Brecht Van Lommel
45de380771 Cycles
* Compile all of cycles with -ffast-math again
* Add scons compilation of cuda binaries, tested on mac/linux.
* Add UI option for supported/experimental features, to make it
  more clear what is supported, opencl/subdivision is experimental.
* Remove cycles xml exporter, was just for testing.
2011-12-01 16:33:21 +00:00
Sergey Sharybin
020bafb0af Buildbot configuration tweaks
- Force libsamplerate linking statically
- Remove global compiler flags for sse2 and sse.
  Tests of release builds didn't show big difference in time of
  tracking using SAD algorithm or time of solving,
  so this shouldn't introduce big slowdown.
2011-11-27 19:21:49 +00:00
Campbell Barton
6e28ac2d7b pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
Thomas Dinges
366554d303 Scons / Cycles:
* Add dummy WITH_BF_CYCLES_BINARIES to scons, to be able to copy the .cubin kernels from cmake and have it work.
2011-11-24 19:22:34 +00:00
Campbell Barton
df22957bfc image format arg parsing for creator.c
move these checks from creator into BKE's image.c, this way we dont need the defines for creator, scons was missing DDS, HDR & Cineon  for example and nobody noticed.
2011-11-24 05:18:26 +00:00
Campbell Barton
d9e99abe37 hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
Campbell Barton
6585527151 add python3 checks to avoid confusion from errors with python2. 2011-11-19 00:01:10 +00:00
Campbell Barton
c63873ad22 exclude addons_contrib for release builds for scons/osx too 2011-11-18 05:14:13 +00:00
Campbell Barton
8c6057d5e3 exclude addons_contrib/ for release builds. 2011-11-17 19:43:59 +00:00
Campbell Barton
1cfbde0eb4 pass encoding to uses of decode() incase the default isnt utf-8. ignore decode errors in some cases.
This should fix an error with generated qtcreator projects.

also replace decoded bytes for unicode escape sequences in the VIEW3D_MT_edit_text_chars menu.
2011-11-17 04:05:54 +00:00
Campbell Barton
4d9766aacf minor cleanup
- remove / comment unused python vars
- replace mul_v3_fl(somevec, -1.0f); with negate_v3(somevec);
2011-11-16 16:38:37 +00:00
Campbell Barton
9d31c99c26 support for creating project files in utf8 paths (was defaulting to ascii and throwing errors) 2011-11-16 03:44:08 +00:00
Sergey Sharybin
df6aa48eb9 Fixed typo in previous commit 2011-11-15 09:21:22 +00:00
Sergey Sharybin
5cf345f860 Request from nico_ga: expose WITH_BF_STATIC* variables to linux-config so
builders can easily find interesting for them flag.
2011-11-15 08:43:23 +00:00
Joshua Leung
36c073ab2a mingw compiles again after OceanSim stuff 2011-11-14 10:35:11 +00:00
Sergey Sharybin
6c3e4b77bf Fix #29245: BuilderBot can't build anymore
Buildbot is using different settings for blender and player,
enable fftw library in rules for player now.
2011-11-14 05:52:06 +00:00
Jens Verwiebe
ea38cb2e5e Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configs 2011-11-13 15:10:54 +00:00
Campbell Barton
7d0b5920c6 rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced. 2011-11-13 14:16:43 +00:00
Lukas Toenne
11c83d8432 Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi

This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]

The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.

[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean

[2]
http://www.savetheoceansim.com

[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
2011-11-13 12:17:27 +00:00
Brecht Van Lommel
0f85990d4a Cycles: more linux build system tweaks, attempting to avoid using boost
system libraries by default if we have a lib/ directory.
2011-11-11 20:57:00 +00:00
Brecht Van Lommel
38fd8c0e22 Cycles: fix wrong openimageio path for lib/ directory. 2011-11-11 19:20:52 +00:00
Brecht Van Lommel
a7f09ea0b2 CMake/Scons: automatically use ffmpeg, boost and openimageio from the svn lib/
directory if available, which should make building with ffmpeg and cycles easier.

If this folder is not available or another path is specified in user-config.py
or CMakeCache.txt, this should have no effect. Wiki build instructions now show
how to use these.
http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Linux
2011-11-11 14:52:24 +00:00
Brecht Van Lommel
5b1a42cb17 Cycles:
* Fix excessive fireflies in Velvet BSDF (patch by David).
* Disable some unused SSE code
* Remove RTTI disabling flags for now, this is giving some compile issues and
  was only needed of OSL which we're not using yet.
2011-11-10 14:32:16 +00:00
Joshua Leung
9111213a98 Whitespace tweaks 2011-11-10 10:34:26 +00:00
Campbell Barton
cd9b51c1bf add some missing headers to cmake, also add some files as comments since it seems they should be added but evidently work fine without. 2011-11-10 06:05:22 +00:00
Sergey Sharybin
ce15c0c943 One library from OpenEXR is needed for oiio. Hope buildbot is working fine now. 2011-11-09 19:25:16 +00:00
Sergey Sharybin
473ebc8827 Disable libmv for blenderplayer rules used by buildbot 2011-11-09 19:04:17 +00:00
Sergey Sharybin
f09f5eec57 - Added options to link staticly against oiio/boost
- Also changed buildbot settings so now linking should happe staticly
2011-11-09 19:02:42 +00:00
Antony Riakiotakis
2a747e8b03 Fixes for MinGW cmake debug build:
* OpenEXR doesn't need debug suffix
* Fix libmv template issue when linking by removing duplicate libmv inclusion. I wonder how this never turned up in release builds as well.

Important: Since OpenImageIO went into trunk, OpenEXR, possibly along with other image libraries will need to be turned on too because OIIO depends on them.
2011-11-09 18:50:48 +00:00
Nathan Letwory
f0adbb7746 Fix ${} var usage. Was missing BF_OIIO and BF_BOOST init.
Noticed still missing: OSX file copying (cycles .py files, kernel files, licenses).
2011-11-09 17:22:55 +00:00
Sergey Sharybin
1ff2018842 Enable Cycles for buildbot 2011-11-09 17:18:37 +00:00
Antony Riakiotakis
ee1569b933 No tabs in scons! Sorry for that.. 2011-11-09 14:00:24 +00:00
Brecht Van Lommel
adf17b48d8 Cycles: mac + scons build should not work. 2011-11-09 11:49:39 +00:00