Commit Graph

112 Commits

Author SHA1 Message Date
Jens Verwiebe
a3ec6edc05 OSX/scons: make MACOSX_SDK_CHECK a local var is sconstruct and remove from env, also fix a longstanding misuse of MACOSX_SDK_CHECK in ceres, use MACOSX_SDK instead 2013-11-08 13:44:10 +00:00
Jens Verwiebe
f392ebd77e OSX/scons: huge change, now you can set a user-config.py just with the desired variables changed 2013-11-06 20:59:04 +00:00
Brecht Van Lommel
99c5e71397 Quicktime: remove backend with the old quicktime API, and keep the QTKit backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.

The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-11-06 01:45:15 +00:00
Jens Verwiebe
78d8a14174 OSX: complety remove the cocoa options, definitions and conditionals now 2013-11-05 15:37:59 +00:00
Jens Verwiebe
52588bf014 OSX: preparing carbon and quicktime dropping, make QTKit also default for i386 2013-11-05 12:52:51 +00:00
Jens Verwiebe
dd697f8bd4 OSX: preparing carbon and quicktime dropping, make 64bit and QTKit default, make 10.8sdk default for xcode >= 4.4 2013-11-05 12:48:32 +00:00
Dalai Felinto
6549c1bf29 scons file for OIIO (needed for psd)
based on patch by Shinsuke Irie

note: scons is not working for me at the moment so I did not test this
patch. It should work fine though.
2013-10-11 16:38:31 +00:00
Campbell Barton
90b9fa3608 fix [#36459] Official blenderplayer can not go fullscreen on Linux
use modified patch from Alex Fraser (z0r)
2013-09-04 23:43:25 +00:00
Campbell Barton
a5b78bb6bd replace use of 'a.find(b) != -1' --> 'b in a' 2013-06-24 05:55:05 +00:00
Jürgen Herrmann
836b91c9c7 Scons and BuildBot changes for MSVC 2012 support.
Thanks Brecht and Thomas for reviewing ;)
2013-06-18 11:55:32 +00:00
Nathan Letwory
9dd639f169 Only printing errors.
(No news is good news).
2013-06-16 20:36:34 +00:00
Nathan Letwory
fc4f6a7bad Set up OurSpawn for MinGW compile environment on Windows. 2013-06-15 21:20:06 +00:00
Campbell Barton
412c043474 Python script auto-execution changes:
- script execution is off by default

- if a blend file attempts to execute a script
  this shows a message in the header with the action
  that was suppressed (script/driver/game-autostart) and 2 buttons to either reload the file trusted, or to ignore the message.

- the file selector will always default to use the trust setting in the user preferences,
  but reloading an open file will keep using the current setting (whatever was set before or set on the command-line).

- added SCons setting WITH_BF_PYTHON_SECURITY, this sets the default state for the user prefereces not to trust blend files on load.
  ... this option was in CMake before, but always off, now its enabled by default for SCons and CMake, and forced on in CMake for now.
2013-06-10 00:42:16 +00:00
Bastien Montagne
9a79e03752 Various fixes to scons for linux:
* Better handling of "multiarch" python stuff (libs also need two different paths).
* Fix Opencollada default paths.

Hopefully this won't break anything...
2013-05-29 18:55:02 +00:00
Sergey Sharybin
8caefd44f2 Fix for a typo in scons configuration 2013-04-29 07:24:45 +00:00
Tamito Kajiyama
eeb95280be Missing build_files updates in the merger in revision 55847. 2013-04-07 06:44:33 +00:00
Jens Verwiebe
be2626f9f4 Fix freestyle compile with scons 2013-04-06 18:06:06 +00:00
Sergey Sharybin
31eee77a45 Fix #33518: Jack sync doesn't work in 2.64, 2.64 or 2.65 stable versions
Added new build option WITH_JACK_DYNLOAD for CMake and
WITH_BF_JACK_DYNLOAD for SCons, which means there'll be
no build-time linking against libjack and getting symbols
from libjack will happen runtime using dlopen and dlsym
tricks.

Alternative would be to use weak linking, but it'll require
having wrapper for preloading libjack.

This new options are disabled by default and they only
intended to be used on linux. Other platforms shall not
be using this and there shall be no functional changes
on non-linux platforms at all.
2013-03-27 07:19:54 +00:00
Sergey Sharybin
5781859753 Dosvidanya, old compositor!
You served well and now desired retirement, but you'll always live in our hearts.

And for sure -- monument!

       +-------------------------------------------+
      /   ++==+   .  ..   .   ...    .  ..     .  /
     /   //    ++==++  ++  ++     ++==++ ++==++  /
    /   //    //  //  //\\//\\   //  // //  //  /
   /   ++==+ ++==++  //      \\ //==++ ++==++  /
  /  .    ...   ..    .       //  ..  ...     /
 +-------------------------------------------+

Some notes:
- Removed all code which was from inside ifdef WITH_COMPOSITOR_LEGACY
- Removed some functions which were used by old compositor only but
  weren't ported to new color management
- Removed WITH_COMPOSITOR_LEGACY from build systems
- node_composite_util.h was in fatc used by compo nodes specification
  files, so added it back to cmake.

  Could be cleaned up by moving header files to files where they're
  actually needed but would consider this is a separate task.

- Should be no functional changes!
2013-01-14 15:53:17 +00:00
Sergey Sharybin
35d0e99299 Added new scons target: cudakernels
It's intended to perform compilation of CUDA kernels only,
without doing anything with other sources/resources and
main purpose of this target is to be able to compile cuda
kernels in completely different environment than the rest
of blender was compiled.

This is needed for linux build environment, where sm_13
compilation fails dramatically in 32bit chroot but could
be compiled in 64bit environment.
2013-01-10 08:01:07 +00:00
Thomas Dinges
b3dc1d585a Scons / Windows Release Builds:
* Don't put -release- string into the final .exe name.
blender-2.65-release-windows32.exe --> blender-2.65-windows32.exe
2012-12-20 08:54:37 +00:00
Campbell Barton
a7555a81c7 remove unmaintained eltopo, keeping scons/cmake entries, but commenting out user visible config to make branch merging less of a hassle. 2012-11-27 09:52:20 +00:00
Brecht Van Lommel
0c12ea0939 Buildbot: show OS X target version in buildbot zip filename. 2012-11-17 23:00:04 +00:00
Sergey Sharybin
9eccf40daa OSL Scons rules
Initial support of OSL builds using SCons build system. Only tested on Linux now.
No changes to configuration files themselves -- for now check how it's configured
for linux buildbot (it was already horror to make all this changes and verify them,
changes to linux-config.py could easily be done later).

Currently WITH_BF_STATICOSL and WITH_BF_STATICLLVM are more like rudiments because
linking against oslexec requires special trick with --whole-archive. We woul either
need to find a way dealing with this oslexec less hackish or drop STATICOSL and 
STATICLLVM flags. Will keep dropping this flags for until we have "final" build
rules for OSL.

Still can not make 32bit linux rendering with OSL -- blender simply crashes when
starting rendering. So for time being this issues are solving disabled OSL for
32bit build slaves.
2012-11-15 13:11:12 +00:00
Jens Verwiebe
ad5cf1fe9c fix scons compile after introducing BF_BOOST_LIB_INTERNATIONAL 2012-11-12 09:31:10 +00:00
Joshua Leung
c844033cd0 Scons compiling fix
Proper implementation for only including the boost locale libs when
WITH_BF_INTERNATIONAL is enabled, so that those of us who do not need/want to
bother with translated ui's can compile. The way it was done before was wrong as
1) the value was always set to true earlier in the config scripts, 2) the base
config scripts run before user config overrides are set
2012-11-12 02:30:16 +00:00
Bastien Montagne
0738284e32 Clen up of gettext stuff from scons scripts... Did not touch to buildbots ones, nor to iconv, as it’s still uncleare whether we can get rid of it :/ 2012-11-11 19:46:36 +00:00
Sergey Sharybin
c75b6c854c Buildbot: use proper archive name for glibc2.11 archives 2012-10-29 16:07:16 +00:00
Sergey Sharybin
b9e652a669 SCons: more libraries could be specified to be static now
Jack, jpeg, png, openmp, opencollada libraris now could be forced to be static
2012-10-27 13:22:36 +00:00
Campbell Barton
226a5ee834 remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00
Thomas Dinges
9e1b13da56 * Disable building of Legacy Compositor in Scons. 2012-09-15 12:32:30 +00:00
Sergey Sharybin
b93da9b01e Color Management, Stage 1: Initial OpenColorIO library integration
This commit integrates support of OpenColorIO library into build systems.

It also contains C-API for OpenColorIO library which could be used by Blender.

CMake has got find rules familiar to OpenImageIO's one which makes it easier
for build system to find needed libraries and includes. Scons only could use
explicitly defined paths to libraries and includes.

C-API would be compiled and Blender would be linked against C-API and OpenColorIO
but it wouldn't affect on Blender behavior at all.

OpenColorIO could be disabled by setting up WITH_OCIO to Off in CMake and
setting WITH_BF_OCIO in Scons.
2012-09-15 10:03:17 +00:00
Thomas Dinges
94ce9505a9 Legacy Compositor / Scons:
* Added WITH_BF_COMPOSITOR_LEGACY, enabled per default.
2012-08-20 20:13:37 +00:00
Daniel Genrich
1aaaf67a9e Fix El Topo compile with scons (only win64 so far) 2012-08-12 00:19:55 +00:00
Sergey Sharybin
1a5998bc4e Remove old boolean operation module
Carve proved it's a way to go, so the time have came to get rid of old
boolean operation module which isn't used anymore.

Still kept BOP interface but move it to BSP module. At some point it
could be cleaned up further (like perhaps removed extra abstraction
level or so) but would be nice to combine such a refactor with making
BSP aware of NGons.

Tested on linux using both cmake and scons, possible regressions on
windows/osx. Would check windoes build just after commit.
2012-08-02 16:42:30 +00:00
Sergey Sharybin
990466e87e Initial support for numpy in scons
Assumes numpy is installed to the BF_PYTHON/site-packages/numpy directory,
could be tweaked further, but this should be enough to setup release
building environment.

Seems blender can't import numpy, but that doesn't seem to be scons issue,
the same happens here with cmake too. Would ask Campbell to help looking
into this.
2012-07-27 16:01:33 +00:00
Thomas Dinges
273f56ace0 Scons:
* WITH_BF_COMPOSITOR option, to disable tile compositor compilation.
* Removed unused SCons file.
2012-06-30 22:44:36 +00:00
Joshua Leung
795edb74fa scons - Added option to not remove and unpack python modules bundle every
compile
2012-05-23 03:49:42 +00:00
Nathan Letwory
63690b6b45 Enable setting of CUDA kernels to compile on command-line:
python scons/scons.py BF_CYCLES_CUDA_BINARIES_ARCH=sm_20,sm21
2012-05-12 21:37:01 +00:00
Nathan Letwory
fd2439f47a bump commit count, mingw32 -> mingw64 2012-04-28 08:47:37 +00:00
Nathan Letwory
5d70a6aedf Add MingW as "platform" 2012-04-28 08:45:55 +00:00
Antony Riakiotakis
7ac4bd9105 Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot! 2012-04-25 11:15:55 +00:00
Antony Riakiotakis
4782522379 Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
Thanks!
2012-04-24 12:57:58 +00:00
Thomas Dinges
f725a3d6c4 Scons ToDo:
* Made Frameserver building optional, added WITH_BF_FRAMESERVER.
* Enabled per default in btools.py
2012-04-14 22:19:29 +00:00
Thomas Dinges
48ed63b1a5 Scons ToDo:
* Made Smoke building optional, added WITH_BF_SMOKE.
* Enabled per default in btools.py
2012-04-14 21:55:38 +00:00
Thomas Dinges
3d4a14149b Scons:
* Some code and comment cleanup
* Remove cmake equivalent variable comments
* Remove some non used parameters from config files and btools: WITH_BF_FMOD, BF_VERSION.
* Remove some commented non-used variables
2012-04-07 18:26:54 +00:00
Sergey Sharybin
9def83f7e0 XDND support now can be disabled using WITH_GHOST_XDND=OFF with CMake and WITH_GHOST_XDND=False with SCons
Disabled on FreeBSD platforms due to some linking errors.
2012-02-17 20:51:39 +00:00
Sergey Sharybin
1df04f1dcd SCons: command line options should be coma-separated when adding to options list 2012-02-14 15:44:17 +00:00
Sergey Sharybin
7a85ad51bf Compilation error when using mingw+scons
Error was caused by boost library (which doesn't seem to be working with Cycles too
when compiling with mingw). Switched mingw to use TR1 unordered collections. Also,
there was re-declaration of strcasecmp when mingw is used.

Additional changes are related on using own process spawning when BF_TOOLSET is set to
mingw. Seems to be working fine now (i've got too long command line error) and no
warning are supressing now (as it was told in comment for commented own process spawning).
2012-01-17 10:32:17 +00:00
Sergey Sharybin
e81f2853c8 Carve booleans library integration
==================================

Merging Carve library integration project into the trunk.

This commit switches Boolean modifier to another library which handles
mesh boolean operations in much stable and faster way, resolving old
well-known limitations of intern boolop library.

Carve is integrating as alternative interface for boolop library and
which makes it totally transparent for blender sources to switch between
old-fashioned boolop and new Carve backends.

Detailed changes in this commit:

- Integrated needed subset of Carve library sources into extern/
  Added script for re-bundling it (currently works only if repo
  was cloned by git-svn).
- Added BOP_CarveInterface for boolop library which can be used by
  Boolean modifier.
- Carve backend is enabled by default, can be disabled by WITH_BF_CARVE
  SCons option and WITH_CARVE CMake option.
- If Boost library is found in build environment it'll be used for
  unordered collections. If Boost isn't found, it'll fallback to TR1
  implementation for GCC compilers. Boost is obligatory if MSVC is used.

Tested on Linux 64bit and Windows 7 64bit.

NOTE: behavior of flat objects was changed. E.g. Plane-Sphere now gives
      plane with circle hole, not plane with semisphere. Don't think
      it's really issue because it's not actually defined behavior in
      such situations and both of ways might be useful. Since it's
      only known "regression" think it's OK to deal with it.

Details are there http://wiki.blender.org/index.php/User:Nazg-gul/CarveBooleans

Special thanks to:

- Ken Hughes: author of original carve integration patch.
- Campbell Barton: help in project development, review tests.
- Tobias Sargeant: author of Carve library, help in resolving some
                   merge stoppers, bug fixing.
2012-01-16 16:46:00 +00:00