Commit Graph

2156 Commits

Author SHA1 Message Date
Campbell Barton
e2f01e4c7c api changes suggested by Stani 2009-11-06 22:42:15 +00:00
Thomas Dinges
5c3a365ac4 * Added "Align View to Selected" to the View > Align View menu.
Patch by Jeff Doyle (nfz). Thanks!
2009-11-06 21:10:45 +00:00
Campbell Barton
aa7374e471 - removing the last particle system now exits particle edit mode.
- py UI script used an undeclared variable
2009-11-06 12:27:28 +00:00
Campbell Barton
cc2476fde5 patch from Stani, support for function arguments in autocomplete 2009-11-06 08:53:07 +00:00
Kent Mein
bb0f4310aa Simple one liner....
Added options to add Flip normals to toolbar.  (iCer on irc is responsible)

Kent
2009-11-05 20:35:36 +00:00
Campbell Barton
44db0b0e27 view docs was broken for operators - was getting the nested class string. 2009-11-05 19:31:38 +00:00
Campbell Barton
aec92ddc51 operator to select pos/neg verts on any axis relative to the active vertex
- useful to select the center verts of a model without having to attempt to border select
- useful for selecting one half or a model
2009-11-05 18:29:48 +00:00
William Reynish
93b2ed3822 Moved the object and bone name fields out of the Transform panel in 3Dview properties. They're in a new panel now called 'Item'. Needs an update in the B.blend to put it on the top. 2009-11-05 17:22:11 +00:00
William Reynish
2907c6fdf0 Moved the buttons around slightly in shape keys, to make it clearer what is action buttons, and what is toggles. 2009-11-05 14:31:17 +00:00
Campbell Barton
be4ceb5fdf Select interior faces, access from the mesh select menu
new mesh functions, remove duplicates in uvproject and mesh_skin
- face.edge_keys()
- edge.key()
- mesh.edge_face_count()
- mesh.edge_face_count_dict()
2009-11-05 12:37:49 +00:00
Campbell Barton
247f72fcc0 - added bpy.context to the python module
- made the console banner printing function into a python operator (includes sys.version)
- added 'C' into the consoles default namespace for convenience
2009-11-05 11:17:09 +00:00
Joshua Leung
06d5d53a24 Bugfixes + Spline IK Tweaks:
* #19819: 'Select' operator for Hooks was crashing when Hooks didn't have any vertices assigned yet

* Default twist resolution mode for curves is now 'Minimise'. This seems to work better for Curve Deforms and other purposes. Can be changed if other ways are better after some more testing.

* Spline IK now has more options for controlling how the x and z axis scaling is determined. There is now a choice between using the radius of the curve, the x+z scaling from the bones, or no scaling (default). This does break old files a bit, but this is to have a more stable base for later.
2009-11-05 10:09:45 +00:00
Campbell Barton
48bc52ea1b fix for editing docs 2009-11-05 10:02:14 +00:00
Matt Ebb
0b2bc7785d * Fix for [#19700] undo doesn't display visual feedback on lattices
Depgraph update was commented out in undo system because of globals, restored this with new context/id-based depgraph

* Fix in UV editor UV menu
* Slightly nicer default names for adding forcefields with Add menu
2009-11-05 09:57:43 +00:00
Matt Ebb
9eb0f20224 Added mass and spring vertex groups to softbody rna/ui 2009-11-05 02:50:26 +00:00
Campbell Barton
e6ea68a31c - missing return values
- more detailed exceptions (always give file:line incase the python exception doesnt)
- fix some errors in the edit docs

editing docs still fails, need to figure out why.
2009-11-04 22:36:46 +00:00
Campbell Barton
08bbda5005 - Stopping jobs on undo wasnt fixing undo/redo while with render previews as it was supposed to: needed WM_jobs_stop_all rather then WM_jobs_stop because it ends the thread rather then just setting 'stop'.
- gpl header + warning fix
2009-11-04 20:50:09 +00:00
Martin Poirier
e73a2bd55a make render, world and material buttons show when netrender is selected 2009-11-04 20:42:05 +00:00
Campbell Barton
3fa8959bb5 - move WM operators out of bpy_ops.py into their own file
- fix operator template
2009-11-04 20:21:08 +00:00
Brecht Van Lommel
6e1f215c20 Bugfix: sculpt layer brush "persistent" option was not showing up in UI. 2009-11-04 20:12:27 +00:00
Campbell Barton
51943096a9 bugfix [#19804] .MDD is not working?? // Also filetype issue?
- made all exporters default to the blend filename with the extension replaced
- MDD's poll function now checks for an active mesh
- multiline docstrings are written as multiline docs when generating epydocs
2009-11-04 18:35:32 +00:00
Campbell Barton
8af525f860 bpy.ops.import.obj("somepath") is invalid syntax because import is a keyword.
rename import to import_scene, import_anim, future import_sequence_edl, import_model etc..
2009-11-04 17:16:58 +00:00
Campbell Barton
edeae7477b fix for some python errors 2009-11-04 16:26:08 +00:00
Campbell Barton
4033aba579 new operator directory, move some scripts from io 2009-11-04 14:40:35 +00:00
Campbell Barton
69aaa43c24 quick update of bvh importer for blender 2.5, mostly this is to test the python api.
- bvh joint rotations are not working quite right yet
2009-11-04 14:33:37 +00:00
Campbell Barton
37fde5b335 bvh import from 2.4x (unchanged) 2009-11-04 14:31:14 +00:00
Campbell Barton
510aa6ba53 particle vertex group UI
Changed RNA vgroup access to use strings (string functions adjust the ints used internally)
2009-11-04 12:09:02 +00:00
Campbell Barton
46c8bfe151 Make Links (Ctrl+L) back
- split into 2 operators: object.make_links_data() & object.make_links_scene since they are quite different.
- added reusable functions RNA_group_itemf & RNA_scene_itemf which can be used for any operator that takes ID data (easy to add more types Mesh, Text etc)
- DummyRNA_NULL_items for dynamic items so each operator need not define its own empty enum.
2009-11-04 10:25:57 +00:00
Joshua Leung
de7da7c779 Bugfixes for Adding Objects:
* Auto enter EditMode for adding Armatures was broken
* Adding a camera no longer tries to enter editmode, even though that's invalid...
2009-11-04 09:45:37 +00:00
Joshua Leung
3c6b721fc9 Bugfix #19777: Owner Space not Target Space for Action Constraint was getting exposed via the UI.
The former is useless and probably dangerous to enable here, while only the latter is useful for anything.
2009-11-04 05:45:57 +00:00
Campbell Barton
2db1851c26 uv smart project now in unwrap menu with 2 most important options 2009-11-03 18:56:42 +00:00
Campbell Barton
65f92c893e - remove UV mapping operator, call a header menu directly (so python can add items there)
- forgot to move bpy_sys.py last commit
2009-11-03 18:20:03 +00:00
Campbell Barton
6680dcd24a renamed bpy.sys to bpy.utils, since it used to be a attempt to replace pythons sys which is bundled now 2009-11-03 18:08:25 +00:00
Campbell Barton
e4f90d9379 quick port of smart project to 2.5x, no operator options yet 2009-11-03 17:51:22 +00:00
Campbell Barton
89c2b9a77e script copied from 2.4x with no changes 2009-11-03 17:47:44 +00:00
Campbell Barton
b8b89d5ae4 active property for collections for things like scene.objects.active
will add more properties later
2009-11-03 16:07:29 +00:00
Campbell Barton
cbc5a78576 whitespace commit, (was some tabs mixed with spaces too) 2009-11-03 07:23:02 +00:00
Campbell Barton
acc09693c4 update from Keith Boshoff, use selected faces while in face-mask mode as well as some other cleanup 2009-11-02 20:18:05 +00:00
Campbell Barton
6bfcd5a811 how embarrassing! 2009-11-02 17:25:15 +00:00
William Reynish
67fd40f54c Enabled theme editing in user preferences. There's still no way to Load/Save/Add/Delete though.
Code could be optimized greatly, but found it hard to get it to work nicely with auto-generated code.
2009-11-02 17:18:17 +00:00
Campbell Barton
1d9f90ed42 - all add object operators now take view_align as an argument, and enter_editmode where its used. Makes running the operator from python pradictable without having to know the user prefs.
- missing return in function
- python error in view3d (assumed active object exists)
2009-11-02 16:07:49 +00:00
William Reynish
9e9ab1a227 *Added subdivide to armature toolbar, and gave it a hotkey (W)
*Fixed some remaining icon issue in the shape key properties
2009-11-02 13:20:14 +00:00
Matt Ebb
4b8c64246e * Added a new 'bone constraint' property editor icon and panel titles to distinguish bone constraints from object constraints
It was a bit too confusing and people were easily getting them mixed up.
2009-11-02 11:36:45 +00:00
Campbell Barton
da1765765b many operators uses Bases, for the python to set operators context python too needs to be able to access bases.
- added scene.bases (like scene.objects)
- renamed group create operator.

Example
 scene = bpy.data.scenes[0]
 C = {}
 C["scene"] = scene
 C["selected_editable_bases"] = [scene.bases[2], scene.bases[3]]
 
 bpy.ops.group.create(C)


Also made operator fake modules not return __call__ (reported by Stani, fixes autocomp. bug)
2009-11-02 11:14:22 +00:00
Joshua Leung
334a80a4f8 Spline IK Experimental Features:
1) "Even Divisions" - This option ignores the length of bones when considering how they should fit along the curve. This is useful for getting a smoother curve fit without having to worry about getting the bone lengths spot on. By default, this is disabled.

2) "Keep Max Length" - This option prevents the bone chain from extending past its natural length when the spline is stretched beyond that length. When the spline length is substatially shorter though, this bones get scaled to zero; making this option possibly useful for doing "growing tips". 
This is essentially a 'no scale' option, although the behaviour when the curve is shorter is really a compromise since the curve cannot be accurately satisfied + left intact without some scaling being applied due to the way this works.

3) "Radius to Thickness" - The average radius of the spline between at the head+tail of each bone determines the x+z scaling of the bone.
2009-11-02 10:04:37 +00:00
Matt Ebb
27580daf27 Added back texture filter/minimum settings to image texture properties 2009-11-02 09:31:55 +00:00
Campbell Barton
a9f6eaf847 vertex paint script ported by - Keith "Wahooney" Boshoff
Todo
- Add back nicer normal calculation function
- Make pep8 compliant
- Add vertex color layer when none exist
2009-11-02 09:26:55 +00:00
Campbell Barton
dd130350d5 make python operator instances subclasses of the wmOperator when called.
was subclassing the operator's type before.

Removes the need for passing self.__operator__, can pass self directly.
2009-11-02 08:32:00 +00:00
Matt Ebb
ab7a174f92 Added some missing menu items + fixes 2009-11-02 08:05:16 +00:00
Campbell Barton
a99157b20d rna structs would not raise an error when assigning invalid properties
netrender needed updating for this.
 hint, bpy.data is not a module
2009-11-01 21:53:45 +00:00