blender/source/gameengine
Dalai Felinto 0241e12089 BGE fix: Font Objects not showing up in the dome mode
geez, who coded the font object? or even worse, who did the dome code?
Don't coders talk? tsc tsc ...

Now seriously, KX_KetsjiEngine::RenderFonts() could be moved to inside the KX_Scene class. It probably should (so I could call it from inside KX_Dome::RenderDomeFrame()). Not critical, so not changing it for now.
2011-09-16 18:23:57 +00:00
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BlenderRoutines bugfix: [bf-blender-Game Engine][28167] Restart game actuator don't get changed material mode 2011-09-11 05:54:07 +00:00
Converter - remove deprecated pose channel members 2011-09-16 02:42:50 +00:00
Expressions fix for building with collada and some other warnings 2011-09-10 09:38:38 +00:00
GameLogic svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-07 15:34:04 +00:00
GamePlayer bugfix: [bf-blender-Game Engine][28167] Restart game actuator don't get changed material mode 2011-09-11 05:54:07 +00:00
Ketsji BGE fix: Font Objects not showing up in the dome mode 2011-09-16 18:23:57 +00:00
Network whitespace edits 2011-09-03 02:15:49 +00:00
Physics whitespace edits 2011-09-03 02:15:49 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-07 15:34:04 +00:00
SceneGraph whitespace edits 2011-09-03 02:15:49 +00:00
VideoTexture fix for building with collada and some other warnings 2011-09-10 09:38:38 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00