blender/intern/elbeem/intern/solver_util.cpp
Brecht Van Lommel 4f3ca854e1 Fix various warnings with clang build, and adjust cmake clang warnings flags
to include a few more that gcc is using too.
2013-02-26 21:58:06 +00:00

1967 lines
67 KiB
C++

/** \file elbeem/intern/solver_util.cpp
* \ingroup elbeem
*/
/******************************************************************************
*
* El'Beem - Free Surface Fluid Simulation with the Lattice Boltzmann Method
* Copyright 2003-2006 Nils Thuerey
*
* Standard LBM Factory implementation
*
*****************************************************************************/
#include "solver_class.h"
#include "solver_relax.h"
#include "particletracer.h"
// MPT
#include "ntl_world.h"
#include "simulation_object.h"
#include "globals.h"
#include <stdlib.h>
#include <zlib.h>
#ifndef sqrtf
#define sqrtf sqrt
#endif
/******************************************************************************
* helper functions
*****************************************************************************/
// try to enhance surface?
#define SURFACE_ENH 2
//! for raytracing
void LbmFsgrSolver::prepareVisualization( void ) {
int lev = mMaxRefine;
int workSet = mLevel[lev].setCurr;
int mainGravDir=6; // if normalizing fails, we asume z-direction gravity
LbmFloat mainGravLen = 0.;
FORDF1{
LbmFloat thisGravLen = dot(LbmVec(dfVecX[l],dfVecY[l],dfVecZ[l]), mLevel[mMaxRefine].gravity );
if(thisGravLen>mainGravLen) {
mainGravLen = thisGravLen;
mainGravDir = l;
}
}
#if LBMDIM==2
// 2d, place in the middle of isofield slice (k=2)
# define ZKD1 0
// 2d z offset = 2, lbmGetData adds 1, so use one here
# define ZKOFF 1
// reset all values...
for(int k= 0; k< 5; ++k)
for(int j=0;j<mLevel[lev].lSizey-0;j++)
for(int i=0;i<mLevel[lev].lSizex-0;i++) {
*mpIso->lbmGetData(i,j,ZKOFF)=0.0;
}
#else // LBMDIM==2
// 3d, use normal bounds
# define ZKD1 1
# define ZKOFF k
// reset all values...
for(int k= getForZMinBnd(); k< getForZMaxBnd(lev); ++k)
for(int j=0;j<mLevel[lev].lSizey-0;j++)
for(int i=0;i<mLevel[lev].lSizex-0;i++) {
*mpIso->lbmGetData(i,j,ZKOFF)=0.0;
}
#endif // LBMDIM==2
// MPT, ignore
if((glob_mpactive) && (glob_mpnum>1) && (glob_mpindex==0)) {
mpIso->resetAll(0.);
}
LbmFloat minval = mIsoValue*1.05; // / mIsoWeight[13];
// add up...
float val = 0.0;
for(int k= getForZMin1(); k< getForZMax1(lev); ++k)
for(int j=1;j<mLevel[lev].lSizey-1;j++)
for(int i=1;i<mLevel[lev].lSizex-1;i++) {
const CellFlagType cflag = RFLAG(lev, i,j,k,workSet);
//if(cflag&(CFBnd|CFEmpty)) {
#if SURFACE_ENH==0
// no enhancements...
if( (cflag&(CFFluid|CFUnused)) ) {
val = 1.;
} else if( (cflag&CFInter) ) {
val = (QCELL(lev, i,j,k,workSet, dFfrac));
} else {
continue;
}
#else // SURFACE_ENH!=1
if(cflag&CFBnd) {
// treated in second loop
continue;
} else if(cflag&CFUnused) {
val = 1.;
} else if( (cflag&CFFluid) && (cflag&CFNoBndFluid)) {
// optimized fluid
val = 1.;
} else if( (cflag&(CFEmpty|CFInter|CFFluid)) ) {
int noslipbnd = 0;
int intercnt = 0;
FORDF1 {
const CellFlagType nbflag = RFLAG_NB(lev, i,j,k, workSet,l);
if(nbflag&CFInter){ intercnt++; }
// check all directions otherwise we get bugs with splashes on obstacles
if(l!=mainGravDir) continue; // only check bnd along main grav. dir
//if((nbflag&CFBnd)&&(nbflag&CFBndNoslip)){ noslipbnd=1; }
if((nbflag&CFBnd)){ noslipbnd=1; }
}
if(cflag&CFEmpty) {
// special empty treatment
if((noslipbnd)&&(intercnt>6)) {
*mpIso->lbmGetData(i,j,ZKOFF) += minval;
} else if((noslipbnd)&&(intercnt>0)) {
// necessary?
*mpIso->lbmGetData(i,j,ZKOFF) += mIsoValue*0.9;
} else {
// nothing to do...
}
continue;
} else if(cflag&(CFNoNbEmpty|CFFluid)) {
// no empty nb interface cells are treated as full
val=1.0;
} else {
val = (QCELL(lev, i,j,k,workSet, dFfrac));
}
if(noslipbnd) {
if(val<minval) val = minval;
*mpIso->lbmGetData(i,j,ZKOFF) += minval-( val * mIsoWeight[13] );
}
} else { // all others, unused?
continue;
}
#endif // SURFACE_ENH>0
*mpIso->lbmGetData( i-1 , j-1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[0] );
*mpIso->lbmGetData( i , j-1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[1] );
*mpIso->lbmGetData( i+1 , j-1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[2] );
*mpIso->lbmGetData( i-1 , j ,ZKOFF-ZKD1) += ( val * mIsoWeight[3] );
*mpIso->lbmGetData( i , j ,ZKOFF-ZKD1) += ( val * mIsoWeight[4] );
*mpIso->lbmGetData( i+1 , j ,ZKOFF-ZKD1) += ( val * mIsoWeight[5] );
*mpIso->lbmGetData( i-1 , j+1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[6] );
*mpIso->lbmGetData( i , j+1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[7] );
*mpIso->lbmGetData( i+1 , j+1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[8] );
*mpIso->lbmGetData( i-1 , j-1 ,ZKOFF ) += ( val * mIsoWeight[9] );
*mpIso->lbmGetData( i , j-1 ,ZKOFF ) += ( val * mIsoWeight[10] );
*mpIso->lbmGetData( i+1 , j-1 ,ZKOFF ) += ( val * mIsoWeight[11] );
*mpIso->lbmGetData( i-1 , j ,ZKOFF ) += ( val * mIsoWeight[12] );
*mpIso->lbmGetData( i , j ,ZKOFF ) += ( val * mIsoWeight[13] );
*mpIso->lbmGetData( i+1 , j ,ZKOFF ) += ( val * mIsoWeight[14] );
*mpIso->lbmGetData( i-1 , j+1 ,ZKOFF ) += ( val * mIsoWeight[15] );
*mpIso->lbmGetData( i , j+1 ,ZKOFF ) += ( val * mIsoWeight[16] );
*mpIso->lbmGetData( i+1 , j+1 ,ZKOFF ) += ( val * mIsoWeight[17] );
*mpIso->lbmGetData( i-1 , j-1 ,ZKOFF+ZKD1) += ( val * mIsoWeight[18] );
*mpIso->lbmGetData( i , j-1 ,ZKOFF+ZKD1) += ( val * mIsoWeight[19] );
*mpIso->lbmGetData( i+1 , j-1 ,ZKOFF+ZKD1) += ( val * mIsoWeight[20] );
*mpIso->lbmGetData( i-1 , j ,ZKOFF+ZKD1) += ( val * mIsoWeight[21] );
*mpIso->lbmGetData( i , j ,ZKOFF+ZKD1)+= ( val * mIsoWeight[22] );
*mpIso->lbmGetData( i+1 , j ,ZKOFF+ZKD1) += ( val * mIsoWeight[23] );
*mpIso->lbmGetData( i-1 , j+1 ,ZKOFF+ZKD1) += ( val * mIsoWeight[24] );
*mpIso->lbmGetData( i , j+1 ,ZKOFF+ZKD1) += ( val * mIsoWeight[25] );
*mpIso->lbmGetData( i+1 , j+1 ,ZKOFF+ZKD1) += ( val * mIsoWeight[26] );
}
// TEST!?
#if SURFACE_ENH>=2
if(mFsSurfGenSetting&fssgNoObs) {
for(int k= getForZMin1(); k< getForZMax1(lev); ++k)
for(int j=1;j<mLevel[lev].lSizey-1;j++)
for(int i=1;i<mLevel[lev].lSizex-1;i++) {
const CellFlagType cflag = RFLAG(lev, i,j,k,workSet);
if(cflag&(CFBnd)) {
CellFlagType nbored=0;
LbmFloat avgfill=0.,avgfcnt=0.;
FORDF1 {
const int ni = i+dfVecX[l];
const int nj = j+dfVecY[l];
const int nk = ZKOFF+dfVecZ[l];
const CellFlagType nbflag = RFLAG(lev, ni,nj,nk, workSet);
nbored |= nbflag;
if(nbflag&CFInter) {
avgfill += QCELL(lev, ni,nj,nk, workSet,dFfrac); avgfcnt += 1.;
} else if(nbflag&CFFluid) {
avgfill += 1.; avgfcnt += 1.;
} else if(nbflag&CFEmpty) {
avgfill += 0.; avgfcnt += 1.;
}
//if( (ni<0) || (nj<0) || (nk<0)
//|| (ni>=mLevel[mMaxRefine].lSizex)
//|| (nj>=mLevel[mMaxRefine].lSizey)
//|| (nk>=mLevel[mMaxRefine].lSizez) ) continue;
}
if(nbored&CFInter) {
if(avgfcnt>0.) avgfill/=avgfcnt;
*mpIso->lbmGetData(i,j,ZKOFF) = avgfill; continue;
}
else if(nbored&CFFluid) {
*mpIso->lbmGetData(i,j,ZKOFF) = 1.; continue;
}
}
}
// move surface towards inner "row" of obstacle
// cells if necessary (all obs cells without fluid/inter
// nbs (=iso==0) next to obstacles...)
for(int k= getForZMin1(); k< getForZMax1(lev); ++k)
for(int j=1;j<mLevel[lev].lSizey-1;j++)
for(int i=1;i<mLevel[lev].lSizex-1;i++) {
const CellFlagType cflag = RFLAG(lev, i,j,k,workSet);
if( (cflag&(CFBnd)) && (*mpIso->lbmGetData(i,j,ZKOFF)==0.)) {
int bndnbcnt=0;
FORDF1 {
const int ni = i+dfVecX[l];
const int nj = j+dfVecY[l];
const int nk = ZKOFF+dfVecZ[l];
const CellFlagType nbflag = RFLAG(lev, ni,nj,nk, workSet);
if(nbflag&CFBnd) bndnbcnt++;
}
if(bndnbcnt>0) *mpIso->lbmGetData(i,j,ZKOFF)=mIsoValue*0.95;
}
}
}
// */
if(mFsSurfGenSetting&fssgNoNorth)
for(int k= getForZMinBnd(); k< getForZMaxBnd(lev); ++k)
for(int j=0;j<mLevel[lev].lSizey-0;j++) {
*mpIso->lbmGetData(0, j,ZKOFF) = *mpIso->lbmGetData(1, j,ZKOFF);
}
if(mFsSurfGenSetting&fssgNoEast)
for(int k= getForZMinBnd(); k< getForZMaxBnd(lev); ++k)
for(int i=0;i<mLevel[lev].lSizex-0;i++) {
*mpIso->lbmGetData(i,0, ZKOFF) = *mpIso->lbmGetData(i,1, ZKOFF);
}
if(mFsSurfGenSetting&fssgNoSouth)
for(int k= getForZMinBnd(); k< getForZMaxBnd(lev); ++k)
for(int j=0;j<mLevel[lev].lSizey-0;j++) {
*mpIso->lbmGetData(mLevel[lev].lSizex-1,j,ZKOFF) = *mpIso->lbmGetData(mLevel[lev].lSizex-2,j,ZKOFF);
}
if(mFsSurfGenSetting&fssgNoWest)
for(int k= getForZMinBnd(); k< getForZMaxBnd(lev); ++k)
for(int i=0;i<mLevel[lev].lSizex-0;i++) {
*mpIso->lbmGetData(i,mLevel[lev].lSizey-1,ZKOFF) = *mpIso->lbmGetData(i,mLevel[lev].lSizey-2,ZKOFF);
}
if(LBMDIM>2) {
if(mFsSurfGenSetting&fssgNoBottom)
for(int j=0;j<mLevel[lev].lSizey-0;j++)
for(int i=0;i<mLevel[lev].lSizex-0;i++) {
*mpIso->lbmGetData(i,j,0 ) = *mpIso->lbmGetData(i,j,1 );
}
if(mFsSurfGenSetting&fssgNoTop)
for(int j=0;j<mLevel[lev].lSizey-0;j++)
for(int i=0;i<mLevel[lev].lSizex-0;i++) {
*mpIso->lbmGetData(i,j,mLevel[lev].lSizez-1) = *mpIso->lbmGetData(i,j,mLevel[lev].lSizez-2);
}
}
#endif // SURFACE_ENH>=2
// update preview, remove 2d?
if((mOutputSurfacePreview)&&(LBMDIM==3)) {
int pvsx = (int)(mPreviewFactor*mSizex);
int pvsy = (int)(mPreviewFactor*mSizey);
int pvsz = (int)(mPreviewFactor*mSizez);
//float scale = (float)mSizex / previewSize;
LbmFloat scalex = (LbmFloat)mSizex/(LbmFloat)pvsx;
LbmFloat scaley = (LbmFloat)mSizey/(LbmFloat)pvsy;
LbmFloat scalez = (LbmFloat)mSizez/(LbmFloat)pvsz;
for(int k= 0; k< (pvsz-1); ++k)
for(int j=0;j< pvsy;j++)
for(int i=0;i< pvsx;i++) {
*mpPreviewSurface->lbmGetData(i,j,k) = *mpIso->lbmGetData( (int)(i*scalex), (int)(j*scaley), (int)(k*scalez) );
}
// set borders again...
for(int k= 0; k< (pvsz-1); ++k) {
for(int j=0;j< pvsy;j++) {
*mpPreviewSurface->lbmGetData(0,j,k) = *mpIso->lbmGetData( 0, (int)(j*scaley), (int)(k*scalez) );
*mpPreviewSurface->lbmGetData(pvsx-1,j,k) = *mpIso->lbmGetData( mSizex-1, (int)(j*scaley), (int)(k*scalez) );
}
for(int i=0;i< pvsx;i++) {
*mpPreviewSurface->lbmGetData(i,0,k) = *mpIso->lbmGetData( (int)(i*scalex), 0, (int)(k*scalez) );
*mpPreviewSurface->lbmGetData(i,pvsy-1,k) = *mpIso->lbmGetData( (int)(i*scalex), mSizey-1, (int)(k*scalez) );
}
}
for(int j=0;j<pvsy;j++)
for(int i=0;i<pvsx;i++) {
*mpPreviewSurface->lbmGetData(i,j,0) = *mpIso->lbmGetData( (int)(i*scalex), (int)(j*scaley) , 0);
*mpPreviewSurface->lbmGetData(i,j,pvsz-1) = *mpIso->lbmGetData( (int)(i*scalex), (int)(j*scaley) , mSizez-1);
}
if(mFarFieldSize>=1.2) {
// also remove preview border
for(int k= 0; k< (pvsz-1); ++k) {
for(int j=0;j< pvsy;j++) {
*mpPreviewSurface->lbmGetData(0,j,k) =
*mpPreviewSurface->lbmGetData(1,j,k) =
*mpPreviewSurface->lbmGetData(2,j,k);
*mpPreviewSurface->lbmGetData(pvsx-1,j,k) =
*mpPreviewSurface->lbmGetData(pvsx-2,j,k) =
*mpPreviewSurface->lbmGetData(pvsx-3,j,k);
//0.0;
}
for(int i=0;i< pvsx;i++) {
*mpPreviewSurface->lbmGetData(i,0,k) =
*mpPreviewSurface->lbmGetData(i,1,k) =
*mpPreviewSurface->lbmGetData(i,2,k);
*mpPreviewSurface->lbmGetData(i,pvsy-1,k) =
*mpPreviewSurface->lbmGetData(i,pvsy-2,k) =
*mpPreviewSurface->lbmGetData(i,pvsy-3,k);
//0.0;
}
}
for(int j=0;j<pvsy;j++)
for(int i=0;i<pvsx;i++) {
*mpPreviewSurface->lbmGetData(i,j,0) =
*mpPreviewSurface->lbmGetData(i,j,1) =
*mpPreviewSurface->lbmGetData(i,j,2);
*mpPreviewSurface->lbmGetData(i,j,pvsz-1) =
*mpPreviewSurface->lbmGetData(i,j,pvsz-2) =
*mpPreviewSurface->lbmGetData(i,j,pvsz-3);
//0.0;
}
}
}
// MPT
#if LBM_INCLUDE_TESTSOLVERS==1
mrIsoExchange();
#endif // LBM_INCLUDE_TESTSOLVERS==1
return;
}
/*! calculate speeds of fluid objects (or inflow) */
void LbmFsgrSolver::recalculateObjectSpeeds() {
const bool debugRecalc = false;
int numobjs = (int)(this->mpGiObjects->size());
// note - (numobjs + 1) is entry for domain settings
if(debugRecalc) errMsg("recalculateObjectSpeeds","start, #obj:"<<numobjs);
if(numobjs>255-1) {
errFatal("LbmFsgrSolver::recalculateObjectSpeeds","More than 256 objects currently not supported...",SIMWORLD_INITERROR);
return;
}
mObjectSpeeds.resize(numobjs+1);
for(int i=0; i<(int)(numobjs+0); i++) {
mObjectSpeeds[i] = vec2L(this->mpParam->calculateLattVelocityFromRw( vec2P( (*this->mpGiObjects)[i]->getInitialVelocity(mSimulationTime) )));
if(debugRecalc) errMsg("recalculateObjectSpeeds","id"<<i<<" set to "<< mObjectSpeeds[i]<<", unscaled:"<< (*this->mpGiObjects)[i]->getInitialVelocity(mSimulationTime) );
}
// also reinit part slip values here
mObjectPartslips.resize(numobjs+1);
for(int i=0; i<=(int)(numobjs+0); i++) {
if(i<numobjs) {
mObjectPartslips[i] = (LbmFloat)(*this->mpGiObjects)[i]->getGeoPartSlipValue();
} else {
// domain setting
mObjectPartslips[i] = this->mDomainPartSlipValue;
}
LbmFloat set = mObjectPartslips[i];
// as in setInfluenceVelocity
const LbmFloat dt = mLevel[mMaxRefine].timestep;
const LbmFloat dtInter = 0.01;
//LbmFloat facFv = 1.-set;
// mLevel[mMaxRefine].timestep
LbmFloat facNv = (LbmFloat)( 1.-pow( (double)(set), (double)(dt/dtInter)) );
errMsg("mObjectPartslips","id:"<<i<<"/"<<numobjs<<" ts:"<<dt<< " its:"<<(dt/dtInter) <<" set"<<set<<" nv"<<facNv<<" test:"<<
pow( (double)(1.-facNv),(double)(dtInter/dt)) );
mObjectPartslips[i] = facNv;
if(debugRecalc) errMsg("recalculateObjectSpeeds","id"<<i<<" parts "<< mObjectPartslips[i] );
}
if(debugRecalc) errMsg("recalculateObjectSpeeds","done, domain:"<<mObjectPartslips[numobjs]<<" n"<<numobjs);
}
/*****************************************************************************/
/*! debug object display */
/*****************************************************************************/
vector<ntlGeometryObject*> LbmFsgrSolver::getDebugObjects() {
vector<ntlGeometryObject*> debo;
if(this->mOutputSurfacePreview) {
debo.push_back( mpPreviewSurface );
}
#if LBM_INCLUDE_TESTSOLVERS==1
if(mUseTestdata) {
vector<ntlGeometryObject*> tdebo;
tdebo = mpTest->getDebugObjects();
for(size_t i=0; i<tdebo.size(); i++) debo.push_back( tdebo[i] );
}
#endif // ELBEEM_PLUGIN
return debo;
}
/******************************************************************************
* particle handling
*****************************************************************************/
/*! init particle positions */
int LbmFsgrSolver::initParticles() {
int workSet = mLevel[mMaxRefine].setCurr;
int tries = 0;
int num = 0;
ParticleTracer *partt = mpParticles;
partt->setStart( this->mvGeoStart + ntlVec3Gfx(mLevel[mMaxRefine].nodeSize*0.5) );
partt->setEnd ( this->mvGeoEnd + ntlVec3Gfx(mLevel[mMaxRefine].nodeSize*0.5) );
partt->setSimStart( ntlVec3Gfx(0.0) );
partt->setSimEnd ( ntlVec3Gfx(mSizex, mSizey, getForZMaxBnd(mMaxRefine)) );
while( (num<partt->getNumInitialParticles()) && (tries<100*partt->getNumInitialParticles()) ) {
LbmFloat x,y,z,t;
x = 1.0+(( (LbmFloat)(mSizex-3.) ) * (rand()/(RAND_MAX+1.0)) );
y = 1.0+(( (LbmFloat)(mSizey-3.) ) * (rand()/(RAND_MAX+1.0)) );
z = 1.0+(( (LbmFloat) getForZMax1(mMaxRefine)-2. )* (rand()/(RAND_MAX+1.0)) );
int i = (int)(x+0.5);
int j = (int)(y+0.5);
int k = (int)(z+0.5);
if(LBMDIM==2) {
k = 0; z = 0.5; // place in the middle of domain
}
//if( RFLAG(mMaxRefine, i,j,k, workSet)& (CFFluid) )
//&& ( RFLAG(mMaxRefine, i,j,k, workSet)& CFNoNbFluid )
//if( RFLAG(mMaxRefine, i,j,k, workSet) & (CFFluid|CFInter|CFMbndInflow) ) {
if( RFLAG(mMaxRefine, i,j,k, workSet) & (CFNoBndFluid|CFUnused) ) {
bool cellOk = true;
//? FORDF1 { if(!(RFLAG_NB(mMaxRefine,i,j,k,workSet, l) & CFFluid)) cellOk = false; }
if(!cellOk) continue;
// in fluid...
partt->addParticle(x,y,z);
partt->getLast()->setStatus(PART_IN);
partt->getLast()->setType(PART_TRACER);
partt->getLast()->setSize(1.);
// randomize size
partt->getLast()->setSize(0.5 + (rand()/(RAND_MAX+1.0)));
if( ( partt->getInitStart()>0.)
&& ( partt->getInitEnd()>0.)
&& ( partt->getInitEnd()>partt->getInitStart() )) {
t = partt->getInitStart()+ (partt->getInitEnd()-partt->getInitStart())*(rand()/(RAND_MAX+1.0));
partt->getLast()->setLifeTime( -t );
}
num++;
}
tries++;
} // */
/*FSGR_FORIJK1(mMaxRefine) {
if( (RFLAG(mMaxRefine,i,j,k, workSet) & (CFNoBndFluid)) ) {
LbmFloat rndn = (rand()/(RAND_MAX+1.0));
if(rndn>0.0) {
ntlVec3Gfx pos( (LbmFloat)(i)-0.5, (LbmFloat)(j)-0.5, (LbmFloat)(k)-0.5 );
if(LBMDIM==2) { pos[2]=0.5; }
partt->addParticle( pos[0],pos[1],pos[2] );
partt->getLast()->setStatus(PART_IN);
partt->getLast()->setType(PART_TRACER);
partt->getLast()->setSize(1.0);
}
}
} // */
// DEBUG TEST
#if LBM_INCLUDE_TESTSOLVERS==1
if(mUseTestdata) {
const bool partDebug=false;
if(mpTest->mPartTestcase==0){ errMsg("LbmTestdata"," part init "<<mpTest->mPartTestcase); }
if(mpTest->mPartTestcase==-12){
const int lev = mMaxRefine;
for(int i=5;i<15;i++) {
LbmFloat x,y,z;
y = 0.5+(LbmFloat)(i);
x = mLevel[lev].lSizex/20.0*10.0;
z = mLevel[lev].lSizez/20.0*2.0;
partt->addParticle(x,y,z);
partt->getLast()->setStatus(PART_IN);
partt->getLast()->setType(PART_BUBBLE);
partt->getLast()->setSize( (-4.0+(LbmFloat)i)/1.0 );
if(partDebug) errMsg("PARTTT","SET "<<PRINT_VEC(x,y,z)<<" p"<<partt->getLast()->getPos() <<" s"<<partt->getLast()->getSize() );
}
}
if(mpTest->mPartTestcase==-11){
const int lev = mMaxRefine;
for(int i=5;i<15;i++) {
LbmFloat x,y,z;
y = 10.5+(LbmFloat)(i);
x = mLevel[lev].lSizex/20.0*10.0;
z = mLevel[lev].lSizez/20.0*40.0;
partt->addParticle(x,y,z);
partt->getLast()->setStatus(PART_IN);
partt->getLast()->setType(PART_DROP);
partt->getLast()->setSize( (-4.0+(LbmFloat)i)/1.0 );
if(partDebug) errMsg("PARTTT","SET "<<PRINT_VEC(x,y,z)<<" p"<<partt->getLast()->getPos() <<" s"<<partt->getLast()->getSize() );
}
}
// place floats on rectangular region FLOAT_JITTER_BND
if(mpTest->mPartTestcase==-10){
const int lev = mMaxRefine;
const int sx = mLevel[lev].lSizex;
const int sy = mLevel[lev].lSizey;
//for(int j=-(int)(sy*0.25);j<-(int)(sy*0.25)+2;++j) { for(int i=-(int)(sx*0.25);i<-(int)(sy*0.25)+2;++i) {
//for(int j=-(int)(sy*1.25);j<(int)(2.25*sy);++j) { for(int i=-(int)(sx*1.25);i<(int)(2.25*sx);++i) {
for(int j=-(int)(sy*0.3);j<(int)(1.3*sy);++j) { for(int i=-(int)(sx*0.3);i<(int)(1.3*sx);++i) {
//for(int j=-(int)(sy*0.2);j<(int)(0.2*sy);++j) { for(int i= (int)(sx*0.5);i<= (int)(0.51*sx);++i) {
LbmFloat x,y,z;
x = 0.0+(LbmFloat)(i);
y = 0.0+(LbmFloat)(j);
//z = mLevel[lev].lSizez/10.0*2.5 - 1.0;
z = mLevel[lev].lSizez/20.0*9.5 - 1.0;
//z = mLevel[lev].lSizez/20.0*4.5 - 1.0;
partt->addParticle(x,y,z);
//if( (i>0)&&(i<sx) && (j>0)&&(j<sy) ) { partt->getLast()->setStatus(PART_IN); } else { partt->getLast()->setStatus(PART_OUT); }
partt->getLast()->setStatus(PART_IN);
partt->getLast()->setType(PART_FLOAT);
partt->getLast()->setSize( 15.0 );
if(partDebug) errMsg("PARTTT","SET "<<PRINT_VEC(x,y,z)<<" p"<<partt->getLast()->getPos() <<" s"<<partt->getLast()->getSize() );
}
} }
}
// DEBUG TEST
#endif // LBM_INCLUDE_TESTSOLVERS
debMsgStd("LbmFsgrSolver::initParticles",DM_MSG,"Added "<<num<<" particles, genProb:"<<this->mPartGenProb<<", tries:"<<tries, 10);
if(num != partt->getNumParticles()) return 1;
return 0;
}
// helper function for particle debugging
/*static string getParticleStatusString(int state) {
std::ostringstream out;
if(state&PART_DROP) out << "dropp ";
if(state&PART_TRACER) out << "tracr ";
if(state&PART_BUBBLE) out << "bubbl ";
if(state&PART_FLOAT) out << "float ";
if(state&PART_INTER) out << "inter ";
if(state&PART_IN) out << "inn ";
if(state&PART_OUT) out << "out ";
if(state&PART_INACTIVE) out << "INACT ";
if(state&PART_OUTFLUID) out << "outfluid ";
return out.str();
} // */
#define P_CHANGETYPE(p, newtype) \
p->setLifeTime(0.); \
/* errMsg("PIT","U pit"<<(p)->getId()<<" pos:"<< (p)->getPos()<<" status:"<<convertFlags2String((p)->getFlags())<<" to "<< (newtype) ); */ \
p->setType(newtype);
// tracer defines
#define TRACE_JITTER 0.025
#define TRACE_RAND (rand()/(RAND_MAX+1.0))*TRACE_JITTER-(TRACE_JITTER*0.5)
#define FFGET_NORM(var,dl) \
if(RFLAG_NB(lev,i,j,k,workSet, dl) &(CFInter)){ (var) = QCELL_NB(lev,i,j,k,workSet,dl,dFfrac); } \
else if(RFLAG_NB(lev,i,j,k,workSet, dl) &(CFFluid|CFUnused)){ (var) = 1.; } else (var) = 0.0;
// float jitter
#define FLOAT_JITTER_BND (FLOAT_JITTER*2.0)
#define FLOAT_JITTBNDRAND(x) ((rand()/(RAND_MAX+1.0))*FLOAT_JITTER_BND*(1.-(x/(LbmFloat)maxdw))-(FLOAT_JITTER_BND*(1.-(x)/(LbmFloat)maxdw)*0.5))
#define DEL_PART { \
/*errMsg("PIT","DEL AT "<< __LINE__<<" type:"<<p->getType()<<" "); */ \
p->setActive( false ); \
continue; }
void LbmFsgrSolver::advanceParticles() {
const int level = mMaxRefine;
const int workSet = mLevel[level].setCurr;
LbmFloat vx=0.0,vy=0.0,vz=0.0;
//int debugOutCounter=0; // debug output counter
myTime_t parttstart = getTime();
const LbmFloat cellsize = this->mpParam->getCellSize();
const LbmFloat timestep = this->mpParam->getTimestep();
//const LbmFloat viscAir = 1.79 * 1e-5; // RW2L kin. viscosity, mu
//const LbmFloat viscWater = 1.0 * 1e-6; // RW2L kin. viscosity, mu
const LbmFloat rhoAir = 1.2; // [kg m^-3] RW2L
const LbmFloat rhoWater = 1000.0; // RW2L
const LbmFloat minDropSize = 0.0005; // [m], = 2mm RW2L
const LbmVec velAir(0.); // [m / s]
const LbmFloat r1 = 0.005; // r max
const LbmFloat r2 = 0.0005; // r min
const LbmFloat v1 = 9.0; // v max
const LbmFloat v2 = 2.0; // v min
const LbmVec rwgrav = vec2L( this->mpParam->getGravity(mSimulationTime) );
const bool useff = (mFarFieldSize>1.2); // if(mpTest->mFarfMode>0){
// TODO scale bubble/part damping dep. on timestep, also drop bnd rev damping
const int cutval = mCutoff; // use full border!?
if(this->mStepCnt%50==49) { mpParticles->cleanup(); }
for(vector<ParticleObject>::iterator pit= mpParticles->getParticlesBegin();
pit!= mpParticles->getParticlesEnd(); pit++) {
//if((*pit).getPos()[2]>10.) errMsg("PIT"," pit"<<(*pit).getId()<<" pos:"<< (*pit).getPos()<<" status:["<<getParticleStatusString((*pit).getFlags())<<"] vel:"<< (*pit).getVel() );
if( (*pit).getActive()==false ) continue;
// skip until reached
ParticleObject *p = &(*pit);
if(p->getLifeTime()<0.){
if(p->getLifeTime() < -mSimulationTime) continue;
else p->setLifeTime(-mLevel[level].timestep); // zero for following update
}
int i,j,k;
p->setLifeTime(p->getLifeTime()+mLevel[level].timestep);
// nearest neighbor, particle positions don't include empty bounds
ntlVec3Gfx pos = p->getPos();
i= (int)pos[0]; j= (int)pos[1]; k= (int)pos[2];// no offset necessary
if(LBMDIM==2) { k = 0; }
// only testdata handling, all for sws
#if LBM_INCLUDE_TESTSOLVERS==1
if(useff && (mpTest->mFarfMode>0)) {
p->setStatus(PART_OUT);
mpTest->handleParticle(p, i,j,k); continue;
}
#endif // LBM_INCLUDE_TESTSOLVERS==1
// in out tests
if(p->getStatus()&PART_IN) { // IN
if( (i<cutval)||(i>mSizex-1-cutval)||
(j<cutval)||(j>mSizey-1-cutval)
//||(k<cutval)||(k>mSizez-1-cutval)
) {
if(!useff) { DEL_PART;
} else {
p->setStatus(PART_OUT);
}
}
} else { // OUT rough check
// check in again?
if( (i>=cutval)&&(i<=mSizex-1-cutval)&&
(j>=cutval)&&(j<=mSizey-1-cutval)
) {
p->setStatus(PART_IN);
}
}
if( (p->getType()==PART_BUBBLE) ||
(p->getType()==PART_TRACER) ) {
// no interpol
vx = vy = vz = 0.0;
if(p->getStatus()&PART_IN) { // IN
if(k>=cutval) {
if(k>mSizez-1-cutval) DEL_PART;
if( RFLAG(level, i,j,k, workSet)&(CFFluid|CFUnused) ) {
// still ok
int partLev = level;
int si=i, sj=j, sk=k;
while(partLev>0 && RFLAG(partLev, si,sj,sk, workSet)&(CFUnused)) {
partLev--;
si/=2;
sj/=2;
sk/=2;
}
// get velocity from fluid cell
if( RFLAG(partLev, si,sj,sk, workSet)&(CFFluid) ) {
LbmFloat *ccel = RACPNT(partLev, si,sj,sk, workSet);
FORDF1{
LbmFloat cdf = RAC(ccel, l);
// TODO update below
vx += (this->dfDvecX[l]*cdf);
vy += (this->dfDvecY[l]*cdf);
vz += (this->dfDvecZ[l]*cdf);
}
// remove gravity influence
const LbmFloat lesomega = mLevel[level].omega; // no les
vx -= mLevel[level].gravity[0] * lesomega*0.5;
vy -= mLevel[level].gravity[1] * lesomega*0.5;
vz -= mLevel[level].gravity[2] * lesomega*0.5;
} // fluid vel
} else { // OUT
// out of bounds, deactivate...
// FIXME make fsgr treatment
if(p->getType()==PART_BUBBLE) { P_CHANGETYPE(p, PART_FLOAT ); continue; }
}
} else {
// below 3d region, just rise
}
} else { // OUT
# if LBM_INCLUDE_TESTSOLVERS==1
if(useff) { mpTest->handleParticle(p, i,j,k); }
else DEL_PART;
# else // LBM_INCLUDE_TESTSOLVERS==1
DEL_PART;
# endif // LBM_INCLUDE_TESTSOLVERS==1
// TODO use x,y vel...?
}
ntlVec3Gfx v = p->getVel(); // dampen...
if( (useff)&& (p->getType()==PART_BUBBLE) ) {
// test rise
if(mPartUsePhysModel) {
LbmFloat radius = p->getSize() * minDropSize;
//LbmVec velPart = vec2L(p->getVel()) *cellsize/timestep; // L2RW, lattice velocity
//LbmVec velWater = LbmVec(vx,vy,vz) *cellsize/timestep;// L2RW, fluid velocity
//LbmVec velRel = velWater - velPart;
//LbmFloat velRelNorm = norm(velRel);
//LbmFloat pvolume = rhoAir * 4.0/3.0 * M_PI* radius*radius*radius; // volume: 4/3 pi r^3
//LbmVec fb = -rwgrav* pvolume *rhoWater;
//LbmVec fd = velRel*6.0*M_PI*radius* (1e-3); //viscWater;
//LbmVec change = (fb+fd) *10.0*timestep *(timestep/cellsize);
/*if(debugOutCounter<0) {
errMsg("PIT","BTEST1 vol="<<pvolume<<" radius="<<radius<<" vn="<<velRelNorm<<" velPart="<<velPart<<" velRel"<<velRel);
errMsg("PIT","BTEST2 cellsize="<<cellsize<<" timestep="<<timestep<<" viscW="<<viscWater<<" ss/mb="<<(timestep/(pvolume*rhoAir)));
errMsg("PIT","BTEST2 grav="<<rwgrav<<" " );
errMsg("PIT","BTEST2 change="<<(change)<<" fb="<<(fb)<<" fd="<<(fd)<<" ");
errMsg("PIT","BTEST2 change="<<norm(change)<<" fb="<<norm(fb)<<" fd="<<norm(fd)<<" ");
} // DEBUG */
LbmVec fd2 = (LbmVec(vx,vy,vz)-vec2L(p->getVel())) * 6.0*M_PI*radius* (1e-3); //viscWater;
LbmFloat w = 0.99;
vz = (1.0-w)*vz + w*(p->getVel()[2]-0.5*(p->getSize()/5.0)*mLevel[level].gravity[2]);
v = ntlVec3Gfx(vx,vy,vz)+vec2G(fd2);
p->setVel( v );
} else {
// non phys, half old, half fluid, use slightly slower acc
v = v*0.5 + ntlVec3Gfx(vx,vy,vz)* 0.5-vec2G(mLevel[level].gravity)*0.5;
p->setVel( v * 0.99 );
}
p->advanceVel();
} else if(p->getType()==PART_TRACER) {
v = ntlVec3Gfx(vx,vy,vz);
CellFlagType fflag = RFLAG(level, i,j,k, workSet);
if(fflag&(CFFluid|CFInter) ) { p->setInFluid(true);
} else { p->setInFluid(false); }
if( (( fflag&CFFluid ) && ( fflag&CFNoBndFluid )) ||
(( fflag&CFInter ) && (!(fflag&CFNoNbFluid)) ) ) {
// only real fluid
# if LBMDIM==3
p->advance( TRACE_RAND,TRACE_RAND,TRACE_RAND);
# else
p->advance( TRACE_RAND,TRACE_RAND, 0.);
# endif
} else {
// move inwards along normal, make sure normal is valid first
// todo use class funcs!
const int lev = level;
LbmFloat nx=0.,ny=0.,nz=0., nv1,nv2;
bool nonorm = false;
if(i<=0) { nx = -1.; nonorm = true; }
if(i>=mSizex-1) { nx = 1.; nonorm = true; }
if(j<=0) { ny = -1.; nonorm = true; }
if(j>=mSizey-1) { ny = 1.; nonorm = true; }
# if LBMDIM==3
if(k<=0) { nz = -1.; nonorm = true; }
if(k>=mSizez-1) { nz = 1.; nonorm = true; }
# endif // LBMDIM==3
if(!nonorm) {
FFGET_NORM(nv1,dE); FFGET_NORM(nv2,dW);
nx = 0.5* (nv2-nv1);
FFGET_NORM(nv1,dN); FFGET_NORM(nv2,dS);
ny = 0.5* (nv2-nv1);
# if LBMDIM==3
FFGET_NORM(nv1,dT); FFGET_NORM(nv2,dB);
nz = 0.5* (nv2-nv1);
# else // LBMDIM==3
nz = 0.;
# endif // LBMDIM==3
} else {
v = p->getVel() + vec2G(mLevel[level].gravity);
}
p->advanceVec( (ntlVec3Gfx(nx,ny,nz)) * -0.1 ); // + vec2G(mLevel[level].gravity);
}
}
p->setVel( v );
p->advanceVel();
}
// drop handling
else if(p->getType()==PART_DROP) {
ntlVec3Gfx v = p->getVel(); // dampen...
if(mPartUsePhysModel) {
LbmFloat radius = p->getSize() * minDropSize;
LbmVec velPart = vec2L(p->getVel()) *cellsize /timestep; // * cellsize / timestep; // L2RW, lattice velocity
LbmVec velRel = velAir - velPart;
//LbmVec velRelLat = velRel /cellsize*timestep; // L2RW
LbmFloat velRelNorm = norm(velRel);
// TODO calculate values in lattice units, compute CD?!??!
LbmFloat mb = rhoWater * 4.0/3.0 * M_PI* radius*radius*radius; // mass: 4/3 pi r^3 rho
const LbmFloat rw = (r1-radius)/(r1-r2);
const LbmFloat rmax = (0.5 + 0.5*rw);
const LbmFloat vmax = (v2 + (v1-v2)* (1.0-rw) );
const LbmFloat cd = (rmax) * (velRelNorm)/(vmax);
LbmVec fg = rwgrav * mb;// * (1.0-rhoAir/rhoWater);
LbmVec fd = velRel* velRelNorm* cd*M_PI *rhoAir *0.5 *radius*radius;
LbmVec change = (fg+ fd ) *timestep / mb *(timestep/cellsize);
//if(k>0) { errMsg("\nPIT","NTEST1 mb="<<mb<<" radius="<<radius<<" vn="<<velRelNorm<<" velPart="<<velPart<<" velRel"<<velRel<<" pgetVel="<<p->getVel() ); }
v += vec2G(change);
p->setVel(v);
// NEW
} else {
p->setVel( v );
int gravk = (int)(p->getPos()[2]+mLevel[level].gravity[2]);
if(gravk>=0 && gravk<mSizez && RFLAG(level, i,j,gravk, workSet)&CFBnd) {
// dont add for "resting" parts
v[2] = 0.;
p->setVel( v*0.9 ); // restdamping
} else {
p->addToVel( vec2G(mLevel[level].gravity) );
}
} // OLD
p->advanceVel();
if(p->getStatus()&PART_IN) { // IN
if(k<cutval) { DEL_PART; continue; }
if(k<=mSizez-1-cutval){
CellFlagType pflag = RFLAG(level, i,j,k, workSet);
//errMsg("PIT move"," at "<<PRINT_IJK<<" flag"<<convertCellFlagType2String(pflag) );
if(pflag & (CFBnd)) {
handleObstacleParticle(p);
continue;
} else if(pflag & (CFEmpty)) {
// still ok
} else if((pflag & CFInter)
//&&(!(RFLAG(level, i,j,k, workSet)& CFNoNbFluid))
) {
// add to no nb fluid i.f.'s, so skip if interface with fluid nb
} else if(pflag & (CFFluid|CFUnused|CFInter) ){ // interface cells ignored here due to previous check!
// add dropmass again, (these are only interf. with nonbfl.)
int oi= (int)(pos[0]-1.25*v[0]+0.5);
int oj= (int)(pos[1]-1.25*v[1]+0.5);
int ok= (int)(pos[2]-1.25*v[2]+0.5);
const LbmFloat size = p->getSize();
const LbmFloat dropmass = ParticleObject::getMass(mPartDropMassSub*size);
bool orgcellok = false;
if( (oi<0)||(oi>mSizex-1)||
(oj<0)||(oj>mSizey-1)||
(ok<0)||(ok>mSizez-1) ) {
// org cell not ok!
} else if( RFLAG(level, oi,oj,ok, workSet) & (CFInter) ){
orgcellok = true;
} else {
// search upward for interface
oi=i; oj=j; ok=k;
for(int kk=0; kk<5 && ok<=mSizez-2; kk++) {
ok++; // check sizez-2 due to this increment!
if( RFLAG(level, oi,oj,ok, workSet) & (CFInter) ){
kk = 5; orgcellok = true;
}
}
}
//errMsg("PTIMPULSE"," new v"<<v<<" at "<<PRINT_VEC(oi,oj,ok)<<" , was "<<PRINT_VEC(i,j,k)<<" ok "<<orgcellok );
if(orgcellok) {
QCELL(level, oi,oj,ok, workSet, dMass) += dropmass;
QCELL(level, oi,oj,ok, workSet, dFfrac) += dropmass; // assume rho=1?
if(RFLAG(level, oi,oj,ok, workSet) & CFNoBndFluid){
// check speed, perhaps normalize
gfxReal vlensqr = normNoSqrt(v);
if(vlensqr > 0.166*0.166) {
v *= 1./sqrtf((float)vlensqr)*0.166;
}
// compute cell velocity
LbmFloat *tcel = RACPNT(level, oi,oj,ok, workSet);
LbmFloat velUx=0., velUy=0., velUz=0.;
FORDF0 {
velUx += (this->dfDvecX[l]*RAC(tcel,l));
velUy += (this->dfDvecY[l]*RAC(tcel,l));
velUz += (this->dfDvecZ[l]*RAC(tcel,l));
}
// add impulse
/*
LbmFloat cellVelSqr = velUx*velUx+ velUy*velUy+ velUz*velUz;
//errMsg("PTIMPULSE"," new v"<<v<<" cvs"<<cellVelSqr<<"="<<sqrt(cellVelSqr));
if(cellVelSqr< 0.166*0.166) {
FORDF1 {
const LbmFloat add = 3. * dropmass * this->dfLength[l]*(v[0]*this->dfDvecX[l]+v[1]*this->dfDvecY[l]+v[2]*this->dfDvecZ[l]);
RAC(tcel,l) += add;
} } // */
} // only add impulse away from obstacles!
} // orgcellok
// FIXME make fsgr treatment
P_CHANGETYPE(p, PART_FLOAT ); continue;
// jitter in cell to prevent stacking when hitting a steep surface
ntlVec3Gfx cpos = p->getPos();
cpos[0] += (rand()/(RAND_MAX+1.0))-0.5;
cpos[1] += (rand()/(RAND_MAX+1.0))-0.5;
cpos[2] += (rand()/(RAND_MAX+1.0))-0.5;
p->setPos(cpos);
} else {
DEL_PART;
this->mNumParticlesLost++;
}
}
} else { // OUT
# if LBM_INCLUDE_TESTSOLVERS==1
if(useff) { mpTest->handleParticle(p, i,j,k); }
else{ DEL_PART; }
# else // LBM_INCLUDE_TESTSOLVERS==1
DEL_PART;
# endif // LBM_INCLUDE_TESTSOLVERS==1
}
} // air particle
// inter particle
else if(p->getType()==PART_INTER) {
// unused!?
if(p->getStatus()&PART_IN) { // IN
if((k<cutval)||(k>mSizez-1-cutval)) {
// undecided particle above or below... remove?
DEL_PART;
}
CellFlagType pflag = RFLAG(level, i,j,k, workSet);
if(pflag& CFInter ) {
// still ok
} else if(pflag& (CFFluid|CFUnused) ) {
P_CHANGETYPE(p, PART_FLOAT ); continue;
} else if(pflag& CFEmpty ) {
P_CHANGETYPE(p, PART_DROP ); continue;
} else if(pflag& CFBnd ) {
P_CHANGETYPE(p, PART_FLOAT ); continue;
}
} else { // OUT
// undecided particle outside... remove?
DEL_PART;
}
}
// float particle
else if(p->getType()==PART_FLOAT) {
if(p->getStatus()&PART_IN) { // IN
if(k<cutval) DEL_PART;
// not valid for mass...
vx = vy = vz = 0.0;
// define from particletracer.h
#if MOVE_FLOATS==1
const int DEPTH_AVG=3; // only average interface vels
int ccnt=0;
for(int kk=0;kk<DEPTH_AVG;kk+=1) {
if((k-kk)<1) continue;
if(RFLAG(level, i,j,k, workSet)&(CFInter)) {} else continue;
ccnt++;
FORDF1{
LbmFloat cdf = QCELL(level, i,j,k-kk, workSet, l);
vx += (this->dfDvecX[l]*cdf);
vy += (this->dfDvecY[l]*cdf);
vz += (this->dfDvecZ[l]*cdf);
}
}
if(ccnt) {
// use halved surface velocity (todo, use omega instead)
vx /=(LbmFloat)(ccnt * 2.0); // half xy speed! value2
vy /=(LbmFloat)(ccnt * 2.0);
vz /=(LbmFloat)(ccnt); }
#else // MOVE_FLOATS==1
vx=vy=0.; //p->setVel(ntlVec3Gfx(0.) ); // static_float
#endif // MOVE_FLOATS==1
vx += (rand()/(RAND_MAX+1.0))*(FLOAT_JITTER*0.2)-(FLOAT_JITTER*0.2*0.5);
vy += (rand()/(RAND_MAX+1.0))*(FLOAT_JITTER*0.2)-(FLOAT_JITTER*0.2*0.5);
//bool delfloat = false;
if( ( RFLAG(level, i,j,k, workSet)& (CFFluid|CFUnused) ) ) {
// in fluid cell
vz = p->getVel()[2]-1.0*mLevel[level].gravity[2]; // simply rise...
if(vz<0.) vz=0.;
} else if( ( RFLAG(level, i,j,k, workSet)& CFBnd ) ) {
// force downwards movement, move below obstacle...
//vz = p->getVel()[2]+1.0*mLevel[level].gravity[2]; // fall...
//if(vz>0.) vz=0.;
DEL_PART;
} else if( ( RFLAG(level, i,j,k, workSet)& CFInter ) ) {
// keep in interface , one grid cell offset is added in part. gen
} else { // all else...
if( ( RFLAG(level, i,j,k-1, workSet)& (CFFluid|CFInter) ) ) {
vz = p->getVel()[2]+2.0*mLevel[level].gravity[2]; // fall...
if(vz>0.) vz=0.; }
else { DEL_PART; }
}
p->setVel( vec2G( ntlVec3Gfx(vx,vy,vz) ) ); //?
p->advanceVel();
} else {
#if LBM_INCLUDE_TESTSOLVERS==1
if(useff) { mpTest->handleParticle(p, i,j,k); }
else DEL_PART;
#else // LBM_INCLUDE_TESTSOLVERS==1
DEL_PART;
#endif // LBM_INCLUDE_TESTSOLVERS==1
}
// additional bnd jitter
if((0) && (useff) && (p->getLifeTime()<3.*mLevel[level].timestep)) {
// use half butoff border 1/8
int maxdw = (int)(mLevel[level].lSizex*0.125*0.5);
if(maxdw<3) maxdw=3;
if((j>=0)&&(j<=mSizey-1)) {
if(ABS(i-( cutval))<maxdw) { p->advance( FLOAT_JITTBNDRAND( ABS(i-( cutval))), 0.,0.); }
if(ABS(i-(mSizex-1-cutval))<maxdw) { p->advance( FLOAT_JITTBNDRAND( ABS(i-(mSizex-1-cutval))), 0.,0.); }
}
}
} // PART_FLOAT
// unknown particle type
else {
errMsg("LbmFsgrSolver::advanceParticles","PIT pit invalid type!? "<<p->getStatus() );
}
}
myTime_t parttend = getTime();
debMsgStd("LbmFsgrSolver::advanceParticles",DM_MSG,"Time for particle update:"<< getTimeString(parttend-parttstart)<<", #particles:"<<mpParticles->getNumParticles() , 10 );
}
void LbmFsgrSolver::notifySolverOfDump(int dumptype, int frameNr,char *frameNrStr,string outfilename) {
int workSet = mLevel[mMaxRefine].setCurr;
std::ostringstream name;
// debug - raw dump of ffrac values, as text!
if(mDumpRawText) {
name << outfilename<< frameNrStr <<".dump";
FILE *file = fopen(name.str().c_str(),"w");
if(file) {
for(int k= getForZMinBnd(); k< getForZMaxBnd(mMaxRefine); ++k) {
for(int j=0;j<mLevel[mMaxRefine].lSizey-0;j++) {
for(int i=0;i<mLevel[mMaxRefine].lSizex-0;i++) {
float val = 0.;
if(RFLAG(mMaxRefine, i,j,k, workSet) & CFInter) {
val = QCELL(mMaxRefine,i,j,k, mLevel[mMaxRefine].setCurr,dFfrac);
if(val<0.) val=0.;
if(val>1.) val=1.;
}
if(RFLAG(mMaxRefine, i,j,k, workSet) & CFFluid) val = 1.;
fprintf(file, "%f ",val); // text
//errMsg("W", PRINT_IJK<<" val:"<<val);
}
fprintf(file, "\n"); // text
}
fprintf(file, "\n"); // text
}
fclose(file);
} // file
} // */
if(mDumpRawBinary) {
if(!mDumpRawBinaryZip) {
// unzipped, only fill
name << outfilename<< frameNrStr <<".bdump";
FILE *file = fopen(name.str().c_str(),"w");
if(file) {
for(int k= getForZMinBnd(); k< getForZMaxBnd(mMaxRefine); ++k) {
for(int j=0;j<mLevel[mMaxRefine].lSizey-0;j++) {
for(int i=0;i<mLevel[mMaxRefine].lSizex-0;i++) {
float val = 0.;
if(RFLAG(mMaxRefine, i,j,k, workSet) & CFInter) {
val = QCELL(mMaxRefine,i,j,k, mLevel[mMaxRefine].setCurr,dFfrac);
if(val<0.) val=0.;
if(val>1.) val=1.;
}
if(RFLAG(mMaxRefine, i,j,k, workSet) & CFFluid) val = 1.;
fwrite( &val, sizeof(val), 1, file); // binary
}
}
}
fclose(file);
} // file
} // unzipped
else {
// zipped, use iso values
prepareVisualization();
name << outfilename<< frameNrStr <<".bdump.gz";
gzFile gzf = gzopen(name.str().c_str(),"wb9");
if(gzf) {
// write size
int s;
s=mSizex; gzwrite(gzf, &s, sizeof(s));
s=mSizey; gzwrite(gzf, &s, sizeof(s));
s=mSizez; gzwrite(gzf, &s, sizeof(s));
// write isovalues
for(int k= getForZMinBnd(); k< getForZMaxBnd(mMaxRefine); ++k) {
for(int j=0;j<mLevel[mMaxRefine].lSizey;j++) {
for(int i=0;i<mLevel[mMaxRefine].lSizex;i++) {
float val = 0.;
val = *mpIso->lbmGetData( i,j,k );
gzwrite(gzf, &val, sizeof(val));
}
}
}
gzclose(gzf);
} // gzf
} // zip
} // bin dump
dumptype = 0; frameNr = 0; // get rid of warning
}
/*! move a particle at a boundary */
void LbmFsgrSolver::handleObstacleParticle(ParticleObject *p) {
//if(normNoSqrt(v)<=0.) continue; // skip stuck
/*
p->setVel( v * -1. ); // revert
p->advanceVel(); // move back twice...
if( RFLAG(mMaxRefine, i,j,k, workSet)& (CFBndNoslip)) {
p->setVel( v * -0.5 ); // revert & dampen
}
p->advanceVel();
// */
// TODO mark/remove stuck parts!?
const int level = mMaxRefine;
const int workSet = mLevel[level].setCurr;
LbmVec v = vec2L( p->getVel() );
if(normNoSqrt(v)<=0.) {
p->setVel(vec2G(mLevel[level].gravity));
}
CellFlagType pflag = CFBnd;
ntlVec3Gfx posOrg(p->getPos());
ntlVec3Gfx npos(0.);
int ni=1,nj=1,nk=1;
int tries = 0;
// try to undo movement
p->advanceVec( (p->getVel()-vec2G(mLevel[level].gravity)) * -2.);
npos = p->getPos(); ni= (int)npos[0];
nj= (int)npos[1]; nk= (int)npos[2];
if(LBMDIM==2) { nk = 0; }
//errMsg("BOUNDCPAR"," t"<<PRINT_VEC(ni,nj,nk)<<" v"<<v<<" p"<<npos);
// delete out of domain
if(!checkDomainBounds(level,ni,nj,nk)) {
//errMsg("BOUNDCPAR"," DEL! ");
p->setActive( false );
return;
}
pflag = RFLAG(level, ni,nj,nk, workSet);
// try to force particle out of boundary
bool haveNorm = false;
LbmVec bnormal;
if(pflag&CFBnd) {
npos = posOrg; ni= (int)npos[0];
nj= (int)npos[1]; nk= (int)npos[2];
if(LBMDIM==2) { nk = 0; }
computeObstacleSurfaceNormalAcc(ni,nj,nk, &bnormal[0]);
haveNorm = true;
normalize(bnormal);
bnormal *= 0.25;
tries = 1;
while(pflag&CFBnd && tries<=5) {
// use increasing step sizes
p->advanceVec( vec2G( bnormal *0.5 *(gfxReal)tries ) );
npos = p->getPos();
ni= (int)npos[0];
nj= (int)npos[1];
nk= (int)npos[2];
// delete out of domain
if(!checkDomainBounds(level,ni,nj,nk)) {
//errMsg("BOUNDCPAR"," DEL! ");
p->setActive( false );
return;
}
pflag = RFLAG(level, ni,nj,nk, workSet);
tries++;
}
// really stuck, delete...
if(pflag&CFBnd) {
p->setActive( false );
return;
}
}
// not in bound anymore!
if(!haveNorm) {
CellFlagType *bflag = &RFLAG(level, ni,nj,nk, workSet);
LbmFloat *bcell = RACPNT(level, ni,nj,nk, workSet);
computeObstacleSurfaceNormal(bcell,bflag, &bnormal[0]);
}
normalize(bnormal);
LbmVec normComp = bnormal * dot(vec2L(v),bnormal);
//errMsg("BOUNDCPAR","bnormal"<<bnormal<<" normComp"<<normComp<<" newv"<<(v-normComp) );
v = (v-normComp)*0.9; // only move tangential
v *= 0.9; // restdamping , todo use timestep
p->setVel(vec2G(v));
p->advanceVel();
}
/*****************************************************************************/
/*! internal quick print function (for debugging) */
/*****************************************************************************/
void
LbmFsgrSolver::printLbmCell(int level, int i, int j, int k, int set) {
stdCellId *newcid = new stdCellId;
newcid->level = level;
newcid->x = i;
newcid->y = j;
newcid->z = k;
// this function is not called upon clicking, then its from setMouseClick
debugPrintNodeInfo( newcid, set );
delete newcid;
}
void
LbmFsgrSolver::debugMarkCellCall(int level, int vi,int vj,int vk) {
stdCellId *newcid = new stdCellId;
newcid->level = level;
newcid->x = vi;
newcid->y = vj;
newcid->z = vk;
this->addCellToMarkedList( newcid );
}
/*****************************************************************************/
// implement CellIterator<UniformFsgrCellIdentifier> interface
/*****************************************************************************/
// values from guiflkt.cpp
extern double guiRoiSX, guiRoiSY, guiRoiSZ, guiRoiEX, guiRoiEY, guiRoiEZ;
extern int guiRoiMaxLev, guiRoiMinLev;
#define CID_SX (int)( (mLevel[cid->level].lSizex-1) * guiRoiSX )
#define CID_SY (int)( (mLevel[cid->level].lSizey-1) * guiRoiSY )
#define CID_SZ (int)( (mLevel[cid->level].lSizez-1) * guiRoiSZ )
#define CID_EX (int)( (mLevel[cid->level].lSizex-1) * guiRoiEX )
#define CID_EY (int)( (mLevel[cid->level].lSizey-1) * guiRoiEY )
#define CID_EZ (int)( (mLevel[cid->level].lSizez-1) * guiRoiEZ )
CellIdentifierInterface*
LbmFsgrSolver::getFirstCell( ) {
int level = mMaxRefine;
#if LBMDIM==3
if(mMaxRefine>0) { level = mMaxRefine-1; } // NO1HIGHESTLEV DEBUG
#endif
level = guiRoiMaxLev;
if(level>mMaxRefine) level = mMaxRefine;
//errMsg("LbmFsgrSolver::getFirstCell","Celliteration started...");
stdCellId *cid = new stdCellId;
cid->level = level;
cid->x = CID_SX;
cid->y = CID_SY;
cid->z = CID_SZ;
return cid;
}
LbmFsgrSolver::stdCellId*
LbmFsgrSolver::convertBaseCidToStdCid( CellIdentifierInterface* basecid) {
//stdCellId *cid = dynamic_cast<stdCellId*>( basecid );
stdCellId *cid = (stdCellId*)( basecid );
return cid;
}
void LbmFsgrSolver::advanceCell( CellIdentifierInterface* basecid) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
if(cid->getEnd()) return;
//debugOut(" ADb "<<cid->x<<","<<cid->y<<","<<cid->z<<" e"<<cid->getEnd(), 10);
cid->x++;
if(cid->x > CID_EX){ cid->x = CID_SX; cid->y++;
if(cid->y > CID_EY){ cid->y = CID_SY; cid->z++;
if(cid->z > CID_EZ){
cid->level--;
cid->x = CID_SX;
cid->y = CID_SY;
cid->z = CID_SZ;
if(cid->level < guiRoiMinLev) {
cid->level = guiRoiMaxLev;
cid->setEnd( true );
}
}
}
}
//debugOut(" ADa "<<cid->x<<","<<cid->y<<","<<cid->z<<" e"<<cid->getEnd(), 10);
}
bool LbmFsgrSolver::noEndCell( CellIdentifierInterface* basecid) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
return (!cid->getEnd());
}
void LbmFsgrSolver::deleteCellIterator( CellIdentifierInterface** cid ) {
delete *cid;
*cid = NULL;
}
CellIdentifierInterface* LbmFsgrSolver::getCellAt( ntlVec3Gfx pos ) {
//int cellok = false;
pos -= (this->mvGeoStart);
LbmFloat mmaxsize = mLevel[mMaxRefine].nodeSize;
for(int level=mMaxRefine; level>=0; level--) { // finest first
//for(int level=0; level<=mMaxRefine; level++) { // coarsest first
LbmFloat nsize = mLevel[level].nodeSize;
int x,y,z;
// CHECK +- maxsize?
x = (int)((pos[0]+0.5*mmaxsize) / nsize );
y = (int)((pos[1]+0.5*mmaxsize) / nsize );
z = (int)((pos[2]+0.5*mmaxsize) / nsize );
if(LBMDIM==2) z = 0;
// double check...
if(x<0) continue;
if(y<0) continue;
if(z<0) continue;
if(x>=mLevel[level].lSizex) continue;
if(y>=mLevel[level].lSizey) continue;
if(z>=mLevel[level].lSizez) continue;
// return fluid/if/border cells
if( ( (RFLAG(level, x,y,z, mLevel[level].setCurr)&(CFUnused)) ) ||
( (level<mMaxRefine) && (RFLAG(level, x,y,z, mLevel[level].setCurr)&(CFUnused|CFEmpty)) ) ) {
continue;
} // */
stdCellId *newcid = new stdCellId;
newcid->level = level;
newcid->x = x;
newcid->y = y;
newcid->z = z;
//errMsg("cellAt",this->mName<<" "<<pos<<" l"<<level<<":"<<x<<","<<y<<","<<z<<" "<<convertCellFlagType2String(RFLAG(level, x,y,z, mLevel[level].setCurr)) );
return newcid;
}
return NULL;
}
// INFO functions
int LbmFsgrSolver::getCellSet ( CellIdentifierInterface* basecid) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
return mLevel[cid->level].setCurr;
//return mLevel[cid->level].setOther;
}
int LbmFsgrSolver::getCellLevel ( CellIdentifierInterface* basecid) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
return cid->level;
}
ntlVec3Gfx LbmFsgrSolver::getCellOrigin ( CellIdentifierInterface* basecid) {
ntlVec3Gfx ret;
stdCellId *cid = convertBaseCidToStdCid(basecid);
ntlVec3Gfx cs( mLevel[cid->level].nodeSize );
if(LBMDIM==2) { cs[2] = 0.0; }
if(LBMDIM==2) {
ret =(this->mvGeoStart + ntlVec3Gfx( cid->x *cs[0], cid->y *cs[1], (this->mvGeoEnd[2]-this->mvGeoStart[2])*0.5 )
+ ntlVec3Gfx(0.0,0.0,cs[1]*-0.25)*cid->level )
+getCellSize(basecid);
} else {
ret =(this->mvGeoStart + ntlVec3Gfx( cid->x *cs[0], cid->y *cs[1], cid->z *cs[2] ))
+getCellSize(basecid);
}
return (ret);
}
ntlVec3Gfx LbmFsgrSolver::getCellSize ( CellIdentifierInterface* basecid) {
// return half size
stdCellId *cid = convertBaseCidToStdCid(basecid);
ntlVec3Gfx retvec( mLevel[cid->level].nodeSize * 0.5 );
// 2d display as rectangles
if(LBMDIM==2) { retvec[2] = 0.0; }
return (retvec);
}
LbmFloat LbmFsgrSolver::getCellDensity ( CellIdentifierInterface* basecid,int set) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
// skip non-fluid cells
if(RFLAG(cid->level, cid->x,cid->y,cid->z, set)&(CFFluid|CFInter)) {
// ok go on...
} else {
return 0.;
}
LbmFloat rho = 0.0;
FORDF0 { rho += QCELL(cid->level, cid->x,cid->y,cid->z, set, l); } // ORG
return ((rho-1.0) * mLevel[cid->level].simCellSize / mLevel[cid->level].timestep) +1.0; // ORG
/*if(RFLAG(cid->level, cid->x,cid->y,cid->z, set)&CFInter) { // test
LbmFloat ux,uy,uz;
ux=uy=uz= 0.0;
int lev = cid->level;
LbmFloat df[27], feqOld[27];
FORDF0 {
rho += QCELL(lev, cid->x,cid->y,cid->z, set, l);
ux += this->dfDvecX[l]* QCELL(lev, cid->x,cid->y,cid->z, set, l);
uy += this->dfDvecY[l]* QCELL(lev, cid->x,cid->y,cid->z, set, l);
uz += this->dfDvecZ[l]* QCELL(lev, cid->x,cid->y,cid->z, set, l);
df[l] = QCELL(lev, cid->x,cid->y,cid->z, set, l);
}
FORDF0 {
feqOld[l] = getCollideEq(l, rho,ux,uy,uz);
}
// debugging mods
//const LbmFloat Qo = this->getLesNoneqTensorCoeff(df,feqOld);
//const LbmFloat modOmega = this->getLesOmega(mLevel[lev].omega, mLevel[lev].lcsmago,Qo);
//rho = (2.0-modOmega) *25.0;
//rho = Qo*100.0;
//if(cid->x==24){ errMsg("MODOMT"," at "<<PRINT_VEC(cid->x,cid->y,cid->z)<<" = "<<rho<<" "<<Qo); }
//else{ rho=0.0; }
} // test
return rho; // test */
}
LbmVec LbmFsgrSolver::getCellVelocity ( CellIdentifierInterface* basecid,int set) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
// skip non-fluid cells
if(RFLAG(cid->level, cid->x,cid->y,cid->z, set)&(CFFluid|CFInter)) {
// ok go on...
} else {
return LbmVec(0.0);
}
LbmFloat ux,uy,uz;
ux=uy=uz= 0.0;
FORDF0 {
ux += this->dfDvecX[l]* QCELL(cid->level, cid->x,cid->y,cid->z, set, l);
uy += this->dfDvecY[l]* QCELL(cid->level, cid->x,cid->y,cid->z, set, l);
uz += this->dfDvecZ[l]* QCELL(cid->level, cid->x,cid->y,cid->z, set, l);
}
LbmVec vel(ux,uy,uz);
// TODO fix...
return (vel * mLevel[cid->level].simCellSize / mLevel[cid->level].timestep * this->mDebugVelScale); // normal
}
LbmFloat LbmFsgrSolver::getCellDf( CellIdentifierInterface* basecid,int set, int dir) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
return QCELL(cid->level, cid->x,cid->y,cid->z, set, dir);
}
LbmFloat LbmFsgrSolver::getCellMass( CellIdentifierInterface* basecid,int set) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
return QCELL(cid->level, cid->x,cid->y,cid->z, set, dMass);
}
LbmFloat LbmFsgrSolver::getCellFill( CellIdentifierInterface* basecid,int set) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
if(RFLAG(cid->level, cid->x,cid->y,cid->z, set)&CFInter) return QCELL(cid->level, cid->x,cid->y,cid->z, set, dFfrac);
if(RFLAG(cid->level, cid->x,cid->y,cid->z, set)&CFFluid) return 1.0;
return 0.0;
//return QCELL(cid->level, cid->x,cid->y,cid->z, set, dFfrac);
}
CellFlagType LbmFsgrSolver::getCellFlag( CellIdentifierInterface* basecid,int set) {
stdCellId *cid = convertBaseCidToStdCid(basecid);
return RFLAG(cid->level, cid->x,cid->y,cid->z, set);
}
LbmFloat LbmFsgrSolver::getEquilDf( int l ) {
return this->dfEquil[l];
}
ntlVec3Gfx LbmFsgrSolver::getVelocityAt (float xp, float yp, float zp) {
ntlVec3Gfx avgvel(0.0);
LbmFloat avgnum = 0.;
// taken from getCellAt!
const int level = mMaxRefine;
const int workSet = mLevel[level].setCurr;
const LbmFloat nsize = mLevel[level].nodeSize;
const int x = (int)((-this->mvGeoStart[0]+xp-0.5*nsize) / nsize );
const int y = (int)((-this->mvGeoStart[1]+yp-0.5*nsize) / nsize );
int z = (int)((-this->mvGeoStart[2]+zp-0.5*nsize) / nsize );
if(LBMDIM==2) z=0;
//errMsg("DUMPVEL","p"<<PRINT_VEC(xp,yp,zp)<<" at "<<PRINT_VEC(x,y,z)<<" max"<<PRINT_VEC(mLevel[level].lSizex,mLevel[level].lSizey,mLevel[level].lSizez) );
// return fluid/if/border cells
// search neighborhood, do smoothing
FORDF0{
const int i = x+this->dfVecX[l];
const int j = y+this->dfVecY[l];
const int k = z+this->dfVecZ[l];
if( (i<0) || (j<0) || (k<0)
|| (i>=mLevel[level].lSizex)
|| (j>=mLevel[level].lSizey)
|| (k>=mLevel[level].lSizez) ) continue;
if( (RFLAG(level, i,j,k, mLevel[level].setCurr)&(CFFluid|CFInter)) ) {
ntlVec3Gfx vel(0.0);
LbmFloat *ccel = RACPNT(level, i,j,k ,workSet); // omp
for(int n=1; n<this->cDfNum; n++) {
vel[0] += (this->dfDvecX[n]*RAC(ccel,n));
vel[1] += (this->dfDvecY[n]*RAC(ccel,n));
vel[2] += (this->dfDvecZ[n]*RAC(ccel,n));
}
avgvel += vel;
avgnum += 1.0;
if(l==0) { // center slightly more weight
avgvel += vel; avgnum += 1.0;
}
} // */
}
if(avgnum>0.) {
ntlVec3Gfx retv = avgvel / avgnum;
retv *= nsize/mLevel[level].timestep;
// scale for current animation settings (frame time)
retv *= mpParam->getCurrentAniFrameTime();
//errMsg("DUMPVEL","t"<<mSimulationTime<<" at "<<PRINT_VEC(xp,yp,zp)<<" ret:"<<retv<<", avgv:"<<avgvel<<" n"<<avgnum<<" nsize"<<nsize<<" ts"<<mLevel[level].timestep<<" fr"<<mpParam->getCurrentAniFrameTime() );
return retv;
}
// no cells here...?
//errMsg("DUMPVEL"," at "<<PRINT_VEC(xp,yp,zp)<<" v"<<avgvel<<" n"<<avgnum<<" no vel !?");
return ntlVec3Gfx(0.);
}
#if LBM_USE_GUI==1
//! show simulation info (implement SimulationObject pure virtual func)
void
LbmFsgrSolver::debugDisplay(int set){
//lbmDebugDisplay< LbmFsgrSolver >( set, this );
lbmDebugDisplay( set );
}
#endif
/*****************************************************************************/
// strict debugging functions
/*****************************************************************************/
#if FSGR_STRICT_DEBUG==1
#define STRICT_EXIT *((int *)0)=0;
int LbmFsgrSolver::debLBMGI(int level, int ii,int ij,int ik, int is) {
if(level < 0){ errMsg("LbmStrict::debLBMGI"," invLev- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(level > mMaxRefine){ errMsg("LbmStrict::debLBMGI"," invLev+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if((ii==-1)&&(ij==0)) {
// special case for main loop, ok
} else {
if(ii<0){ errMsg("LbmStrict"," invX- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ij<0){ errMsg("LbmStrict"," invY- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ii>mLevel[level].lSizex-1){ errMsg("LbmStrict"," invX+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ij>mLevel[level].lSizey-1){ errMsg("LbmStrict"," invY+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
}
if(ik<0){ errMsg("LbmStrict"," invZ- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ik>mLevel[level].lSizez-1){ errMsg("LbmStrict"," invZ+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(is<0){ errMsg("LbmStrict"," invS- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(is>1){ errMsg("LbmStrict"," invS+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
return _LBMGI(level, ii,ij,ik, is);
};
CellFlagType& LbmFsgrSolver::debRFLAG(int level, int xx,int yy,int zz,int set){
return _RFLAG(level, xx,yy,zz,set);
};
CellFlagType& LbmFsgrSolver::debRFLAG_NB(int level, int xx,int yy,int zz,int set, int dir) {
if(dir<0) { errMsg("LbmStrict"," invD- l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
// warning might access all spatial nbs
if(dir>this->cDirNum){ errMsg("LbmStrict"," invD+ l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
return _RFLAG_NB(level, xx,yy,zz,set, dir);
};
CellFlagType& LbmFsgrSolver::debRFLAG_NBINV(int level, int xx,int yy,int zz,int set, int dir) {
if(dir<0) { errMsg("LbmStrict"," invD- l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
if(dir>this->cDirNum){ errMsg("LbmStrict"," invD+ l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
return _RFLAG_NBINV(level, xx,yy,zz,set, dir);
};
int LbmFsgrSolver::debLBMQI(int level, int ii,int ij,int ik, int is, int l) {
if(level < 0){ errMsg("LbmStrict::debLBMQI"," invLev- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(level > mMaxRefine){ errMsg("LbmStrict::debLBMQI"," invLev+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if((ii==-1)&&(ij==0)) {
// special case for main loop, ok
} else {
if(ii<0){ errMsg("LbmStrict"," invX- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ij<0){ errMsg("LbmStrict"," invY- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ii>mLevel[level].lSizex-1){ errMsg("LbmStrict"," invX+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ij>mLevel[level].lSizey-1){ errMsg("LbmStrict"," invY+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
}
if(ik<0){ errMsg("LbmStrict"," invZ- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(ik>mLevel[level].lSizez-1){ errMsg("LbmStrict"," invZ+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(is<0){ errMsg("LbmStrict"," invS- l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(is>1){ errMsg("LbmStrict"," invS+ l"<<level<<"|"<<ii<<","<<ij<<","<<ik<<" s"<<is); STRICT_EXIT; }
if(l<0) { errMsg("LbmStrict"," invD- "<<" l"<<l); STRICT_EXIT; }
if(l>this->cDfNum){ // dFfrac is an exception
if((l != dMass) && (l != dFfrac) && (l != dFlux)){ errMsg("LbmStrict"," invD+ "<<" l"<<l); STRICT_EXIT; } }
#if COMPRESSGRIDS==1
//if((!this->mInitDone) && (is!=mLevel[level].setCurr)){ STRICT_EXIT; } // COMPRT debug
#endif // COMPRESSGRIDS==1
return _LBMQI(level, ii,ij,ik, is, l);
};
LbmFloat& LbmFsgrSolver::debQCELL(int level, int xx,int yy,int zz,int set,int l) {
//errMsg("LbmStrict","debQCELL debug: l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" l"<<l<<" index"<<LBMGI(level, xx,yy,zz,set));
return _QCELL(level, xx,yy,zz,set,l);
};
LbmFloat& LbmFsgrSolver::debQCELL_NB(int level, int xx,int yy,int zz,int set, int dir,int l) {
if(dir<0) { errMsg("LbmStrict"," invD- l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
if(dir>this->cDfNum){ errMsg("LbmStrict"," invD+ l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
return _QCELL_NB(level, xx,yy,zz,set, dir,l);
};
LbmFloat& LbmFsgrSolver::debQCELL_NBINV(int level, int xx,int yy,int zz,int set, int dir,int l) {
if(dir<0) { errMsg("LbmStrict"," invD- l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
if(dir>this->cDfNum){ errMsg("LbmStrict"," invD+ l"<<level<<"|"<<xx<<","<<yy<<","<<zz<<" s"<<set<<" d"<<dir); STRICT_EXIT; }
return _QCELL_NBINV(level, xx,yy,zz,set, dir,l);
};
LbmFloat* LbmFsgrSolver::debRACPNT(int level, int ii,int ij,int ik, int is ) {
return _RACPNT(level, ii,ij,ik, is );
};
LbmFloat& LbmFsgrSolver::debRAC(LbmFloat* s,int l) {
if(l<0) { errMsg("LbmStrict"," invD- "<<" l"<<l); STRICT_EXIT; }
if(l>dTotalNum){ errMsg("LbmStrict"," invD+ "<<" l"<<l); STRICT_EXIT; }
//if(l>this->cDfNum){ // dFfrac is an exception
//if((l != dMass) && (l != dFfrac) && (l != dFlux)){ errMsg("LbmStrict"," invD+ "<<" l"<<l); STRICT_EXIT; } }
return _RAC(s,l);
};
#endif // FSGR_STRICT_DEBUG==1
/******************************************************************************
* GUI&debugging functions
*****************************************************************************/
#if LBM_USE_GUI==1
#define USE_GLUTILITIES
#include "../gui/gui_utilities.h"
//! display a single node
void LbmFsgrSolver::debugDisplayNode(int dispset, CellIdentifierInterface* cell ) {
//debugOut(" DD: "<<cell->getAsString() , 10);
ntlVec3Gfx org = this->getCellOrigin( cell );
ntlVec3Gfx halfsize = this->getCellSize( cell );
int set = this->getCellSet( cell );
//debugOut(" DD: "<<cell->getAsString()<<" "<< (dispset->type) , 10);
bool showcell = true;
int linewidth = 1;
ntlColor col(0.5);
LbmFloat cscale = 1.0; //dispset->scale;
#define DRAWDISPCUBE(col,scale) \
{ glLineWidth( linewidth ); \
glColor3f( (col)[0], (col)[1], (col)[2]); \
ntlVec3Gfx s = org-(halfsize * (scale)); \
ntlVec3Gfx e = org+(halfsize * (scale)); \
drawCubeWire( s,e ); }
CellFlagType flag = this->getCellFlag(cell, set );
// always check types
if(flag& CFInvalid ) { if(!guiShowInvalid ) return; }
if(flag& CFUnused ) { if(!guiShowInvalid ) return; }
if(flag& CFEmpty ) { if(!guiShowEmpty ) return; }
if(flag& CFInter ) { if(!guiShowInterface) return; }
if(flag& CFNoDelete ) { if(!guiShowNoDelete ) return; }
if(flag& CFBnd ) { if(!guiShowBnd ) return; }
// only dismiss one of these types
if(flag& CFGrFromCoarse) { if(!guiShowCoarseInner ) return; } // inner not really interesting
else
if(flag& CFGrFromFine) { if(!guiShowCoarseBorder ) return; }
else
if(flag& CFFluid ) { if(!guiShowFluid ) return; }
switch(dispset) {
case FLUIDDISPNothing: {
showcell = false;
} break;
case FLUIDDISPCelltypes: {
cscale = 0.5;
if(flag& CFNoDelete) { // debug, mark nodel cells
ntlColor ccol(0.7,0.0,0.0);
DRAWDISPCUBE(ccol, 0.1);
}
if(flag& CFPersistMask) { // mark persistent flags
ntlColor ccol(0.5);
DRAWDISPCUBE(ccol, 0.125);
}
if(flag& CFNoBndFluid) { // mark persistent flags
ntlColor ccol(0,0,1);
DRAWDISPCUBE(ccol, 0.075);
}
if(flag& CFInvalid) {
cscale = 0.50;
col = ntlColor(0.0,0,0.0);
}
else if(flag& CFBnd) {
cscale = 0.59;
col = ntlColor(0.4);
}
else if(flag& CFInter) {
cscale = 0.55;
col = ntlColor(0,1,1);
} else if(flag& CFGrFromCoarse) {
// draw as - with marker
ntlColor col2(0.0,1.0,0.3);
DRAWDISPCUBE(col2, 0.1);
cscale = 0.5;
showcell=false; // DEBUG
}
else if(flag& CFFluid) {
cscale = 0.5;
if(flag& CFGrToFine) {
ntlColor col2(0.5,0.0,0.5);
DRAWDISPCUBE(col2, 0.1);
col = ntlColor(0,0,1);
}
if(flag& CFGrFromFine) {
ntlColor col2(1.0,1.0,0.0);
DRAWDISPCUBE(col2, 0.1);
col = ntlColor(0,0,1);
} else if(flag& CFGrFromCoarse) {
// draw as fluid with marker
ntlColor col2(0.0,1.0,0.3);
DRAWDISPCUBE(col2, 0.1);
col = ntlColor(0,0,1);
} else {
col = ntlColor(0,0,1);
}
}
else if(flag& CFEmpty) {
showcell=false;
}
} break;
case FLUIDDISPVelocities: {
// dont use cube display
LbmVec vel = this->getCellVelocity( cell, set );
glBegin(GL_LINES);
glColor3f( 0.0,0.0,0.0 );
glVertex3f( org[0], org[1], org[2] );
org += vec2G(vel * 10.0 * cscale);
glColor3f( 1.0,1.0,1.0 );
glVertex3f( org[0], org[1], org[2] );
glEnd();
showcell = false;
} break;
case FLUIDDISPCellfills: {
cscale = 0.5;
if(flag& CFFluid) {
cscale = 0.75;
col = ntlColor(0,0,0.5);
}
else if(flag& CFInter) {
cscale = 0.75 * this->getCellMass(cell,set);
col = ntlColor(0,1,1);
}
else {
showcell=false;
}
if( ABS(this->getCellMass(cell,set)) < 10.0 ) {
cscale = 0.75 * this->getCellMass(cell,set);
} else {
showcell = false;
}
if(cscale>0.0) {
col = ntlColor(0,1,1);
} else {
col = ntlColor(1,1,0);
}
// TODO
} break;
case FLUIDDISPDensity: {
LbmFloat rho = this->getCellDensity(cell,set);
cscale = rho*rho * 0.25;
col = ntlColor( MIN(0.5+cscale,1.0) , MIN(0.0+cscale,1.0), MIN(0.0+cscale,1.0) );
cscale *= 2.0;
} break;
case FLUIDDISPGrid: {
cscale = 0.59;
col = ntlColor(1.0);
} break;
default: {
cscale = 0.5;
col = ntlColor(1.0,0.0,0.0);
} break;
}
if(!showcell) return;
if(cscale==0.0) return; // dont draw zero values
DRAWDISPCUBE(col, cscale);
}
//! debug display function
// D has to implement the CellIterator interface
void LbmFsgrSolver::lbmDebugDisplay(int dispset) {
// DEBUG always display testdata
#if LBM_INCLUDE_TESTSOLVERS==1
if(mUseTestdata){
cpDebugDisplay(dispset);
mpTest->testDebugDisplay(dispset);
}
#endif // LBM_INCLUDE_TESTSOLVERS==1
if(dispset<=FLUIDDISPNothing) return;
//if(!dispset->on) return;
glDisable( GL_LIGHTING ); // dont light lines
#if LBM_INCLUDE_TESTSOLVERS==1
if((!mUseTestdata)|| (mUseTestdata)&&(mpTest->mFarfMode<=0)) {
#endif // LBM_INCLUDE_TESTSOLVERS==1
LbmFsgrSolver::CellIdentifier cid = this->getFirstCell();
for(; this->noEndCell( cid );
this->advanceCell( cid ) ) {
this->debugDisplayNode(dispset, cid );
}
delete cid;
#if LBM_INCLUDE_TESTSOLVERS==1
} // 3d check
#endif // LBM_INCLUDE_TESTSOLVERS==1
glEnable( GL_LIGHTING ); // dont light lines
}
//! debug display function
// D has to implement the CellIterator interface
void LbmFsgrSolver::lbmMarkedCellDisplay() {
//fluidDispSettings dispset;
// trick - display marked cells as grid displa -> white, big
int dispset = FLUIDDISPGrid;
glDisable( GL_LIGHTING ); // dont light lines
LbmFsgrSolver::CellIdentifier cid = this->markedGetFirstCell();
while(cid) {
this->debugDisplayNode(dispset, cid );
cid = this->markedAdvanceCell();
}
delete cid;
glEnable( GL_LIGHTING ); // dont light lines
}
#endif // LBM_USE_GUI==1
//! display a single node
void LbmFsgrSolver::debugPrintNodeInfo(CellIdentifierInterface* cell, int forceSet) {
//string printInfo,
// force printing of one set? default = -1 = off
bool printDF = false;
bool printRho = false;
bool printVel = false;
bool printFlag = false;
bool printGeom = false;
bool printMass=false;
bool printBothSets = false;
string printInfo = this->getNodeInfoString();
for(size_t i=0; i<printInfo.length()-0; i++) {
char what = printInfo[i];
switch(what) {
case '+': // all on
printDF = true; printRho = true; printVel = true; printFlag = true; printGeom = true; printMass = true ;
printBothSets = true; break;
case '-': // all off
printDF = false; printRho = false; printVel = false; printFlag = false; printGeom = false; printMass = false;
printBothSets = false; break;
case 'd': printDF = true; break;
case 'r': printRho = true; break;
case 'v': printVel = true; break;
case 'f': printFlag = true; break;
case 'g': printGeom = true; break;
case 'm': printMass = true; break;
case 's': printBothSets = true; break;
default:
errFatal("debugPrintNodeInfo","Invalid node info id "<<what,SIMWORLD_GENERICERROR); return;
}
}
ntlVec3Gfx org = this->getCellOrigin( cell );
ntlVec3Gfx halfsize = this->getCellSize( cell );
int set = this->getCellSet( cell );
debMsgStd("debugPrintNodeInfo",DM_NOTIFY, "Printing cell info '"<<printInfo<<"' for node: "<<cell->getAsString()<<" from "<<this->getName()<<" currSet:"<<set , 1);
if(printGeom) debMsgStd(" ",DM_MSG, "Org:"<<org<<" Halfsize:"<<halfsize<<" ", 1);
int setmax = 2;
if(!printBothSets) setmax = 1;
if(forceSet>=0) setmax = 1;
for(int s=0; s<setmax; s++) {
int workset = set;
if(s==1){ workset = (set^1); }
if(forceSet>=0) workset = forceSet;
debMsgStd(" ",DM_MSG, "Printing set:"<<workset<<" orgSet:"<<set, 1);
if(printDF) {
for(int l=0; l<LBM_DFNUM; l++) { // FIXME ??
debMsgStd(" ",DM_MSG, " Df"<<l<<": "<<this->getCellDf(cell,workset,l), 1);
}
}
if(printRho) {
debMsgStd(" ",DM_MSG, " Rho: "<<this->getCellDensity(cell,workset), 1);
}
if(printVel) {
debMsgStd(" ",DM_MSG, " Vel: "<<this->getCellVelocity(cell,workset), 1);
}
if(printFlag) {
CellFlagType flag = this->getCellFlag(cell,workset);
debMsgStd(" ",DM_MSG, " Flg: "<< flag<<" "<<convertFlags2String( flag ) <<" "<<convertCellFlagType2String( flag ), 1);
}
if(printMass) {
debMsgStd(" ",DM_MSG, " Mss: "<<this->getCellMass(cell,workset), 1);
}
// dirty... TODO fixme
debMsgStd(" ",DM_MSG, " Flx: "<<this->getCellDf(cell,workset,dFlux), 1);
}
}