THIS IS A TEST INSTANCE ONLY! REPOSITORIES CAN BE DELETED AT ANY TIME!
This website requires JavaScript.
Explore
Help
Sign In
sandey
/
blender
Watch
1
Star
0
Fork
0
You've already forked blender
forked from
bartvdbraak/blender
Code
Pull Requests
Activity
06be41648f
blender
/
source
/
gameengine
/
Physics
History
Benoit Bolsee
8925ae6042
BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing between replicas and avoid BVH rebuild in case of scaling. This will save memory and speed up greatly the instantiation of static mesh.
2008-09-13 16:03:11 +00:00
..
BlOde
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Bullet
BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing between replicas and avoid BVH rebuild in case of scaling. This will save memory and speed up greatly the instantiation of static mesh.
2008-09-13 16:03:11 +00:00
common
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Dummy
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Sumo
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00