forked from bartvdbraak/blender
2e854ec7cf
* ensure all SConscripts are ready for win64-vc (where necessary). * ensure we have proper _DEBUG flag for Python when we're doing a debug build. * some cleaning up of linking etc. * ensure /EHsc is there for game engine modules. |
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.. | ||
BL_KetsjiEmbedStart.cpp | ||
CMakeLists.txt | ||
KX_BlenderCanvas.cpp | ||
KX_BlenderCanvas.h | ||
KX_BlenderGL.cpp | ||
KX_BlenderGL.h | ||
KX_BlenderInputDevice.cpp | ||
KX_BlenderInputDevice.h | ||
KX_BlenderKeyboardDevice.cpp | ||
KX_BlenderKeyboardDevice.h | ||
KX_BlenderMouseDevice.cpp | ||
KX_BlenderMouseDevice.h | ||
KX_BlenderRenderTools.cpp | ||
KX_BlenderRenderTools.h | ||
KX_BlenderSystem.cpp | ||
KX_BlenderSystem.h | ||
Makefile | ||
SConscript |