blender/source/gameengine/SceneGraph
Nathan Letwory 2e854ec7cf SCons
* ensure all SConscripts are ready for win64-vc (where necessary).
* ensure we have proper _DEBUG flag for Python when we're doing a debug build.
* some cleaning up of linking etc.
* ensure /EHsc is there for game engine modules.
2009-07-16 19:41:28 +00:00
..
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript SCons 2009-07-16 19:41:28 +00:00
SG_BBox.cpp 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
SG_BBox.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
SG_Controller.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SG_Controller.h BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system. 2008-07-08 12:18:43 +00:00
SG_DList.h 2.50: 2009-06-08 20:08:19 +00:00
SG_IObject.cpp 2.50: 2009-06-08 20:08:19 +00:00
SG_IObject.h 2.50: 2009-06-08 20:08:19 +00:00
SG_Node.cpp 2.50: 2009-06-08 20:08:19 +00:00
SG_Node.h 2.50: 2009-06-08 20:08:19 +00:00
SG_ParentRelation.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
SG_QList.h 2.50: 2009-06-08 20:08:19 +00:00
SG_Spatial.cpp 2.50: 2009-06-08 20:08:19 +00:00
SG_Spatial.h 2.50: 2009-06-08 20:08:19 +00:00
SG_Tree.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SG_Tree.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00