forked from bartvdbraak/blender
0a60bc14d6
Plugged the eltopo library into the cloth solver. I was playing with it earlier, and it's so easy to use I decided to quickly put it in (trunk's) cloth. See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html . The authors are on the bleeding edge of continuous collision detection (one of them did ILM's cloth sim). I don't really have to time to plug it into softbody, particles, bullet, fluid, etc, but doing so would be pretty straightforward. I'll leave that up to someone else. To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons.
188 lines
4.6 KiB
CMake
188 lines
4.6 KiB
CMake
# -*- mode: cmake; indent-tabs-mode: t; -*-
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# $Id$
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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# message(STATUS "Configuring blenderplayer")
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setup_libdirs()
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if(WITH_CODEC_QUICKTIME)
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add_definitions(-DWITH_QUICKTIME)
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endif()
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add_custom_command(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dna.c
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COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
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DEPENDS ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna
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)
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if(WIN32 AND NOT UNIX)
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string(SUBSTRING ${BLENDER_VERSION} 0 1 bver1)
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string(SUBSTRING ${BLENDER_VERSION} 2 1 bver2)
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string(SUBSTRING ${BLENDER_VERSION} 3 1 bver3)
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add_definitions(
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-DBLEN_VER_RC_STR=${BLENDER_VERSION}
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-DBLEN_VER_RC_1=${bver1}
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-DBLEN_VER_RC_2=${bver2}
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-DBLEN_VER_RC_3=${bver3}
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-DBLEN_VER_RC_4=0
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)
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add_executable(blenderplayer ${EXETYPE} ${CMAKE_CURRENT_BINARY_DIR}/dna.c ../icons/winblender.rc)
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else()
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add_executable(blenderplayer ${CMAKE_CURRENT_BINARY_DIR}/dna.c)
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endif()
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add_dependencies(blenderplayer makesdna)
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get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
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list(APPEND BLENDER_LINK_LIBS
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ge_player_common
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ge_player_ghost
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blenkernel_blc
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)
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if(CMAKE_SYSTEM_NAME MATCHES "Linux")
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list(APPEND BLENDER_LINK_LIBS extern_binreloc)
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endif()
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if(UNIX)
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# Sort libraries
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set(BLENDER_SORTED_LIBS
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ge_player_ghost
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ge_player_common
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bf_intern_string
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bf_intern_ghost
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bf_rna
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bf_blenkernel
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bf_blenloader
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bf_blenpluginapi
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ge_blen_routines
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bf_editor_datafiles
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ge_converter
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ge_logic_ketsji
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ge_phys_bullet
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ge_phys_dummy
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ge_phys_common
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ge_logic
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ge_rasterizer
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ge_oglrasterizer
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ge_logic_expressions
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ge_scenegraph
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bf_ikplugin
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bf_intern_itasc
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bf_intern_ik
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bf_intern_smoke
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bf_modifiers
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bf_intern_moto
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bf_gen_system
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bf_nodes
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bf_gpu
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bf_imbuf
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bf_avi
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ge_logic_network
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ge_logic_ngnetwork
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ge_logic_loopbacknetwork
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extern_bullet
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bf_intern_guardedalloc
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bf_intern_memutil
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bf_python_ext
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bf_blenlib
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bf_imbuf_cineon
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bf_imbuf_openexr
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extern_openjpeg
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bf_imbuf_dds
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bf_readblenfile
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bf_dna
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ge_videotex
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bf_blenfont
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bf_intern_audaspace
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blenkernel_blc
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extern_binreloc
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extern_minilzo
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bf_intern_ghost # duplicate for linking
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bf_blenkernel # duplicate for linking
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bf_intern_mikktspace
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)
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if(WITH_ELTOPO)
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list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
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endif()
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if(WITH_BUILTIN_GLEW)
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list(APPEND BLENDER_SORTED_LIBS extern_glew)
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endif()
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if(WITH_LZMA)
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list(APPEND BLENDER_SORTED_LIBS extern_lzma)
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endif()
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if(WITH_MOD_DECIMATE)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_decimate)
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endif()
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if(WITH_MOD_BOOLEAN)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_bsp)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_bop)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_moto)
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endif()
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if(WITH_CODEC_QUICKTIME)
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list(APPEND BLENDER_SORTED_LIBS bf_quicktime)
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endif()
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if(WITH_CXX_GUARDEDALLOC)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
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endif()
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foreach(SORTLIB ${BLENDER_SORTED_LIBS})
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set(REMLIB ${SORTLIB})
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foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
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if(${SEARCHLIB} STREQUAL ${SORTLIB})
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set(REMLIB "")
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endif()
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endforeach()
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if(REMLIB)
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# message(STATUS "Removing library ${REMLIB} from blenderplayer linking because: not configured")
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list(APPEND REM_MSG ${REMLIB})
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list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
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endif()
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endforeach()
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if(REM_MSG)
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list(SORT REM_MSG)
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message(STATUS "Player Skipping: (${REM_MSG})")
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endif()
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target_link_libraries(blenderplayer ${BLENDER_SORTED_LIBS})
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else()
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target_link_libraries(blenderplayer ${BLENDER_LINK_LIBS})
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endif()
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if(WITH_PLAYER)
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add_subdirectory(bad_level_call_stubs)
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endif()
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setup_liblinks(blenderplayer)
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