blender/source/gameengine/VideoTexture
Campbell Barton aefe9be5db [#18961] Use const char * where appropriate (2.5)
from Sean Bartell (wtachi) 

added own changes bpy_props.c
2010-02-16 16:47:41 +00:00
..
BlendType.h [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
blendVideoTex.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Common.h
Exception.cpp [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
Exception.h [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
FilterBase.cpp remove warnings for the BGE 2009-02-25 03:26:02 +00:00
FilterBase.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterBlueScreen.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterBlueScreen.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterColor.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterColor.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterNormal.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterNormal.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterSource.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterSource.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
ImageBase.cpp BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageBase.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageBuff.cpp BGE: Add plot method to VideoTexture.ImageBuff class. 2009-12-08 10:02:22 +00:00
ImageBuff.h BGE: Add plot method to VideoTexture.ImageBuff class. 2009-12-08 10:02:22 +00:00
ImageMix.cpp BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageMix.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageRender.cpp [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
ImageRender.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageViewport.cpp BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageViewport.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
Makefile 2.5 audio cleanup: 2009-08-10 15:39:11 +00:00
PyTypeList.cpp 2.50: 2009-06-08 20:08:19 +00:00
PyTypeList.h VideoTexture: use PyObjectPlus.h instead of Python.h for compatibility with Python2.3 2008-11-02 18:02:31 +00:00
SConscript Adjust priorities so game engine will link (VideoTex after Ketsji) 2010-02-07 17:56:55 +00:00
Texture.cpp [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
Texture.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17434:HEAD 2008-12-14 17:32:24 +00:00
VideoBase.cpp BGE Py API using python3 c/api calls. include bpy_compat.h to support py2.x 2009-06-29 02:25:54 +00:00
VideoBase.h 2.50: 2009-06-08 20:08:19 +00:00
VideoFFmpeg.cpp [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
VideoFFmpeg.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00