blender/source/gameengine/VideoTexture/ImageBuff.cpp
Benoit Bolsee 445d077cf4 BGE: Add plot method to VideoTexture.ImageBuff class.
Synopsis: plot(brush,width,height,x,y,mode)
          plot(imgbuff,x,y,mode)

The first form uses a byte array containing the brush shape.
The second form uses another ImageBuff object as a brush.
The ImageBuff object must be initialized before you can call
these methods. Use load(rgb_buffer,sizex,sizey) method to create
an image buffer of given size (with alpha channel set to 255).
The brush is plotted directly in the image buffer. The texture
is updated only when the VideoTexture.Texture parent object is
refreshed: this will download the image buffer to the GPU.

brush:  Byte array containing RGBA data to be plotted in image buffer.
        The data must be continuous in memory, organized row by row
        starting from lower left corner of the image. Each pixel is
        4 bytes representing RGBA data in that order.
width:  Horizontal size in pixels of image in brush.
height: Vertical size in pixels of the image in brush.
imgbuff:Another ImageBuff object that is used as a brush. The object
        must have been initialized first with load().
x:      Horizontal position in pixel from left side of the image buffer
        where the brush will be plotted. The brush is plotted on pixels
        positions x->x+width-1. Clipping is performed if the brush falls
        partially outside the image buffer.
y:      Vertical position in pixel from bottom side of the image buffer
        where the brush will be plotted.
mode:   Mode of drawing. Use one of the following value:
        0 : MIX
        1 : ADD
	2 : SUB
        3 : MUL
        4 : LIGHTEN
        5 : DARKEN
        6 : ERASE ALPHA
        7 : ADD ALPHA
        1000 : COPY RGBA (default)
        1001 : COPY RGB
        1002 : COPY ALPHA

        Modes 0 to 7 are 'blend' modes: the brush pixels are combined
        with the image pixel in various ways. Refer to Blender documentation
        to learn more about these modes.
2009-12-08 10:02:22 +00:00

292 lines
8.8 KiB
C++

/* $Id$
-----------------------------------------------------------------------------
This source file is part of VideoTexture library
Copyright (c) 2007 The Zdeno Ash Miklas
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
// implementation
#include <PyObjectPlus.h>
#include <structmember.h>
#include "ImageBuff.h"
#include "ImageBase.h"
#include "FilterSource.h"
// use ImBuf API for image manipulation
extern "C" {
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
};
// default filter
FilterRGB24 defFilter;
// forward declaration;
extern PyTypeObject ImageBuffType;
ImageBuff::~ImageBuff (void)
{
if (m_imbuf)
IMB_freeImBuf(m_imbuf);
}
// load image from buffer
void ImageBuff::load (unsigned char * img, short width, short height)
{
// loading a new buffer implies to reset the imbuf if any, because the size may change
if (m_imbuf)
{
IMB_freeImBuf(m_imbuf);
m_imbuf = NULL;
}
// initialize image buffer
init(width, height);
// original size
short orgSize[2] = {width, height};
// is filter available
if (m_pyfilter != NULL)
// use it to process image
convImage(*(m_pyfilter->m_filter), img, orgSize);
else
// otherwise use default filter
convImage(defFilter, img, orgSize);
// image is available
m_avail = true;
}
// img must point to a array of RGBA data of size width*height
void ImageBuff::plot (unsigned char * img, short width, short height, short x, short y, short mode)
{
struct ImBuf* tmpbuf;
if (m_size[0] == 0 || m_size[1] == 0 || width <= 0 || height <= 0)
return;
if (!m_imbuf) {
// allocate most basic imbuf, we will assign the rect buffer on the fly
m_imbuf = IMB_allocImBuf(m_size[0], m_size[1], 0, 0, 0);
}
tmpbuf = IMB_allocImBuf(width, height, 0, 0, 0);
// assign temporarily our buffer to the ImBuf buffer, we use the same format
tmpbuf->rect = (unsigned int*)img;
m_imbuf->rect = m_image;
IMB_rectblend(m_imbuf, tmpbuf, x, y, 0, 0, width, height, (IMB_BlendMode)mode);
// remove so that MB_freeImBuf will free our buffer
m_imbuf->rect = NULL;
tmpbuf->rect = NULL;
IMB_freeImBuf(tmpbuf);
}
void ImageBuff::plot (ImageBuff* img, short x, short y, short mode)
{
if (m_size[0] == 0 || m_size[1] == 0 || img->m_size[0] == 0 || img->m_size[1] == 0)
return;
if (!m_imbuf) {
// allocate most basic imbuf, we will assign the rect buffer on the fly
m_imbuf = IMB_allocImBuf(m_size[0], m_size[1], 0, 0, 0);
}
if (!img->m_imbuf) {
// allocate most basic imbuf, we will assign the rect buffer on the fly
img->m_imbuf = IMB_allocImBuf(img->m_size[0], img->m_size[1], 0, 0, 0);
}
// assign temporarily our buffer to the ImBuf buffer, we use the same format
img->m_imbuf->rect = img->m_image;
m_imbuf->rect = m_image;
IMB_rectblend(m_imbuf, img->m_imbuf, x, y, 0, 0, img->m_imbuf->x, img->m_imbuf->y, (IMB_BlendMode)mode);
// remove so that MB_freeImBuf will free our buffer
m_imbuf->rect = NULL;
img->m_imbuf->rect = NULL;
}
// cast Image pointer to ImageBuff
inline ImageBuff * getImageBuff (PyImage * self)
{ return static_cast<ImageBuff*>(self->m_image); }
// python methods
static bool testPyBuffer(Py_buffer* buffer, int width, int height, unsigned int pixsize)
{
if (buffer->itemsize != 1)
{
PyErr_SetString(PyExc_ValueError, "Buffer must be an array of bytes");
return false;
}
if (buffer->len != width*height*pixsize)
{
PyErr_SetString(PyExc_ValueError, "Buffer hasn't correct size");
return false;
}
// multi dimension are ok as long as there is no hole in the memory
Py_ssize_t size = buffer->itemsize;
for (int i=buffer->ndim-1; i>=0 ; i--)
{
if (buffer->suboffsets != NULL && buffer->suboffsets[i] >= 0)
{
PyErr_SetString(PyExc_ValueError, "Buffer must be of one block");
return false;
}
if (buffer->strides != NULL && buffer->strides[i] != size)
{
PyErr_SetString(PyExc_ValueError, "Buffer must be of one block");
return false;
}
if (i > 0)
size *= buffer->shape[i];
}
return true;
}
// load image
static PyObject * load (PyImage * self, PyObject * args)
{
// parameters: string image buffer, its size, width, height
Py_buffer buffer;
short width;
short height;
// parse parameters
if (!PyArg_ParseTuple(args, "s*hh:load", &buffer, &width, &height))
{
// report error
return NULL;
}
// else check buffer size
else
{
// calc proper buffer size
unsigned int pixSize;
// use pixel size from filter
if (self->m_image->getFilter() != NULL)
pixSize = self->m_image->getFilter()->m_filter->firstPixelSize();
else
pixSize = defFilter.firstPixelSize();
// check if buffer size is correct
if (testPyBuffer(&buffer, width, height, pixSize))
{
// if correct, load image
getImageBuff(self)->load((unsigned char*)buffer.buf, width, height);
}
PyBuffer_Release(&buffer);
}
Py_RETURN_NONE;
}
static PyObject * plot (PyImage * self, PyObject * args)
{
PyImage * other;
Py_buffer buffer;
//unsigned char * buff;
//unsigned int buffSize;
short width;
short height;
short x, y;
short mode = IMB_BLEND_COPY;
if (PyArg_ParseTuple(args, "s*hhhh|h:plot", &buffer, &width, &height, &x, &y, &mode))
{
// correct decoding, verify that buffer size is correct
// we need a continous memory buffer
if (testPyBuffer(&buffer, width, height, 4))
{
getImageBuff(self)->plot((unsigned char*)buffer.buf, width, height, x, y, mode);
}
PyBuffer_Release(&buffer);
Py_RETURN_NONE;
}
PyErr_Clear();
// try the other format
if (!PyArg_ParseTuple(args, "O!hh|h:plot", &ImageBuffType, &other, &x, &y, &mode))
{
PyErr_SetString(PyExc_TypeError, "Expecting ImageBuff or string,width,height as first arguments, postion x, y and mode and last arguments");
return NULL;
}
getImageBuff(self)->plot(getImageBuff(other), x, y, mode);
Py_RETURN_NONE;
}
// methods structure
static PyMethodDef imageBuffMethods[] =
{
{"load", (PyCFunction)load, METH_VARARGS, "Load image from buffer"},
{"plot", (PyCFunction)plot, METH_VARARGS, "update image buffer"},
{NULL}
};
// attributes structure
static PyGetSetDef imageBuffGetSets[] =
{ // attributes from ImageBase class
{(char*)"image", (getter)Image_getImage, NULL, (char*)"image data", NULL},
{(char*)"size", (getter)Image_getSize, NULL, (char*)"image size", NULL},
{(char*)"scale", (getter)Image_getScale, (setter)Image_setScale, (char*)"fast scale of image (near neighbour)", NULL},
{(char*)"flip", (getter)Image_getFlip, (setter)Image_setFlip, (char*)"flip image vertically", NULL},
{(char*)"filter", (getter)Image_getFilter, (setter)Image_setFilter, (char*)"pixel filter", NULL},
{NULL}
};
// define python type
PyTypeObject ImageBuffType =
{
PyVarObject_HEAD_INIT(NULL, 0)
"VideoTexture.ImageBuff", /*tp_name*/
sizeof(PyImage), /*tp_basicsize*/
0, /*tp_itemsize*/
(destructor)Image_dealloc, /*tp_dealloc*/
0, /*tp_print*/
0, /*tp_getattr*/
0, /*tp_setattr*/
0, /*tp_compare*/
0, /*tp_repr*/
0, /*tp_as_number*/
0, /*tp_as_sequence*/
0, /*tp_as_mapping*/
0, /*tp_hash */
0, /*tp_call*/
0, /*tp_str*/
0, /*tp_getattro*/
0, /*tp_setattro*/
0, /*tp_as_buffer*/
Py_TPFLAGS_DEFAULT, /*tp_flags*/
"Image source from image buffer", /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
imageBuffMethods, /* tp_methods */
0, /* tp_members */
imageBuffGetSets, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)Image_init<ImageBuff>, /* tp_init */
0, /* tp_alloc */
Image_allocNew, /* tp_new */
};