blender/source/gameengine
Mitchell Stokes c07c572373 Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by Monster.
KX_RadarSensor.angle was returning the angle that was used to construct Bullet's physics shape, which is calculated from the logic brick gui. KX_RadarSensor.angle now recalculates the original value from the gui. However, m_coneradius isn't actually used by KX_RadarSensor that I can see, so it might be better to just assign the original angle to m_coneradius instead of the calculated value. I've also made KX_RadarSensor.angle read-only, since setting m_coneradius does not appear to have any affect, which means writing to KX_RadarSensor.angle never worked properly.
2012-06-14 08:01:20 +00:00
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BlenderRoutines Also updating CMakeLists.txt. 2012-04-28 23:40:38 +00:00
Converter Committing patch [#31704] "Patch to fix keyboard sensor from blocking quit game key binding" by Jay Parker. This patch fixes [#31671] "Keyboard Sensor blocks Quit Game Key Binding" 2012-06-10 19:32:57 +00:00
Expressions style cleanup 2012-06-06 22:38:39 +00:00
GameLogic Committing patch [#31704] "Patch to fix keyboard sensor from blocking quit game key binding" by Jay Parker. This patch fixes [#31671] "Keyboard Sensor blocks Quit Game Key Binding" 2012-06-10 19:32:57 +00:00
GamePlayer style cleanup 2012-06-06 22:38:39 +00:00
Ketsji Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by Monster. 2012-06-14 08:01:20 +00:00
Network code cleanup: 2012-05-20 19:49:27 +00:00
Physics style cleanup 2012-06-05 22:12:17 +00:00
Rasterizer style cleanup 2012-06-06 22:38:39 +00:00
SceneGraph style cleanup 2012-06-06 22:38:39 +00:00
VideoTexture style cleanup: use capital camel case names for typedef's 2012-06-10 15:20:10 +00:00
CMakeLists.txt code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00