blender/intern/cycles/kernel/svm
Thomas Dinges 5fc6f04fc8 Cycles / SSS:
* Render Passes are now available for Subsurface Scattering (Direct, Indirect and Color pass). 

This is part of my GSoC project, SVN merge of r58587, r58828 and r58835.
2013-08-03 13:12:09 +00:00
..
svm_attribute.h Fix CUDA build error after last commit, and remove some comments. 2013-01-03 13:18:35 +00:00
svm_blackbody.h Cycles / Blackbody to RGB node: 2013-07-31 20:56:32 +00:00
svm_brick.h Cycles / Brick texture: 2013-06-26 23:08:18 +00:00
svm_brightness.h Fix #30004: cycles brightness/contrast node issues. The formula used did not work 2012-02-08 17:09:30 +00:00
svm_camera.h Cycles: 2013-06-04 17:20:00 +00:00
svm_checker.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
svm_closure.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
svm_convert.h Cycles: 2013-06-09 15:09:15 +00:00
svm_displace.h Cycles: bump node changes to add a Distance input that controls the overall displacement 2013-05-10 16:57:17 +00:00
svm_fresnel.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
svm_gamma.h Cycles: remove a few usages of double, to fix opencl warnings. 2012-04-30 10:03:13 +00:00
svm_geometry.h Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
svm_gradient.h Code cleanup / Cycles: 2013-05-21 13:22:11 +00:00
svm_hsv.h Cycles / Wavelength to RGB node: 2013-06-10 21:55:41 +00:00
svm_image.h Cycles / GPU Image Textures: 2013-06-20 15:14:14 +00:00
svm_invert.h Invert Color Cycles Node 2011-12-03 23:05:35 +00:00
svm_light_path.h Cycles / Ray Depth: 2013-07-31 20:30:37 +00:00
svm_magic.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_mapping.h Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
svm_math.h Cycles: 2013-06-04 17:20:00 +00:00
svm_mix.h Cycles / Wavelength to RGB node: 2013-06-10 21:55:41 +00:00
svm_musgrave.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
svm_noise.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
svm_noisetex.h Cycles / OSL: 2012-06-02 21:34:25 +00:00
svm_normal.h Fix #29715: cycles and glsl normal node not working correct. 2011-12-28 19:42:22 +00:00
svm_ramp.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
svm_sepcomb_hsv.h Cycles: 2013-07-03 23:46:56 +00:00
svm_sepcomb_rgb.h cycles separateRGB: fix for cuda kernel building. 2011-12-02 07:13:48 +00:00
svm_sky.h Cycles / Wavelength to RGB node: 2013-06-10 21:55:41 +00:00
svm_tex_coord.h Fix #35729: cycles normal maps not showing properly in preview render. 2013-06-13 13:55:05 +00:00
svm_texture.h Cycles: 2013-06-14 14:29:00 +00:00
svm_types.h Cycles / SSS: 2013-08-03 13:12:09 +00:00
svm_value.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
svm_vector_transform.h Code cleanup, use bools here. Forgot to change that. 2013-07-31 21:40:52 +00:00
svm_voronoi.h Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi 2012-11-30 07:27:17 +00:00
svm_wave.h Cycles: 2013-06-04 17:20:00 +00:00
svm_wavelength.h Cycles / Wavelength to RGB node: 2013-06-10 21:55:41 +00:00
svm_wireframe.h Cycles: 2013-06-04 17:20:00 +00:00
svm.h Cycles / Vector Transform node: 2013-07-31 21:18:23 +00:00