blender/release/scripts/startup
Sergey Sharybin 283ab431a5 Cleanup of 3D viewport header in painting modes:
- Hide Manipulate center points in sculpt and particle edit modes
- Hide 3D manipulators and orientation from sculpt mode
- Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes

All this options weren't make sense in this modes and might only confuse user.

This will resolve issue #30180: 3D View header buttons and modes
2012-02-17 06:59:32 +00:00
..
bl_operators typo fix when a preset fails to run. (fail at failing) 2012-02-11 15:49:25 +00:00
bl_ui Cleanup of 3D viewport header in painting modes: 2012-02-17 06:59:32 +00:00
keyingsets_builtins.py Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00