blender/intern
Brecht Van Lommel 01df756bd1 Cycles Volume Render: scattering support.
This is done by adding a Volume Scatter node. In many cases you will want to
add together a Volume Absorption and Volume Scatter node with the same color
and density to get the expected results.

This should work with branched path tracing, mixing closures, overlapping
volumes, etc. However there's still various optimizations needed for sampling.
The main missing thing from the volume branch is the equiangular sampling for
homogeneous volumes.

The heterogeneous scattering code was arranged such that we can use a single
stratified random number for distance sampling, which gives less noise than
pseudo random numbers for each step. For volumes where the color is textured
there still seems to be something off, needs to be investigated.
2014-01-07 15:03:41 +01:00
..
atomic Attempt to fix compilation error on Debian armel kernel 2013-12-12 17:33:36 +06:00
audaspace Code Cleanup: quiet unused define warning 2013-12-30 12:19:27 +11:00
bsp Fix #37153: Bool union of 2 planes makes Blender 2.69 RC2 hang 2013-10-20 10:13:19 +00:00
container move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) 2013-05-28 19:35:26 +00:00
cycles Cycles Volume Render: scattering support. 2014-01-07 15:03:41 +01:00
dualcon quiet double-promotion warnings, change octree.cpp to use a float (vector accumulated into a float anyway) 2013-08-06 06:38:52 +00:00
elbeem Woo Hoo. First git commit. 2013-11-29 15:13:12 -05:00
ffmpeg Attempt to fix compilation against libav-0.8.9 2013-12-11 22:40:45 +06:00
ghost Code cleanup: defines for statfs were getting out of hand for BSD's. 2014-01-07 13:39:00 +11:00
guardedalloc Code Cleanup: use NULL for pointer checks and remove joke. 2013-11-22 10:43:42 +11:00
iksolver Code Cleanup: WIN32 defines, check for _MSC_VER instead of !FREE_WINDOWS 2014-01-03 20:46:12 +11:00
itasc Fix iTaSC build error when building with libc++. 2013-11-28 21:35:28 +01:00
locale Fix scons build error compiling 32 bit OS X built on 64 bit. 2013-11-23 07:12:02 +01:00
memutil Fix T37898: blenderplayer painfully slow in recent builds 2013-12-22 15:26:59 +06:00
mikktspace Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
moto Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
opencl Possible fix for [#36086] Activating the opencl option in the compositor causes blender crash 2013-07-17 12:57:03 +00:00
opencolorio Fix T37810: GLSL dither shader not working on OS X. 2013-12-14 16:01:48 +01:00
opennl remove duplicate sys-types headers. 2013-05-29 21:38:23 +00:00
raskter code cleanup: use NULL rather then 0 for pointers, and make vars static where possible. 2013-03-22 05:34:10 +00:00
rigidbody Code Cleanup: style 2013-12-27 14:21:03 +11:00
smoke Code Cleanup: WIN32 defines, check for _MSC_VER instead of !FREE_WINDOWS 2014-01-03 20:46:12 +11:00
string fix for buffer out-of-bounds reading for STR_String comparisons with char arrays. 2013-03-22 21:26:59 +00:00
utfconv Fix related to #36319: restore SDL_VIDEODRIVER=dummy environment variable, it 2013-09-23 14:48:28 +00:00
CMakeLists.txt CMake Build: option to compile without opennl/superlu. 2013-11-25 15:36:19 +11:00
SConscript Move opencl and reigidbody from source/blender/ to intern/ 2013-02-01 06:24:49 +00:00