blender/release/scripts/startup
Stuart Broadfoot 3306afac87 Cycles Hair: Two basic bair shaders added
A new hair bsdf node, with two closure options, is added. These closures allow the generation of the reflective and transmission components of hair. The node allows control of the highlight colour, roughness and angular shift.

Llimitations include:
-No glint or fresnel adjustments.
-The 'offset' is un-used when triangle primitives are used.
2013-09-15 23:58:00 +00:00
..
bl_operators code cleanup: unnecessary shadowing and some minor pep8 edits. 2013-09-12 19:51:31 +00:00
bl_ui Sculpting: 2013-09-13 23:58:00 +00:00
keyingsets_builtins.py More UI message i18n fixes and improvements... 2013-03-10 17:42:08 +00:00
nodeitems_builtins.py Cycles Hair: Two basic bair shaders added 2013-09-15 23:58:00 +00:00