.. |
attribute.cpp
|
Code cleanup / Cycles / Object Attributes:
|
2013-04-05 17:03:59 +00:00 |
attribute.h
|
Cycles Hair: refactoring to support generic attributes for hair curves. There
|
2013-01-03 12:08:54 +00:00 |
background.cpp
|
Cycles: add render layer use environment option to disable world lighting on
|
2012-04-13 12:58:12 +00:00 |
background.h
|
Cycles: add render layer use environment option to disable world lighting on
|
2012-04-13 12:58:12 +00:00 |
bssrdf.cpp
|
Fix #34833: crash using SSS node on windows, invalid memory access when building lookup table.
|
2013-04-02 13:34:50 +00:00 |
bssrdf.h
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
buffers.cpp
|
Fix some (quite harmless) use of uninitialized memory reported by valgrind.
|
2013-02-12 13:48:04 +00:00 |
buffers.h
|
Cycles: merge of changes from tomato branch.
|
2012-09-04 13:29:07 +00:00 |
camera.cpp
|
Fix #33915: tweak self intersection epsilon for motion blur a bit further, still
|
2013-01-23 16:56:02 +00:00 |
camera.h
|
code cleanup: remove some paranoid checks which would have crashed anyway earlier on.
|
2013-01-20 14:50:50 +00:00 |
CMakeLists.txt
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
curves.cpp
|
Cycles Hair: Multiple vertex colours and UV coordinates
|
2013-01-23 17:15:45 +00:00 |
curves.h
|
Cycles Hair: Fixed hair shape and inclusion of multiple attributes for triangle primitives
|
2013-02-02 01:49:57 +00:00 |
film.cpp
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
film.h
|
Cycles: code refactoring to add generic lookup table memory.
|
2013-04-01 20:26:43 +00:00 |
graph.cpp
|
Cycles / Shader Graph optimization:
|
2013-03-31 01:18:10 +00:00 |
graph.h
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
image.cpp
|
Fix #34252: cycles rendering 16bit PNG with too light colors.
|
2013-02-14 21:40:29 +00:00 |
image.h
|
Fix #34252: cycles rendering 16bit PNG with too light colors.
|
2013-02-14 21:40:29 +00:00 |
integrator.cpp
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
integrator.h
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
light.cpp
|
Cycles:
|
2013-03-23 10:11:29 +00:00 |
light.h
|
Cycles: make multiple importance sampling for lamps an option per lamp now,
|
2013-01-30 15:57:15 +00:00 |
mesh_displace.cpp
|
Fix part of #33662: cycles crash using displacement on meshes with vertices not
|
2012-12-26 20:59:35 +00:00 |
mesh.cpp
|
Fix 34764: cycles issue rendering instanced mesh with NaN coordinates.
|
2013-04-09 20:48:53 +00:00 |
mesh.h
|
Fix #33830: cycles normal mapping was not quite correct, was not correctly
|
2013-01-15 16:35:05 +00:00 |
nodes.cpp
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
nodes.h
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
object.cpp
|
Fix #34421: cycles viewport render stuck with no objects in the scene.
|
2013-02-26 17:06:05 +00:00 |
object.h
|
New feature
|
2012-12-28 14:21:30 +00:00 |
osl.cpp
|
Fix #34601: cycles OSL crash when using preview render and viewport render at
|
2013-04-04 23:48:07 +00:00 |
osl.h
|
Fix #34601: cycles OSL crash when using preview render and viewport render at
|
2013-04-04 23:48:07 +00:00 |
particles.cpp
|
Fix #33113: cycles not rendering motion blur correct with dying particles.
|
2012-11-08 16:35:28 +00:00 |
particles.h
|
Added a bunch of additional particle state attributes to the Cycles particle info node:
|
2012-08-31 19:38:59 +00:00 |
scene.cpp
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
scene.h
|
Cycles: code refactoring to add generic lookup table memory.
|
2013-04-01 20:26:43 +00:00 |
session.cpp
|
Fix another part of #34877: cycles progress status text not showing correct with
|
2013-04-05 17:57:26 +00:00 |
session.h
|
Cycles / Tile Rendering:
|
2013-01-07 19:55:49 +00:00 |
shader.cpp
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
shader.h
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
sobol.cpp
|
Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
|
2011-12-08 21:55:35 +00:00 |
sobol.h
|
Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
|
2011-12-08 21:55:35 +00:00 |
svm.cpp
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
svm.h
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
tables.cpp
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
tables.h
|
Cycles: initial subsurface multiple scattering support. It's not working as
|
2013-04-01 20:26:52 +00:00 |
tile.cpp
|
Cycles / Tile Rendering:
|
2013-01-07 19:55:49 +00:00 |
tile.h
|
Fix another part of #34877: cycles progress status text not showing correct with
|
2013-04-05 17:57:26 +00:00 |