forked from bartvdbraak/blender
19 lines
336 B
Plaintext
19 lines
336 B
Plaintext
|
|
shader noise(
|
|
float Time = 1.0,
|
|
point Point = P,
|
|
output float Cell = 0.0,
|
|
output color Perlin = 0.8,
|
|
output color UPerlin = 0.8)
|
|
{
|
|
/* Cell Noise */
|
|
Cell = noise("cell", Point);
|
|
|
|
/* Perlin 4D Noise*/
|
|
Perlin = noise("perlin", Point, Time);
|
|
|
|
/* UPerlin 4D Noise*/
|
|
UPerlin = noise("uperlin", Point, Time);
|
|
}
|
|
|