blender/intern/cycles/kernel/osl/nodes
Brecht Van Lommel 3abef3a2e6 Cycles OSL: some build system tweaks to avoid global includes and definitions,
which ensures there is no conflict with other libraries, and avoids full rebuild
when toggling OSL on/off.
2012-10-20 12:17:45 +00:00
..
CMakeLists.txt Cycles OSL: some build system tweaks to avoid global includes and definitions, 2012-10-20 12:17:45 +00:00
node_add_closure.osl Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
node_attribute.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_background.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_brick_texture.osl style cleanup 2012-10-18 04:51:37 +00:00
node_brightness.osl code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
node_bump.osl code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
node_camera.osl Spell check fix (lenght -> length) 2012-05-16 14:25:25 +00:00
node_checker_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_color.h style cleanup 2012-06-04 22:44:58 +00:00
node_combine_rgb.osl Fixed remaining syntax errors in OSL files. node_sepcomb_rgb.osl is split into 2 parts, since OSL only allows one shader per file. 2012-09-02 15:07:51 +00:00
node_convert_from_color.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_convert_from_float.osl Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
node_convert_from_normal.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_convert_from_point.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_convert_from_vector.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_diffuse_bsdf.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_emission.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_environment_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_fresnel.h style cleanup: block comments 2012-06-09 17:22:52 +00:00
node_fresnel.osl style cleanup 2012-10-18 04:51:37 +00:00
node_gamma.osl Fixed remaining syntax errors in OSL files. node_sepcomb_rgb.osl is split into 2 parts, since OSL only allows one shader per file. 2012-09-02 15:07:51 +00:00
node_geometry.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_glass_bsdf.osl style cleanup 2012-10-18 04:51:37 +00:00
node_glossy_bsdf.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_gradient_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_holdout.osl OSL: 2012-09-04 16:54:32 +00:00
node_hsv.osl bugfix: [#29711] Cycles - HSV Node - Hue Change Bug 2011-12-29 05:40:48 +00:00
node_image_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_invert.osl Fixed remaining syntax errors in OSL files. node_sepcomb_rgb.osl is split into 2 parts, since OSL only allows one shader per file. 2012-09-02 15:07:51 +00:00
node_layer_weight.osl code cleanup: 2012-10-20 08:02:18 +00:00
node_light_falloff.osl Cycles / OSL: 2012-10-17 00:28:46 +00:00
node_light_path.osl Cycles / OSL: 2012-10-16 22:42:05 +00:00
node_magic_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_mapping.osl Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
node_math.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_mix_closure.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_mix.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_musgrave_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_noise_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_normal.osl Fixed remaining syntax errors in OSL files. node_sepcomb_rgb.osl is split into 2 parts, since OSL only allows one shader per file. 2012-09-02 15:07:51 +00:00
node_object_info.osl style cleanup 2012-10-18 04:51:37 +00:00
node_output_displacement.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_output_surface.osl Cycles: revert commit that joined surface/volume socket into a single shader socket, 2011-10-12 23:03:12 +00:00
node_output_volume.osl Cycles: revert commit that joined surface/volume socket into a single shader socket, 2011-10-12 23:03:12 +00:00
node_particle_info.osl style cleanup 2012-10-18 04:51:37 +00:00
node_rgb_ramp.osl code cleanup: minor style change & quiet warning, also add assert for BM_vert_splice() to check for invalid use. 2012-10-19 03:07:58 +00:00
node_separate_rgb.osl Fixed remaining syntax errors in OSL files. node_sepcomb_rgb.osl is split into 2 parts, since OSL only allows one shader per file. 2012-09-02 15:07:51 +00:00
node_sky_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_texture_coordinate.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_texture.h style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_translucent_bsdf.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_transparent_bsdf.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_value.osl Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
node_vector_math.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_velvet_bsdf.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_voronoi_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_ward_bsdf.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
node_wave_texture.osl style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
oslutil.h OSL implementation of RGB ramp node. 2012-09-15 15:41:37 +00:00
stdosl.h Fix for r50314: 2012-09-02 15:26:13 +00:00