blender/extern/bullet/Bullet
Erwin Coumans ede20c166a - Charlie provided a work-around for some armature related crashes
- fixed some Bullet raycasting (hitfraction was not properly updated for static meshes)
- removed some cvs tags in Bullet's BMF _Font files (they keep on conflicting when duplicated in different repositories)
- set default linearsleepingtreshold explicitly
2006-05-11 17:58:23 +00:00
..
BroadphaseCollision - Added support for kinematic objects (interaction between rigidbodies), deriving linear/angular velocity from previous transform/current transform and deltatime. 2006-05-11 00:13:42 +00:00
CollisionDispatch - Charlie provided a work-around for some armature related crashes 2006-05-11 17:58:23 +00:00
CollisionShapes - fixed Bullet noResponse/ghost mode 2006-04-28 00:08:18 +00:00
NarrowPhaseCollision - Charlie provided a work-around for some armature related crashes 2006-05-11 17:58:23 +00:00
BLI_Bullet.dsp restoring minimum debug build on msvc6 projects 2006-03-14 08:49:41 +00:00
Bullet3_vc7.vcproj Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
Bullet3_vc8.sln Added Bullet library. 2005-07-16 09:58:01 +00:00
Bullet3_vc8.vcproj fixed a lot of GCC 4.0 warnings. 2006-04-08 13:05:22 +00:00
Bullet3.dsp Added Bullet library. 2005-07-16 09:58:01 +00:00
Doxyfile a lot of work in a few small changes to improve penetration depth. and some fixes in shaders from Charlie. 2006-04-13 05:11:34 +00:00
Makefile Trying to get the bullet re-org to work with Makefiles. 2006-02-21 20:45:20 +00:00