blender/release/scripts/startup
2012-10-30 15:44:16 +00:00
..
bl_operators fix [#31661] Custom properties do no respect min/max values 2012-10-26 10:54:02 +00:00
bl_ui BGE: Adding support for Bullet's collision masks. Each object now has a collision mask and a collision group. Object A and object B collide if object A's groups is in object B's mask and object B's group is in object A's mask. In other words, the group defines what the object is (collision wise) and the group defines what the object can collide with. 2012-10-30 15:44:16 +00:00
keyingsets_builtins.py style cleanup: pep8 2012-10-08 08:28:05 +00:00