..
__init__.py
Make list_id mandatory when using default UI_UL_list class for a template_list.
2013-02-18 14:03:26 +00:00
properties_animviz.py
Bugfix [ #32754 ] Clear Motion paths button not available on Motion paths panel
2012-10-04 11:05:48 +00:00
properties_data_armature.py
Fix [ #34300 ] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard.
2013-02-18 13:30:40 +00:00
properties_data_bone.py
rename rna prop _parenting -> _parent
2012-12-21 12:17:30 +00:00
properties_data_camera.py
Some minor cleanup in camera's FOV angle props (mostly use DEG2RAD macro, and remove reference to degrees in tips - user is free to use radians if he prefers!).
2012-12-31 14:52:55 +00:00
properties_data_curve.py
Added Map Taper option which if enabled maps affect of taper object on
2012-11-08 08:16:44 +00:00
properties_data_empty.py
remove use of gettext: _("...") style translation now its handled by rna.
2011-09-21 15:18:38 +00:00
properties_data_lamp.py
Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & Atmosphere panel since it isn't supported in the BGE.
2012-10-30 01:59:15 +00:00
properties_data_lattice.py
Fixing issues with i18n stuff:
2011-09-15 13:20:18 +00:00
properties_data_mesh.py
Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!).
2013-02-08 16:01:21 +00:00
properties_data_metaball.py
remove use of gettext: _("...") style translation now its handled by rna.
2011-09-21 15:18:38 +00:00
properties_data_modifier.py
Enable new bevel tool code in bevel modifier.
2013-02-21 17:29:35 +00:00
properties_data_speaker.py
style cleanup
2012-07-29 12:07:06 +00:00
properties_game.py
BGE UI: removing "use_occlusion_culling" from the ui
2013-01-27 19:57:47 +00:00
properties_mask_common.py
Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!).
2013-02-08 16:01:21 +00:00
properties_material.py
Fix for [ #34308 ] only half width of material list row is used for material name.
2013-02-18 23:41:28 +00:00
properties_object_constraint.py
style cleanup
2013-01-15 23:15:32 +00:00
properties_object.py
move draw all edges into the object settings (object panel), makes more sense here since its next to draw extra wire
2013-01-18 19:01:26 +00:00
properties_paint_common.py
pep8 cleanup
2013-02-10 08:54:10 +00:00
properties_particle.py
Fix [ #34300 ] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard.
2013-02-18 13:30:40 +00:00
properties_physics_cloth.py
Fix part of #33469 : cloth preroll had a wrong tooltip and low limit of 200 frames.
2012-12-18 15:44:04 +00:00
properties_physics_common.py
Fix [ #34300 ] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard.
2013-02-18 13:30:40 +00:00
properties_physics_dynamicpaint.py
Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!).
2013-02-08 16:01:21 +00:00
properties_physics_field.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_physics_fluid.py
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.
2013-02-10 10:29:38 +00:00
properties_physics_rigidbody_constraint.py
rigidbody: Add motor constraint
2013-02-23 23:04:07 +00:00
properties_physics_rigidbody.py
rigidbody: Move "Enabled" checkbox out of rigid body panel header
2013-02-21 19:04:34 +00:00
properties_physics_smoke.py
style cleanup
2013-01-15 23:15:32 +00:00
properties_physics_softbody.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_render.py
Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!).
2013-02-08 16:01:21 +00:00
properties_scene.py
Fix [ #34300 ] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard.
2013-02-18 13:30:40 +00:00
properties_texture.py
Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!).
2013-02-08 16:01:21 +00:00
properties_world.py
style cleanup
2012-07-29 12:07:06 +00:00
space_clip.py
Fix [ #34300 ] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard.
2013-02-18 13:30:40 +00:00
space_console.py
disable translations for some python buttons.
2013-02-08 16:41:02 +00:00
space_dopesheet.py
Animation Editors: Operators to Group/Ungroup Selected F-Curves
2013-02-22 01:49:51 +00:00
space_filebrowser.py
== file browser ==
2012-10-27 18:31:52 +00:00
space_graph.py
Animation Editors: Operators to Group/Ungroup Selected F-Curves
2013-02-22 01:49:51 +00:00
space_image.py
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.
2013-02-10 10:29:38 +00:00
space_info.py
Add translation of stats/info string.
2013-02-12 07:32:17 +00:00
space_logic.py
Editors UI:
2012-11-04 18:26:30 +00:00
space_nla.py
replace relative imports with absolute imports so scritps can be executed directly (live editing).
2012-04-04 14:39:52 +00:00
space_node.py
Added option for group node buffering in the compositor.
2013-02-16 20:21:41 +00:00
space_outliner.py
Fixing issues with i18n stuff:
2011-09-15 13:20:18 +00:00
space_sequencer.py
Added RGBA|RGB channels toggle to sequencer preview
2013-02-27 10:26:58 +00:00
space_text.py
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.
2013-02-10 10:29:38 +00:00
space_time.py
rigidbody: Add point cache support
2013-01-23 05:56:34 +00:00
space_userpref_keymap.py
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.
2013-02-10 10:29:38 +00:00
space_userpref.py
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.
2013-02-10 10:29:38 +00:00
space_view3d_toolbar.py
Toggle-Drag UI Feature
2013-02-22 05:56:20 +00:00
space_view3d.py
Grmlll... *Always* check before commit, even on such simple things! (Fix for own mistake in previous commit).
2013-02-26 23:12:42 +00:00