blender/release/scripts/startup/bl_ui/space_sequencer.py
Sergey Sharybin 3d7867d7f0 Added RGBA|RGB channels toggle to sequencer preview
Main purpose of this is to be more compatible with older
versions of blender (before alpha cleanup) where sequencer
used to display premultiplied image on an straight opengl
viewport.

Now sequencer preview would behave closer to image editor
However adding Alpha and R|G|B displays is not so simple
because sequencer is using 2D textures. Would be nice to
implement this options as well, but this is not so much
important IMO.

This hall fix
- #34453: VSE: Subtract function does not work properly

TODO: Make RGBA display default for our startup.blend
2013-02-27 10:26:58 +00:00

953 lines
33 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu, Panel
from bpy.app.translations import pgettext_iface as iface_
def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
except AttributeError:
return None
def draw_color_balance(layout, color_balance):
col = layout.column()
col.label(text="Lift:")
col.template_color_picker(color_balance, "lift", value_slider=True, cubic=True)
row = col.row()
row.prop(color_balance, "lift", text="")
row.prop(color_balance, "invert_lift", text="Inverse")
col = layout.column()
col.label(text="Gamma:")
col.template_color_picker(color_balance, "gamma", value_slider=True, lock_luminosity=True, cubic=True)
row = col.row()
row.prop(color_balance, "gamma", text="")
row.prop(color_balance, "invert_gamma", text="Inverse")
col = layout.column()
col.label(text="Gain:")
col.template_color_picker(color_balance, "gain", value_slider=True, lock_luminosity=True, cubic=True)
row = col.row()
row.prop(color_balance, "gain", text="")
row.prop(color_balance, "invert_gain", text="Inverse")
class SEQUENCER_HT_header(Header):
bl_space_type = 'SEQUENCE_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
row.menu("SEQUENCER_MT_view")
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
row.menu("SEQUENCER_MT_select")
row.menu("SEQUENCER_MT_marker")
row.menu("SEQUENCER_MT_add")
row.menu("SEQUENCER_MT_strip")
layout.prop(st, "view_type", expand=True, text="")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "display_mode", expand=True, text="")
if st.view_type == 'SEQUENCER':
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
else:
if st.view_type == 'SEQUENCER_PREVIEW':
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "preview_channels", expand=True, text="")
layout.prop(st, "display_channel", text="Channel")
ed = context.scene.sequence_editor
if ed:
row = layout.row(align=True)
row.prop(ed, "show_overlay", text="", icon='GHOST_ENABLED')
if ed.show_overlay:
row.prop(ed, "overlay_frame", text="")
row.prop(ed, "overlay_lock", text="", icon='LOCKED')
row = layout.row()
row.prop(st, "overlay_type", text="")
row = layout.row(align=True)
props = row.operator("render.opengl", text="", icon='RENDER_STILL')
props.sequencer = True
props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
props.animation = True
props.sequencer = True
layout.template_running_jobs()
class SEQUENCER_MT_view_toggle(Menu):
bl_label = "View Type"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.view_toggle").type = 'SEQUENCER'
layout.operator("sequencer.view_toggle").type = 'PREVIEW'
layout.operator("sequencer.view_toggle").type = 'SEQUENCER_PREVIEW'
class SEQUENCER_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
if st.view_type in {'PREVIEW'}:
# Specifying the REGION_PREVIEW context is needed in preview-only
# mode, else the lookup for the shortcut will fail in
# wm_keymap_item_find_props() (see #32595).
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.properties", icon='MENU_PANEL')
layout.operator_context = 'INVOKE_DEFAULT'
layout.separator()
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.operator("sequencer.view_all", text="View all Sequences")
layout.operator("sequencer.view_selected")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text="Fit preview in window")
layout.operator("sequencer.view_zoom_ratio", text="Show preview 1:1").ratio = 1.0
layout.operator_context = 'INVOKE_DEFAULT'
# # XXX, invokes in the header view
# layout.operator("sequencer.view_ghost_border", text="Overlay Border")
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "show_seconds")
layout.prop(st, "show_frame_indicator")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
if st.display_mode == 'IMAGE':
layout.prop(st, "show_safe_margin")
elif st.display_mode == 'WAVEFORM':
layout.prop(st, "show_separate_color")
layout.separator()
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "use_marker_sync")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
class SEQUENCER_MT_select(Menu):
bl_label = "Select"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
layout.separator()
layout.operator("sequencer.select_handles", text="Surrounding Handles").side = 'BOTH'
layout.operator("sequencer.select_handles", text="Left Handle").side = 'LEFT'
layout.operator("sequencer.select_handles", text="Right Handle").side = 'RIGHT'
layout.separator()
layout.operator_menu_enum("sequencer.select_grouped", "type", text="Grouped")
layout.operator("sequencer.select_linked")
layout.operator("sequencer.select_all").action = 'TOGGLE'
layout.operator("sequencer.select_all", text="Inverse").action = 'INVERT'
class SEQUENCER_MT_marker(Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
from bl_ui.space_time import marker_menu_generic
marker_menu_generic(layout)
class SEQUENCER_MT_change(Menu):
bl_label = "Change"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator_menu_enum("sequencer.change_effect_input", "swap")
layout.operator_menu_enum("sequencer.change_effect_type", "type")
layout.operator("sequencer.change_path", text="Path/Files")
class SEQUENCER_MT_add(Menu):
bl_label = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.scene_strip_add", text="Scene...")
else:
layout.operator_menu_enum("sequencer.scene_strip_add", "scene", text="Scene...")
if len(bpy.data.movieclips) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.movieclip_strip_add", text="Clips...")
else:
layout.operator_menu_enum("sequencer.movieclip_strip_add", "clip", text="Clip...")
if len(bpy.data.masks) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.mask_strip_add", text="Masks...")
else:
layout.operator_menu_enum("sequencer.mask_strip_add", "mask", text="Mask...")
layout.operator("sequencer.movie_strip_add", text="Movie")
layout.operator("sequencer.image_strip_add", text="Image")
layout.operator("sequencer.sound_strip_add", text="Sound")
layout.menu("SEQUENCER_MT_add_effect")
class SEQUENCER_MT_add_effect(Menu):
bl_label = "Effect Strip..."
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
layout.operator("sequencer.effect_strip_add", text="Alpha Under").type = 'ALPHA_UNDER'
layout.operator("sequencer.effect_strip_add", text="Cross").type = 'CROSS'
layout.operator("sequencer.effect_strip_add", text="Gamma Cross").type = 'GAMMA_CROSS'
layout.operator("sequencer.effect_strip_add", text="Multiply").type = 'MULTIPLY'
layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
layout.operator("sequencer.effect_strip_add", text="Multicam Selector").type = 'MULTICAM'
layout.operator("sequencer.effect_strip_add", text="Adjustment Layer").type = 'ADJUSTMENT'
class SEQUENCER_MT_strip(Menu):
bl_label = "Strip"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
layout.separator()
layout.operator("sequencer.cut", text="Cut (hard) at frame").type = 'HARD'
layout.operator("sequencer.cut", text="Cut (soft) at frame").type = 'SOFT'
layout.operator("sequencer.images_separate")
layout.operator("sequencer.offset_clear")
layout.operator("sequencer.deinterlace_selected_movies")
layout.operator("sequencer.rebuild_proxy")
layout.separator()
layout.operator("sequencer.duplicate_move")
layout.operator("sequencer.delete")
strip = act_strip(context)
if strip:
stype = strip.type
# XXX note strip.type is never equal to 'EFFECT', look at seq_type_items within rna_sequencer.c
if stype == 'EFFECT':
pass
# layout.separator()
# layout.operator("sequencer.effect_change")
# layout.operator("sequencer.effect_reassign_inputs")
elif stype == 'IMAGE':
layout.separator()
# layout.operator("sequencer.image_change")
layout.operator("sequencer.rendersize")
elif stype == 'SCENE':
pass
# layout.separator()
# layout.operator("sequencer.scene_change", text="Change Scene")
elif stype == 'MOVIE':
layout.separator()
# layout.operator("sequencer.movie_change")
layout.operator("sequencer.rendersize")
elif stype == 'SOUND':
layout.separator()
layout.operator("sequencer.crossfade_sounds")
layout.separator()
layout.operator("sequencer.meta_make")
layout.operator("sequencer.meta_separate")
#if (ed && (ed->metastack.first || (ed->act_seq && ed->act_seq->type == SEQ_META))) {
# uiItemS(layout);
# uiItemO(layout, NULL, 0, "sequencer.meta_toggle");
#}
layout.separator()
props = layout.operator("sequencer.reload", text="Reload Strips")
props.adjust_length = False
props = layout.operator("sequencer.reload", text="Reload Strips and Adjust Length")
props.adjust_length = True
layout.operator("sequencer.reassign_inputs")
layout.operator("sequencer.swap_inputs")
layout.separator()
layout.operator("sequencer.lock")
layout.operator("sequencer.unlock")
layout.operator("sequencer.mute").unselected = False
layout.operator("sequencer.unmute")
layout.operator("sequencer.mute", text="Mute Deselected Strips").unselected = True
layout.operator("sequencer.snap")
layout.operator_menu_enum("sequencer.swap", "side")
layout.separator()
layout.operator("sequencer.swap_data")
layout.menu("SEQUENCER_MT_change")
class SequencerButtonsPanel():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_sequencer(context):
return (context.space_data.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
return cls.has_sequencer(context) and (act_strip(context) is not None)
class SequencerButtonsPanel_Output():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_preview(context):
return (context.space_data.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
return cls.has_preview(context)
class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
bl_label = "Edit Strip"
def draw(self, context):
layout = self.layout
scene = context.scene
frame_current = scene.frame_current
strip = act_strip(context)
split = layout.split(percentage=0.3)
split.label(text="Name:")
split.prop(strip, "name", text="")
split = layout.split(percentage=0.3)
split.label(text="Type:")
split.prop(strip, "type", text="")
split = layout.split(percentage=0.3)
split.label(text="Blend:")
split.prop(strip, "blend_type", text="")
row = layout.row(align=True)
sub = row.row()
sub.active = (not strip.mute)
sub.prop(strip, "blend_alpha", text="Opacity", slider=True)
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_ON' if strip.mute else 'RESTRICT_VIEW_OFF', text="")
row.prop(strip, "lock", toggle=True, icon='LOCKED' if strip.lock else 'UNLOCKED', text="")
col = layout.column()
sub = col.column()
sub.enabled = not strip.lock
sub.prop(strip, "channel")
sub.prop(strip, "frame_start")
sub.prop(strip, "frame_final_duration")
col = layout.column(align=True)
row = col.row()
row.label(text=iface_("Final Length: %s") % bpy.utils.smpte_from_frame(strip.frame_final_duration),
translate=False)
row = col.row()
row.active = (frame_current >= strip.frame_start and frame_current <= strip.frame_start + strip.frame_duration)
row.label(text=iface_("Playhead: %d") % (frame_current - strip.frame_start), translate=False)
col.label(text=iface_("Frame Offset %d:%d") % (strip.frame_offset_start, strip.frame_offset_end),
translate=False)
col.label(text=iface_("Frame Still %d:%d") % (strip.frame_still_start, strip.frame_still_end), translate=False)
elem = False
if strip.type == 'IMAGE':
elem = strip.strip_elem_from_frame(frame_current)
elif strip.type == 'MOVIE':
elem = strip.elements[0]
if elem and elem.orig_width > 0 and elem.orig_height > 0:
col.label(text=iface_("Original Dimension: %dx%d") % (elem.orig_width, elem.orig_height), translate=False)
else:
col.label(text="Original Dimension: None")
class SEQUENCER_PT_effect(SequencerButtonsPanel, Panel):
bl_label = "Effect Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'SPEED',
'MULTICAM'}
def draw(self, context):
layout = self.layout
sequencer = context.scene.sequence_editor
strip = act_strip(context)
if strip.input_count > 0:
col = layout.column()
col.prop(strip, "input_1")
if strip.input_count > 1:
col.prop(strip, "input_2")
if strip.type == 'COLOR':
layout.prop(strip, "color")
elif strip.type == 'WIPE':
col = layout.column()
col.prop(strip, "transition_type")
col.label(text="Direction:")
col.row().prop(strip, "direction", expand=True)
col = layout.column()
col.prop(strip, "blur_width", slider=True)
if strip.transition_type in {'SINGLE', 'DOUBLE'}:
col.prop(strip, "angle")
elif strip.type == 'GLOW':
flow = layout.column_flow()
flow.prop(strip, "threshold", slider=True)
flow.prop(strip, "clamp", slider=True)
flow.prop(strip, "boost_factor")
flow.prop(strip, "blur_radius")
row = layout.row()
row.prop(strip, "quality", slider=True)
row.prop(strip, "use_only_boost")
elif strip.type == 'SPEED':
layout.prop(strip, "use_default_fade", "Stretch to input strip length")
if not strip.use_default_fade:
layout.prop(strip, "use_as_speed")
if strip.use_as_speed:
layout.prop(strip, "speed_factor")
else:
layout.prop(strip, "speed_factor", text="Frame number")
layout.prop(strip, "scale_to_length")
#doesn't work currently
#layout.prop(strip, "use_frame_blend")
elif strip.type == 'TRANSFORM':
layout = self.layout
col = layout.column()
col.prop(strip, "interpolation")
col.prop(strip, "translation_unit")
col = layout.column(align=True)
col.label(text="Position:")
col.prop(strip, "translate_start_x", text="X")
col.prop(strip, "translate_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.prop(strip, "use_uniform_scale")
if strip.use_uniform_scale:
col = layout.column(align=True)
col.prop(strip, "scale_start_x", text="Scale")
else:
col = layout.column(align=True)
col.label(text="Scale:")
col.prop(strip, "scale_start_x", text="X")
col.prop(strip, "scale_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.label(text="Rotation:")
col.prop(strip, "rotation_start", text="Rotation")
elif strip.type == 'MULTICAM':
layout.prop(strip, "multicam_source")
row = layout.row(align=True)
sub = row.row()
sub.scale_x = 2.0
sub.operator("screen.animation_play", text="", icon='PAUSE' if context.screen.is_animation_playing else 'PLAY')
row.label("Cut To")
for i in range(1, strip.channel):
row.operator("sequencer.cut_multicam", text=str(i)).camera = i
col = layout.column(align=True)
if strip.type == 'SPEED':
col.prop(strip, "multiply_speed")
elif strip.type in {'CROSS', 'GAMMA_CROSS', 'WIPE'}:
col.prop(strip, "use_default_fade", "Default fade")
if not strip.use_default_fade:
col.prop(strip, "effect_fader", text="Effect fader")
class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
bl_label = "Strip Input"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'META',
'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
seq_type = strip.type
# draw a filename if we have one
if seq_type == 'IMAGE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "directory", text="")
# Current element for the filename
elem = strip.strip_elem_from_frame(context.scene.frame_current)
if elem:
split = layout.split(percentage=0.2)
split.label(text="File:")
split.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
layout.prop(strip.colorspace_settings, "name")
layout.prop(strip, "alpha_mode")
layout.operator("sequencer.change_path")
elif seq_type == 'MOVIE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "filepath", text="")
layout.prop(strip.colorspace_settings, "name")
layout.prop(strip, "mpeg_preseek")
layout.prop(strip, "stream_index")
layout.prop(strip, "use_translation", text="Image Offset")
if strip.use_translation:
col = layout.column(align=True)
col.prop(strip.transform, "offset_x", text="X")
col.prop(strip.transform, "offset_y", text="Y")
layout.prop(strip, "use_crop", text="Image Crop")
if strip.use_crop:
col = layout.column(align=True)
col.prop(strip.crop, "max_y")
col.prop(strip.crop, "min_x")
col.prop(strip.crop, "min_y")
col.prop(strip.crop, "max_x")
if not isinstance(strip, bpy.types.EffectSequence):
col = layout.column(align=True)
col.label(text="Trim Duration (hard):")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
col = layout.column(align=True)
col.label(text="Trim Duration (soft):")
col.prop(strip, "frame_offset_start", text="Start")
col.prop(strip, "frame_offset_end", text="End")
class SEQUENCER_PT_sound(SequencerButtonsPanel, Panel):
bl_label = "Sound"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SOUND')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
sound = strip.sound
layout.template_ID(strip, "sound", open="sound.open")
layout.separator()
layout.prop(strip, "filepath", text="")
row = layout.row()
if sound.packed_file:
row.operator("sound.unpack", icon='PACKAGE', text="Unpack")
else:
row.operator("sound.pack", icon='UGLYPACKAGE', text="Pack")
row.prop(sound, "use_memory_cache")
layout.prop(strip, "show_waveform")
layout.prop(strip, "volume")
layout.prop(strip, "pitch")
layout.prop(strip, "pan")
col = layout.column(align=True)
col.label(text="Trim Duration:")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel):
bl_label = "Scene"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SCENE')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "scene")
scene = strip.scene
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
if scene:
sta = scene.frame_start
end = scene.frame_end
layout.label(text=iface_("Original frame range: %d-%d (%d)") % (sta, end, end - sta + 1), translate=False)
class SEQUENCER_PT_mask(SequencerButtonsPanel, Panel):
bl_label = "Mask"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'MASK')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "mask")
mask = strip.mask
if mask:
sta = mask.frame_start
end = mask.frame_end
layout.label(text=iface_("Original frame range: %d-%d (%d)") % (sta, end, end - sta + 1), translate=False)
class SEQUENCER_PT_filter(SequencerButtonsPanel, Panel):
bl_label = "Filter"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'MASK',
'META', 'ADD', 'SUBTRACT', 'ALPHA_OVER',
'ALPHA_UNDER', 'CROSS', 'GAMMA_CROSS', 'MULTIPLY',
'OVER_DROP', 'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
col = layout.column()
col.label(text="Video:")
col.prop(strip, "strobe")
if strip.type == 'MOVIECLIP':
col = layout.column()
col.label(text="Tracker:")
col.prop(strip, "stabilize2d")
col = layout.column()
col.label(text="Distortion:")
col.prop(strip, "undistort")
split = layout.split(percentage=0.65)
col = split.column()
col.prop(strip, "use_reverse_frames", text="Backwards")
col.prop(strip, "use_deinterlace")
col = split.column()
col.label(text="Flip:")
col.prop(strip, "use_flip_x", text="X")
col.prop(strip, "use_flip_y", text="Y")
col = layout.column()
col.label(text="Colors:")
col.prop(strip, "color_saturation", text="Saturation")
col.prop(strip, "color_multiply", text="Multiply")
col.prop(strip, "use_float")
class SEQUENCER_PT_proxy(SequencerButtonsPanel, Panel):
bl_label = "Proxy / Timecode"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'META', 'MULTICAM'}
def draw_header(self, context):
strip = act_strip(context)
self.layout.prop(strip, "use_proxy", text="")
def draw(self, context):
layout = self.layout
strip = act_strip(context)
flow = layout.column_flow()
flow.prop(strip, "use_proxy_custom_directory")
flow.prop(strip, "use_proxy_custom_file")
if strip.proxy:
if strip.use_proxy_custom_directory and not strip.use_proxy_custom_file:
flow.prop(strip.proxy, "directory")
if strip.use_proxy_custom_file:
flow.prop(strip.proxy, "filepath")
row = layout.row()
row.prop(strip.proxy, "build_25")
row.prop(strip.proxy, "build_50")
row.prop(strip.proxy, "build_75")
row.prop(strip.proxy, "build_100")
col = layout.column()
col.label(text="Build JPEG quality")
col.prop(strip.proxy, "quality")
if strip.type == 'MOVIE':
col = layout.column()
col.label(text="Use timecode index:")
col.prop(strip.proxy, "timecode")
class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel):
bl_label = "Scene Preview/Render"
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
def draw(self, context):
layout = self.layout
render = context.scene.render
col = layout.column()
col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview")
col = layout.column()
#col.active = render.use_sequencer_gl_preview
col.prop(render, "sequencer_gl_preview", text="")
row = col.row()
row.active = render.sequencer_gl_preview == 'SOLID'
row.prop(render, "use_sequencer_gl_textured_solid")
class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel):
bl_label = "View Settings"
def draw(self, context):
layout = self.layout
st = context.space_data
col = layout.column()
if st.display_mode == 'IMAGE':
col.prop(st, "draw_overexposed")
col.prop(st, "show_safe_margin")
elif st.display_mode == 'WAVEFORM':
col.prop(st, "show_separate_color")
col.prop(st, "proxy_render_size")
class SEQUENCER_PT_modifiers(SequencerButtonsPanel, Panel):
bl_label = "Modifiers"
def draw(self, context):
layout = self.layout
strip = act_strip(context)
sequencer = context.scene.sequence_editor
layout.prop(strip, "use_linear_modifiers")
layout.operator_menu_enum("sequencer.strip_modifier_add", "type")
for mod in strip.modifiers:
box = layout.box()
row = box.row()
row.prop(mod, "show_expanded", text="", emboss=False)
row.prop(mod, "name", text="")
row.prop(mod, "mute", text="")
sub = row.row(align=True)
props = sub.operator("sequencer.strip_modifier_move", text="", icon='TRIA_UP')
props.name = mod.name
props.direction = 'UP'
props = sub.operator("sequencer.strip_modifier_move", text="", icon='TRIA_DOWN')
props.name = mod.name
props.direction = 'DOWN'
props = row.operator("sequencer.strip_modifier_remove", text="", icon='X', emboss=False)
props.name = mod.name
if mod.show_expanded:
row = box.row()
row.prop(mod, "input_mask_type", expand=True)
if mod.input_mask_type == 'STRIP':
box.prop_search(mod, "input_mask_strip", sequencer, "sequences", text="Mask")
else:
box.prop(mod, "input_mask_id")
if mod.type == 'COLOR_BALANCE':
box.prop(mod, "color_multiply")
draw_color_balance(box, mod.color_balance)
elif mod.type == 'CURVES':
box.template_curve_mapping(mod, "curve_mapping", type='COLOR')
elif mod.type == 'HUE_CORRECT':
box.template_curve_mapping(mod, "curve_mapping", type='HUE')
elif mod.type == 'BRIGHT_CONTRAST':
col = box.column()
col.prop(mod, "bright")
col.prop(mod, "contrast")
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)