blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h

80 lines
2.2 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file KX_BlenderInputDevice.h
* \ingroup blroutines
*/
#ifndef __KX_BLENDERINPUTDEVICE_H__
#define __KX_BLENDERINPUTDEVICE_H__
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning(disable : 4786) // shut off 255 char limit debug template warning
#endif
#include <map>
#include "wm_event_types.h"
#include "WM_types.h"
#include "SCA_IInputDevice.h"
#include "BL_BlenderDataConversion.h"
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
/**
Base Class for Blender specific inputdevices. Blender specific inputdevices are used when the gameengine is running in embedded mode instead of standalone mode.
*/
class BL_BlenderInputDevice : public SCA_IInputDevice
{
public:
BL_BlenderInputDevice()
{
}
virtual ~BL_BlenderInputDevice()
{
}
KX_EnumInputs ToNative(unsigned short incode) {
return ConvertKeyCode(incode);
}
virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)=0;
// virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)=0;
virtual bool ConvertBlenderEvent(unsigned short incode,short val)=0;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:BL_BlenderInputDevice")
#endif
};
#endif //__KX_BLENDERINPUTDEVICE_H__