blender/source/gameengine
Chris Want a30dc3866c Some issues compiling on Irix:
+ the code in writemovie.c no longer compiles (since the renderer
refactor). I have #if 0-ed it.

+ OpenGL on Irix doesn't have GL_ARB_vertex_program

+ mmap on Irix doesn't like MAP_ANON.

+ If using the MipsPro 7.3 compiler, the variable MIPS73_ISOHEADERS
can be set to point to the directory with those weird C++ headers
that don't have .h in the name
2006-02-22 23:34:12 +00:00
..
BlenderRoutines Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles: 2006-02-13 05:45:32 +00:00
Converter added 'disable sleeping' option for rigidbodies. + bugfix of out of sync wheels for vehicle 2006-02-22 06:58:05 +00:00
Expressions ==SCons== 2006-02-07 21:24:36 +00:00
GameLogic Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles: 2006-02-13 05:45:32 +00:00
GamePlayer gameplayer will use blender materials automatically 2006-02-13 03:37:00 +00:00
Ketsji added 'disable sleeping' option for rigidbodies. + bugfix of out of sync wheels for vehicle 2006-02-22 06:58:05 +00:00
Network ==SCons== 2006-02-07 21:24:36 +00:00
Physics added 'disable sleeping' option for rigidbodies. + bugfix of out of sync wheels for vehicle 2006-02-22 06:58:05 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer Some issues compiling on Irix: 2006-02-22 23:34:12 +00:00
SceneGraph ==SCons== 2006-02-07 21:24:36 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00