blender/source/gameengine/Expressions
Nathan Letwory ef1b7a5735 ==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux
  only, but was only linking issue, so should work on other platforms too).

  NOTE: I noticed some compileflags for GE specific libs that were left out -
  I re-enabled them in the SConscripts, but I'm going to do a test build my-
  self now, so if there are problems with them on win32, I probably already
  know about them :)
2006-02-07 21:24:36 +00:00
..
BoolValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
BoolValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
ConstExpr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
ConstExpr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
EmptyValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
EmptyValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
ErrorValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
ErrorValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
EXP_C-Api.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
EXP_C-Api.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Expression.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
Expression.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
FloatValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
FloatValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
IdentifierExpr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
IdentifierExpr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
IfExpr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
IfExpr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
InputParser.cpp Big patches: 2005-03-25 10:33:39 +00:00
InputParser.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
IntValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
IntValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_HashedPtr.cpp applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
KX_HashedPtr.h applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
KX_Python_dynamic.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_Python_static.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_Python.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
ListValue.cpp Python updates: 2004-06-07 11:03:12 +00:00
ListValue.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
Makefile Big patches: 2005-03-25 10:33:39 +00:00
Operator1Expr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
Operator1Expr.h Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
Operator2Expr.cpp Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
Operator2Expr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
PyObjectPlus.cpp prepared physics/game engine infrastructure for vehicle support. 2006-01-30 20:33:59 +00:00
PyObjectPlus.h Forgot to add 'ForgetReference' for game-python objects. 2005-12-20 09:13:06 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00
StringValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
StringValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Value.cpp Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan. 2006-01-06 03:46:54 +00:00
Value.h Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan. 2006-01-06 03:46:54 +00:00
VectorValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
VectorValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
VoidValue.h Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00