blender/intern/cycles/kernel/closure
Thomas Dinges 4475de5bd8 Cycles:
* Revert part of r56832, if code gets more complicated, it's better to keep it more logical here.
2013-05-16 15:47:09 +00:00
..
bsdf_ashikhmin_velvet.h Code cleanup / Cycles: 2013-05-15 20:38:17 +00:00
bsdf_diffuse_ramp.h Cycles OSL: add diffuse_ramp closure in addition to phong_ramp. 2012-12-11 14:39:41 +00:00
bsdf_diffuse.h Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this 2012-12-12 14:43:07 +00:00
bsdf_microfacet.h Cycles / Math: 2013-05-12 14:13:29 +00:00
bsdf_oren_nayar.h Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this 2012-12-12 14:43:07 +00:00
bsdf_phong_ramp.h Cycles / Math: 2013-05-12 14:13:29 +00:00
bsdf_reflection.h Cycles OSL: most closure code is now shared between OSL and SVM. Also fix 2012-10-20 12:18:00 +00:00
bsdf_refraction.h Fix #34740: cycles rendering issue mixing glossy/glass BSDF's with zero or very 2013-04-09 15:24:20 +00:00
bsdf_toon.h Cycles: 2013-05-16 15:47:09 +00:00
bsdf_transparent.h Cycles OSL: most closure code is now shared between OSL and SVM. Also fix 2012-10-20 12:18:00 +00:00
bsdf_util.h Cycles: 2013-05-16 15:47:09 +00:00
bsdf_ward.h Cycles / Math: 2013-05-12 14:13:29 +00:00
bsdf_westin.h Cycles / Math: 2013-05-12 14:13:29 +00:00
bsdf.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
bssrdf.h Cycles / Math: 2013-05-12 14:13:29 +00:00
emissive.h Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
volume.h Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00