forked from bartvdbraak/blender
291a66d212
material (in case it has nodes)
4 lines
207 B
Python
4 lines
207 B
Python
import bpy
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 11.605, 3.884, 1.754
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.430, 0.210, 0.168
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