forked from bartvdbraak/blender
291a66d212
material (in case it has nodes)
4 lines
206 B
Python
4 lines
206 B
Python
import bpy
|
|
bpy.context.active_object.active_node_material.subsurface_scattering.radius = 3.673, 1.367, 0.683
|
|
bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.574, 0.313, 0.174
|