forked from bartvdbraak/blender
291a66d212
material (in case it has nodes)
4 lines
206 B
Python
4 lines
206 B
Python
import bpy
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 4.821, 1.694, 1.090
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.749, 0.571, 0.467
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