forked from bartvdbraak/blender
291a66d212
material (in case it has nodes)
4 lines
207 B
Python
4 lines
207 B
Python
import bpy
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 10.899, 6.575, 2.508
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.947, 0.931, 0.852
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