blender/intern/ghost
2013-08-19 01:48:44 +00:00
..
doc This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
intern style cleanup: indent/whitespace 2013-08-19 01:48:44 +00:00
test move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) 2013-05-28 19:35:26 +00:00
CMakeLists.txt Fix linking issue, we use bundled static glew so we should define static glew in ghost as well. 2013-07-31 22:39:17 +00:00
GHOST_C-api.h BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
GHOST_IEvent.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_IEventConsumer.h style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
GHOST_ISystem.h code cleanup: 0 --> NULL 2013-03-08 06:32:00 +00:00
GHOST_ISystemPaths.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_ITimerTask.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_IWindow.h BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
GHOST_Path-api.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_Rect.h style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
GHOST_Types.h Mac HiDPI ("retina") handling: 2013-01-12 17:07:49 +00:00
SConscript Fix linking issue, we use bundled static glew so we should define static glew in ghost as well. 2013-07-31 22:39:17 +00:00