forked from bartvdbraak/blender
6f3e593105
remove constraint fixed, Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz, SphereShape reverted to old style, so no support for non-uniform scaled spheres for now, |
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.. | ||
Fuzzics | ||
include | ||
convert.txt | ||
Makefile | ||
SConscript | ||
SumoPHYCallbackBridge.cpp | ||
SumoPHYCallbackBridge.h | ||
SumoPhysicsController.cpp | ||
SumoPhysicsController.h | ||
SumoPhysicsEnvironment.cpp | ||
SumoPhysicsEnvironment.h |