blender/release/scripts/startup/bl_operators
Sergey Sharybin 559e3db792 Keep active layer when setting up tracking scene
When you hit "setup tracking scene" in MCE, the active layer usually switches
to the layer where the ground has been created, thus he shadow layer.

New objects are created or appended on that layer which means they will be
default be rendered as shadows only. This behaviour requires muscle memory
and is confusing for new users. This patch is changing the behaviour in a
way that the active layer is remembered from before setting up the scene.

Patch by gottfried, thanks!

Reviewers: sebastian_k, sergey

Differential Revision: https://developer.blender.org/D574
2014-06-02 12:51:13 +06:00
..
__init__.py Mask primitives 2013-08-26 20:23:26 +00:00
add_mesh_torus.py Code cleanup: unused python vars & imports 2014-04-25 05:36:16 +10:00
anim.py use C style string formatting 2014-05-22 01:12:40 +10:00
clip.py Keep active layer when setting up tracking scene 2014-06-02 12:51:13 +06:00
console.py disable auto indent when pasting text into the python console. 2013-05-24 01:04:37 +00:00
freestyle.py Fix my last commit cad4bfe: Added 'use_' prefix to Freestyle edge/face mark properties. 2014-04-15 14:44:08 +09:00
image.py Fix T38548: Edit externally always uses first frame only 2014-02-26 10:58:14 +11:00
mask.py Mask primitives 2013-08-26 20:23:26 +00:00
mesh.py Code cleanup: unused python vars & imports 2014-04-25 05:36:16 +10:00
node.py Code cleanup: unused python vars & imports 2014-04-25 05:36:16 +10:00
object_align.py use more conventional names in rigid body script. 2013-01-28 12:15:50 +00:00
object_quick_effects.py Code cleanup: style 2014-04-03 09:24:09 +11:00
object_randomize_transform.py code cleanup: dont use 'bpy.context' when 'context' is available 2013-01-23 07:52:31 +00:00
object.py Transfer shape keys wasn't checking for mesh types 2014-05-23 11:41:13 +10:00
presets.py Added track weight to presets 2014-02-19 18:43:36 +06:00
rigidbody.py Fix T39886: Transformed parents of Rigid Bodies cause problems with Bake To Keyframes 2014-04-25 08:08:57 +02:00
screen_play_rendered_anim.py Code cleanup: Remove Blender 2.4x animation player preset, since we have the internal one. 2013-12-14 09:24:22 +01:00
sequencer.py code cleanup: minor improvements to scripts. 2013-04-20 13:23:53 +00:00
uvcalc_follow_active.py Fix T37692: Follow active quads failed on unselected-active-face 2013-12-13 05:05:21 +11:00
uvcalc_lightmap.py lots of operator descriptions were incorrectly copy/pasted. 2013-09-30 05:50:41 +00:00
uvcalc_smart_project.py Smart UV Project: don't rotate islands which are almost square 2014-04-25 03:13:35 +10:00
vertexpaint_dirt.py Code cleanup: unused python vars & imports 2014-04-25 05:36:16 +10:00
view3d.py Code cleanup: unused python vars & imports 2014-04-25 05:36:16 +10:00
wm.py Code cleanup: unused python vars & imports 2014-04-25 05:36:16 +10:00