forked from bartvdbraak/blender
39ac11a302
Made keyap use the same select_or_deselect_all operator as used for maya keymap instead of tricks with deselect_all. Solves issue with selection in editor mode (reported as #3 in the original bug report).
169 lines
6.3 KiB
Python
169 lines
6.3 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8-80 compliant>
|
|
|
|
import bpy
|
|
import mathutils
|
|
from bpy.types import Operator
|
|
from bpy.props import BoolProperty
|
|
|
|
|
|
class VIEW3D_OT_edit_mesh_extrude_individual_move(Operator):
|
|
"Extrude individual elements and move"
|
|
bl_label = "Extrude Individual and Move"
|
|
bl_idname = "view3d.edit_mesh_extrude_individual_move"
|
|
|
|
def execute(self, context):
|
|
mesh = context.object.data
|
|
select_mode = context.tool_settings.mesh_select_mode
|
|
|
|
totface = mesh.total_face_sel
|
|
totedge = mesh.total_edge_sel
|
|
#~ totvert = mesh.total_vert_sel
|
|
|
|
if select_mode[2] and totface == 1:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN',
|
|
TRANSFORM_OT_translate={
|
|
"constraint_orientation": 'NORMAL',
|
|
"constraint_axis": (False, False, True)})
|
|
elif select_mode[2] and totface > 1:
|
|
bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
|
|
elif select_mode[1] and totedge >= 1:
|
|
bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
|
|
else:
|
|
bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
|
|
|
|
# ignore return from operators above because they are 'RUNNING_MODAL',
|
|
# and cause this one not to be freed. [#24671]
|
|
return {'FINISHED'}
|
|
|
|
def invoke(self, context, event):
|
|
return self.execute(context)
|
|
|
|
|
|
class VIEW3D_OT_edit_mesh_extrude_move(Operator):
|
|
"Extrude and move along normals"
|
|
bl_label = "Extrude and Move on Normals"
|
|
bl_idname = "view3d.edit_mesh_extrude_move_normal"
|
|
|
|
def execute(self, context):
|
|
mesh = context.object.data
|
|
|
|
totface = mesh.total_face_sel
|
|
totedge = mesh.total_edge_sel
|
|
#~ totvert = mesh.total_vert_sel
|
|
|
|
if totface >= 1:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN',
|
|
TRANSFORM_OT_translate={
|
|
"constraint_orientation": 'NORMAL',
|
|
"constraint_axis": (False, False, True)})
|
|
elif totedge == 1:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN',
|
|
TRANSFORM_OT_translate={
|
|
"constraint_orientation": 'NORMAL',
|
|
# not a popular choice, too restrictive for retopo.
|
|
#~ "constraint_axis": (True, True, False)})
|
|
"constraint_axis": (False, False, False)})
|
|
else:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
|
|
|
|
# ignore return from operators above because they are 'RUNNING_MODAL',
|
|
# and cause this one not to be freed. [#24671]
|
|
return {'FINISHED'}
|
|
|
|
def invoke(self, context, event):
|
|
return self.execute(context)
|
|
|
|
|
|
class VIEW3D_OT_select_or_deselect_all(Operator):
|
|
"Select element under the mouse, deselect everything is there's nothing under the mouse"
|
|
bl_label = "Select or Deselect All"
|
|
bl_idname = "view3d.select_or_deselect_all"
|
|
|
|
extend = BoolProperty(
|
|
name="Extend",
|
|
description="Extend selection instead of deselecting everything first",
|
|
default=False,
|
|
)
|
|
|
|
toggle = BoolProperty(
|
|
name="Toggle",
|
|
description="Toggle the selection",
|
|
default=False,
|
|
)
|
|
|
|
deselect = BoolProperty(
|
|
name="Deselect",
|
|
description="Remove from selection",
|
|
default=False,
|
|
)
|
|
|
|
center = BoolProperty(
|
|
name="Center",
|
|
description="Use the object center when selecting, in editmode used to extend object selection",
|
|
default=False,
|
|
)
|
|
|
|
enumerate = BoolProperty(
|
|
name="Enumerate",
|
|
description="List objects under the mouse (object mode only)",
|
|
default=False,
|
|
)
|
|
|
|
object = BoolProperty(
|
|
name="Object",
|
|
description="Use object selection (editmode only)",
|
|
default=False,
|
|
)
|
|
|
|
def invoke(self, context, event):
|
|
x = event.mouse_region_x
|
|
y = event.mouse_region_y
|
|
|
|
if self.extend == False and self.toggle == False:
|
|
active_object = context.active_object
|
|
|
|
if active_object:
|
|
if active_object.mode == 'EDIT':
|
|
if active_object.type == 'MESH':
|
|
bpy.ops.mesh.select_all(action='DESELECT')
|
|
elif active_object.type == 'CURVE':
|
|
bpy.ops.curve.select_all(action='DESELECT')
|
|
elif active_object.type == 'SURFACE':
|
|
bpy.ops.curve.select_all(action='DESELECT')
|
|
elif active_object.type == 'LATTICE':
|
|
bpy.ops.lattice.select_all(action='DESELECT')
|
|
elif active_object.type == 'META':
|
|
bpy.ops.mball.select_all(action='DESELECT')
|
|
elif active_object.type == 'ARMATURE':
|
|
bpy.ops.armature.select_all(action='DESELECT')
|
|
else:
|
|
bpy.ops.object.select_all(action='DESELECT')
|
|
else:
|
|
bpy.ops.object.select_all(action='DESELECT')
|
|
|
|
return bpy.ops.view3d.select(extend=self.extend,
|
|
deselect=self.deselect,
|
|
toggle=self.toggle,
|
|
center=self.center,
|
|
enumerate=self.enumerate,
|
|
object=self.object,
|
|
location=(x, y))
|