blender/intern/cycles/device/opencl/opencl.h
Mai Lavelle b78e543af9 Cycles: Add names to buffer allocations
This is to help debug and track memory usage for generic buffers. We
have similar for textures already since those require a name, but for
buffers the name is only for debugging proposes.
2017-03-08 01:24:55 -05:00

432 lines
14 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_OPENCL
#include "device.h"
#include "util_map.h"
#include "util_param.h"
#include "util_string.h"
#include "clew.h"
CCL_NAMESPACE_BEGIN
/* Define CYCLES_DISABLE_DRIVER_WORKAROUNDS to disable workaounds for testing */
#ifndef CYCLES_DISABLE_DRIVER_WORKAROUNDS
/* Work around AMD driver hangs by ensuring each command is finished before doing anything else. */
# undef clEnqueueNDRangeKernel
# define clEnqueueNDRangeKernel(a, b, c, d, e, f, g, h, i) \
clFinish(a); \
CLEW_GET_FUN(__clewEnqueueNDRangeKernel)(a, b, c, d, e, f, g, h, i); \
clFinish(a);
# undef clEnqueueWriteBuffer
# define clEnqueueWriteBuffer(a, b, c, d, e, f, g, h, i) \
clFinish(a); \
CLEW_GET_FUN(__clewEnqueueWriteBuffer)(a, b, c, d, e, f, g, h, i); \
clFinish(a);
# undef clEnqueueReadBuffer
# define clEnqueueReadBuffer(a, b, c, d, e, f, g, h, i) \
clFinish(a); \
CLEW_GET_FUN(__clewEnqueueReadBuffer)(a, b, c, d, e, f, g, h, i); \
clFinish(a);
#endif /* CYCLES_DISABLE_DRIVER_WORKAROUNDS */
#define CL_MEM_PTR(p) ((cl_mem)(uintptr_t)(p))
struct OpenCLPlatformDevice {
OpenCLPlatformDevice(cl_platform_id platform_id,
const string& platform_name,
cl_device_id device_id,
cl_device_type device_type,
const string& device_name,
const string& hardware_id)
: platform_id(platform_id),
platform_name(platform_name),
device_id(device_id),
device_type(device_type),
device_name(device_name),
hardware_id(hardware_id) {}
cl_platform_id platform_id;
string platform_name;
cl_device_id device_id;
cl_device_type device_type;
string device_name;
string hardware_id;
};
/* Contains all static OpenCL helper functions. */
class OpenCLInfo
{
public:
static cl_device_type device_type();
static bool use_debug();
static bool kernel_use_advanced_shading(const string& platform_name);
static bool kernel_use_split(const string& platform_name,
const cl_device_type device_type);
static bool device_supported(const string& platform_name,
const cl_device_id device_id);
static bool platform_version_check(cl_platform_id platform,
string *error = NULL);
static bool device_version_check(cl_device_id device,
string *error = NULL);
static string get_hardware_id(string platform_name,
cl_device_id device_id);
static void get_usable_devices(vector<OpenCLPlatformDevice> *usable_devices,
bool force_all = false);
};
/* Thread safe cache for contexts and programs.
*/
class OpenCLCache
{
struct Slot
{
struct ProgramEntry
{
ProgramEntry();
ProgramEntry(const ProgramEntry& rhs);
~ProgramEntry();
cl_program program;
thread_mutex *mutex;
};
Slot();
Slot(const Slot& rhs);
~Slot();
thread_mutex *context_mutex;
cl_context context;
typedef map<ustring, ProgramEntry> EntryMap;
EntryMap programs;
};
/* key is combination of platform ID and device ID */
typedef pair<cl_platform_id, cl_device_id> PlatformDevicePair;
/* map of Slot objects */
typedef map<PlatformDevicePair, Slot> CacheMap;
CacheMap cache;
/* MD5 hash of the kernel source. */
string kernel_md5;
thread_mutex cache_lock;
thread_mutex kernel_md5_lock;
/* lazy instantiate */
static OpenCLCache& global_instance();
public:
enum ProgramName {
OCL_DEV_BASE_PROGRAM,
OCL_DEV_MEGAKERNEL_PROGRAM,
};
/* Lookup context in the cache. If this returns NULL, slot_locker
* will be holding a lock for the cache. slot_locker should refer to a
* default constructed thread_scoped_lock. */
static cl_context get_context(cl_platform_id platform,
cl_device_id device,
thread_scoped_lock& slot_locker);
/* Same as above. */
static cl_program get_program(cl_platform_id platform,
cl_device_id device,
ustring key,
thread_scoped_lock& slot_locker);
/* Store context in the cache. You MUST have tried to get the item before storing to it. */
static void store_context(cl_platform_id platform,
cl_device_id device,
cl_context context,
thread_scoped_lock& slot_locker);
/* Same as above. */
static void store_program(cl_platform_id platform,
cl_device_id device,
cl_program program,
ustring key,
thread_scoped_lock& slot_locker);
static string get_kernel_md5();
};
#define opencl_assert(stmt) \
{ \
cl_int err = stmt; \
\
if(err != CL_SUCCESS) { \
string message = string_printf("OpenCL error: %s in %s", clewErrorString(err), #stmt); \
if(error_msg == "") \
error_msg = message; \
fprintf(stderr, "%s\n", message.c_str()); \
} \
} (void)0
class OpenCLDeviceBase : public Device
{
public:
DedicatedTaskPool task_pool;
cl_context cxContext;
cl_command_queue cqCommandQueue;
cl_platform_id cpPlatform;
cl_device_id cdDevice;
cl_int ciErr;
class OpenCLProgram {
public:
OpenCLProgram() : loaded(false), device(NULL) {}
OpenCLProgram(OpenCLDeviceBase *device,
string program_name,
string kernel_name,
string kernel_build_options,
bool use_stdout = true);
~OpenCLProgram();
void add_kernel(ustring name);
void load();
bool is_loaded() { return loaded; }
string get_log() { return log; }
void report_error();
cl_kernel operator()();
cl_kernel operator()(ustring name);
void release();
private:
bool build_kernel(const string *debug_src);
bool compile_kernel(const string *debug_src);
bool load_binary(const string& clbin, const string *debug_src = NULL);
bool save_binary(const string& clbin);
void add_log(string msg, bool is_debug);
void add_error(string msg);
bool loaded;
cl_program program;
OpenCLDeviceBase *device;
/* Used for the OpenCLCache key. */
string program_name;
string kernel_file, kernel_build_options, device_md5;
bool use_stdout;
string log, error_msg;
string compile_output;
map<ustring, cl_kernel> kernels;
};
OpenCLProgram base_program;
typedef map<string, device_vector<uchar>*> ConstMemMap;
typedef map<string, device_ptr> MemMap;
ConstMemMap const_mem_map;
MemMap mem_map;
device_ptr null_mem;
bool device_initialized;
string platform_name;
bool opencl_error(cl_int err);
void opencl_error(const string& message);
void opencl_assert_err(cl_int err, const char* where);
OpenCLDeviceBase(DeviceInfo& info, Stats &stats, bool background_);
~OpenCLDeviceBase();
static void CL_CALLBACK context_notify_callback(const char *err_info,
const void * /*private_info*/, size_t /*cb*/, void *user_data);
bool opencl_version_check();
string device_md5_hash(string kernel_custom_build_options = "");
bool load_kernels(const DeviceRequestedFeatures& requested_features);
/* Has to be implemented by the real device classes.
* The base device will then load all these programs. */
virtual bool load_kernels(const DeviceRequestedFeatures& requested_features,
vector<OpenCLProgram*> &programs) = 0;
void mem_alloc(const char *name, device_memory& mem, MemoryType type);
void mem_copy_to(device_memory& mem);
void mem_copy_from(device_memory& mem, int y, int w, int h, int elem);
void mem_zero(device_memory& mem);
void mem_free(device_memory& mem);
void const_copy_to(const char *name, void *host, size_t size);
void tex_alloc(const char *name,
device_memory& mem,
InterpolationType /*interpolation*/,
ExtensionType /*extension*/);
void tex_free(device_memory& mem);
size_t global_size_round_up(int group_size, int global_size);
void enqueue_kernel(cl_kernel kernel, size_t w, size_t h);
void set_kernel_arg_mem(cl_kernel kernel, cl_uint *narg, const char *name);
void film_convert(DeviceTask& task, device_ptr buffer, device_ptr rgba_byte, device_ptr rgba_half);
void shader(DeviceTask& task);
class OpenCLDeviceTask : public DeviceTask {
public:
OpenCLDeviceTask(OpenCLDeviceBase *device, DeviceTask& task)
: DeviceTask(task)
{
run = function_bind(&OpenCLDeviceBase::thread_run,
device,
this);
}
};
int get_split_task_count(DeviceTask& /*task*/)
{
return 1;
}
void task_add(DeviceTask& task)
{
task_pool.push(new OpenCLDeviceTask(this, task));
}
void task_wait()
{
task_pool.wait();
}
void task_cancel()
{
task_pool.cancel();
}
virtual void thread_run(DeviceTask * /*task*/) = 0;
protected:
string kernel_build_options(const string *debug_src = NULL);
class ArgumentWrapper {
public:
ArgumentWrapper() : size(0), pointer(NULL)
{
}
ArgumentWrapper(device_memory& argument) : size(sizeof(void*)),
pointer((void*)(&argument.device_pointer))
{
}
template<typename T>
ArgumentWrapper(device_vector<T>& argument) : size(sizeof(void*)),
pointer((void*)(&argument.device_pointer))
{
}
template<typename T>
ArgumentWrapper(T& argument) : size(sizeof(argument)),
pointer(&argument)
{
}
ArgumentWrapper(int argument) : size(sizeof(int)),
int_value(argument),
pointer(&int_value)
{
}
ArgumentWrapper(float argument) : size(sizeof(float)),
float_value(argument),
pointer(&float_value)
{
}
size_t size;
int int_value;
float float_value;
void *pointer;
};
/* TODO(sergey): In the future we can use variadic templates, once
* C++0x is allowed. Should allow to clean this up a bit.
*/
int kernel_set_args(cl_kernel kernel,
int start_argument_index,
const ArgumentWrapper& arg1 = ArgumentWrapper(),
const ArgumentWrapper& arg2 = ArgumentWrapper(),
const ArgumentWrapper& arg3 = ArgumentWrapper(),
const ArgumentWrapper& arg4 = ArgumentWrapper(),
const ArgumentWrapper& arg5 = ArgumentWrapper(),
const ArgumentWrapper& arg6 = ArgumentWrapper(),
const ArgumentWrapper& arg7 = ArgumentWrapper(),
const ArgumentWrapper& arg8 = ArgumentWrapper(),
const ArgumentWrapper& arg9 = ArgumentWrapper(),
const ArgumentWrapper& arg10 = ArgumentWrapper(),
const ArgumentWrapper& arg11 = ArgumentWrapper(),
const ArgumentWrapper& arg12 = ArgumentWrapper(),
const ArgumentWrapper& arg13 = ArgumentWrapper(),
const ArgumentWrapper& arg14 = ArgumentWrapper(),
const ArgumentWrapper& arg15 = ArgumentWrapper(),
const ArgumentWrapper& arg16 = ArgumentWrapper(),
const ArgumentWrapper& arg17 = ArgumentWrapper(),
const ArgumentWrapper& arg18 = ArgumentWrapper(),
const ArgumentWrapper& arg19 = ArgumentWrapper(),
const ArgumentWrapper& arg20 = ArgumentWrapper(),
const ArgumentWrapper& arg21 = ArgumentWrapper(),
const ArgumentWrapper& arg22 = ArgumentWrapper(),
const ArgumentWrapper& arg23 = ArgumentWrapper(),
const ArgumentWrapper& arg24 = ArgumentWrapper(),
const ArgumentWrapper& arg25 = ArgumentWrapper(),
const ArgumentWrapper& arg26 = ArgumentWrapper(),
const ArgumentWrapper& arg27 = ArgumentWrapper(),
const ArgumentWrapper& arg28 = ArgumentWrapper(),
const ArgumentWrapper& arg29 = ArgumentWrapper(),
const ArgumentWrapper& arg30 = ArgumentWrapper(),
const ArgumentWrapper& arg31 = ArgumentWrapper(),
const ArgumentWrapper& arg32 = ArgumentWrapper(),
const ArgumentWrapper& arg33 = ArgumentWrapper());
void release_kernel_safe(cl_kernel kernel);
void release_mem_object_safe(cl_mem mem);
void release_program_safe(cl_program program);
/* ** Those guys are for workign around some compiler-specific bugs ** */
virtual cl_program load_cached_kernel(
ustring key,
thread_scoped_lock& cache_locker);
virtual void store_cached_kernel(
cl_program program,
ustring key,
thread_scoped_lock& cache_locker);
virtual string build_options_for_base_program(
const DeviceRequestedFeatures& /*requested_features*/);
};
Device *opencl_create_mega_device(DeviceInfo& info, Stats& stats, bool background);
Device *opencl_create_split_device(DeviceInfo& info, Stats& stats, bool background);
CCL_NAMESPACE_END
#endif