blender/source/gameengine/SceneGraph
Campbell Barton d5032657ed style cleanup
2012-06-06 22:38:39 +00:00
..
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, 2010-11-29 07:56:45 +00:00
SG_BBox.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
SG_BBox.h code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
SG_Controller.cpp style cleanup 2012-03-28 05:03:24 +00:00
SG_Controller.h style cleanup 2012-03-02 16:05:54 +00:00
SG_DList.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
SG_IObject.cpp style cleanup 2012-03-28 05:03:24 +00:00
SG_IObject.h style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
SG_Node.cpp style cleanup 2012-03-28 05:03:24 +00:00
SG_Node.h style cleanup 2012-03-02 16:05:54 +00:00
SG_ParentRelation.h style cleanup 2012-06-06 22:38:39 +00:00
SG_QList.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
SG_Spatial.cpp code cleanup: 2012-05-20 19:49:27 +00:00
SG_Spatial.h Spelling Cleanup 2012-03-01 12:20:18 +00:00
SG_Tree.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
SG_Tree.h style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00